20:24:29.00 -- DOW2 Warnings Log -- 20:24:29.00 c:\program files\steam\steamapps\common\dawn of war 2\dow2.exe started at 2009-07-05 20:24 20:24:29.00 OS NT 5.1, 2048 MB Physical Memory, 1560 Mb Physical Available, 1670 Mb Virtual Available 20:24:29.00 RUN OPTIONS: -logs 20:24:29.00 WORKING DIR: 'c:\program files\steam\steamapps\common\dawn of war 2' 20:24:29.00 USER: 'Quang' 20:24:29.10 MOD -- Initializing mod 'DOW2', version '1.3', locale 'german'. 20:24:29.42 APP - Multi-threading Enabled 20:24:29.42 XTHREAD: Detected 1 core(s) with 2 hardware thread(s) 20:24:29.70 NetworkManager::Create - creating network manager 20:24:37.25 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA== 20:24:37.25 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA== 20:24:37.28 Net::ThreadFunction - Entering network thread function... 20:24:37.28 MessageInternal::CreateChannel: Created channel GSTP 20:24:37.28 Session::Initialize - info, initializing session object, using threads. 20:24:37.28 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA== 20:24:37.28 AutomatchInternal: Instantiating 20:24:37.28 PartyInternal: Instantiating 20:24:37.28 MessageInternal::CreateChannel: Created channel PRTY 20:24:37.28 MessageInternal::CreateChannel: Created channel QCKM 20:24:37.28 Session::Initialize - info, initializing session object, using threads. 20:24:37.28 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA== 20:24:37.29 MessageInternal::CreateChannel: Created channel STEM 20:24:37.29 GAME -- Dawn of War 2, EXE Version: 1.3, Build DOW2.1.3.3552 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.45 Device 'GIGABYTE Radeon X1600 PRO' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead 20:24:40.56 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh. 20:24:41.01 Largest sent is now 56 20:24:42.75 VIDEO -- Driver Name = ati2dvag.dll Desc = GIGABYTE Radeon X1600 PRO 20:24:42.75 VIDEO -- Driver Vendor = 0x1002 Device = 0x71C2 SubSys = 0x21461458 Rev = 0x0000 20:24:42.75 VIDEO -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1B0D (6925) 20:24:42.75 VIDEO -- Driver GUID = {D7B71EE2-3282-11CF-E56C-4C01A1C2CB35} 20:24:49.14 VIDEO -- Detected Display Video Memory [256 MB] 20:24:49.14 VIDEO -- Dedicated Video Memory [256 MB] 20:24:49.14 VIDEO -- Graphics Card Memory [256 MB] Texture Memory Available [493 MB]. 20:24:49.14 VIDEO - Using shader profile 'sm3' 20:24:49.14 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx. 20:24:49.14 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx. 20:24:49.43 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx. 20:24:51.85 XNetGetTitleXnAddr changed our reporting address 20:24:55.32 SHADER -- variable [dualScarTexTilingFactor] declared in [dow2_building_brick_scar_dual.shader] but not in .fx. 20:24:57.01 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [493MB] Available [481MB] Used [12MB]. 20:24:57.07 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [493MB] Available [476MB] Used [17MB]. 20:25:02.51 SOUND -- FMOD System Initializing... 20:25:02.54 SOUND -- Speaker output configuration set to Stereo 20:25:02.59 SOUND -- FMOD System Initialized on device Realtek AC97 Audio. 20:25:05.34 SOUND -- SIR Filter 1 initialized 20:25:05.34 SOUND -- SIR Filter 2 initialized 20:25:05.34 SOUND -- Initializing ... 20:25:05.34 SOUND -- 96 voices selected, using 96 LOD settings 20:25:05.62 SOUND -- Initialization completed! 20:25:05.70 GAME -- Beginning FE 20:25:05.70 starting fe 20:25:05.70 ScaleformFrontEnd - Loading Front End 20:25:10.95 starting fe done 20:25:10.95 APP -- Resetting fp control word. 20:25:11.14 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2 20:25:11.25 LiveAccountService:OnSignInChanged, clearing profile settings. 20:25:11.28 OnLogin: no previous login, auto selecting profile not required 20:25:11.48 OnConnect: successful connection established, enabling reconnect 20:25:11.48 OnConnect: this wasnt a reconnect, no need for autologin 20:25:11.60 Profile [00090000:02b3fa68] selected on controller#0 20:25:11.64 LiveGetProfileSettingsAsync - setting profile settings. 20:25:37.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:26:38.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:27:39.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:28:24.06 PBGM Loaded in 13.453001 seconds. 20:28:24.26 GAME -- Using player profile PC-QUANG 20:28:39.28 FactoryT - CreateForm transition_movie 20:28:39.32 FactoryT - CreateForm main_menu 20:28:39.32 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [459MB] Used [34MB]. 20:28:39.64 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [463MB] Used [30MB]. 20:28:39.98 FactoryT - CreateForm news 20:28:40.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:28:40.37 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:28:59.50 FactoryT - CreateForm options_form 20:29:14.50 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [493MB] Available [493MB] Used [0MB]. 20:29:14.57 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [493MB] Available [476MB] Used [17MB]. 20:29:16.15 APP -- Game Start 20:29:16.15 MessageInternal::CreateChannel: Created channel PPGM 20:29:16.15 GAME -- Ending FE 20:29:16.15 ScaleformFrontEnd - Unloading Front End 20:29:16.65 GAME -- *** Beginning mission 6p_typhon_plateau (1 Humans, 5 Computers) *** 20:29:17.78 GAME -- Recording game 20:29:18.06 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [457MB] Used [36MB]. 20:29:18.10 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [457MB] Used [36MB]. 20:29:18.15 GAME -- Precaching Action 20:29:20.50 GAME -- Loading Animators 20:29:41.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:30:31.76 ImpassMap Load CRC 20:30:31.76 : 1056964608 20:30:31.76 : 1059892375 20:30:31.76 : 1053609165 20:30:31.76 : 0 20:30:31.76 g: 425632575 20:30:31.76 f: 425632575 20:30:37.59 MessageInternal::CreateChannel: Created channel GMCC 20:30:38.62 MessageInternal::CreateChannel: Created channel MODM 20:30:42.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:30:46.21 GAME -- Loading completed (88 seconds) 20:30:46.21 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [465MB] Used [28MB]. 20:30:46.73 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [465MB] Used [28MB]. 20:30:46.73 SIM -- Setting SyncErrorChecking level to None 20:30:46.82 PerformanceRecorder::StartRecording for game size 6 20:30:46.82 GAME -- Starting mission... 20:30:47.04 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:30:52.60 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:31:43.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:32:44.03 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:32:47.17 GAME - Ending Performance test... 20:32:48.12 APP -- Game Stop To Performance Test 20:32:48.12 GameApp::TransitionGameStopToPerformanceTest 20:32:48.12 GameApp::TransitionQuitCommon 20:32:48.12 Unable to mute opposing team, could not get the MatchInfo 20:32:48.12 PerformanceRecorder: Updating profile history 20:32:48.12 GetMaxFrameTimeFromProfile: players=6 expected FPS=3.219734, bars=1, max avg=0.311, sd=0.000, 1 samples = 0.31 20:32:48.12 PerformanceRecorder::EndRecording - game size=6, max average=0.310585, worst frame=0.310585 20:32:48.12 Recording: No [6 players] 20:32:48.12 Performance Test Mode 20:32:48.12 Total frame time: 0.77 sec 20:32:48.12 Total frame count: 1 20:32:48.12 Max/Avg: 0.31, 0.25 sec (fps=3.22, 4.04) (5 samples) 20:32:48.12 Bars: 1 20:32:48.12 Profile Max Performance[6 players] = 0.31 0.00 0.00 0.00 0.00 20:32:48.12 Profile Avg Performance[6 players] = 0.25 0.00 0.00 0.00 0.00 20:32:48.12 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [369MB] Used [124MB]. 20:32:48.51 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [460MB] Used [33MB]. 20:32:48.53 GAME -- Beginning FE 20:32:48.53 GameObj::ShutdownGameObj 20:32:48.53 GAME -- Ending mission - 'Game In Progress' 20:32:49.98 MessageInternal::DestroyChannel: Destroyed channel MODM 20:32:53.01 SOUND -- Flushing cache ... 20:32:53.09 SOUND -- Flush complete! 20:32:53.09 CRCBlockManager Max Count: 13 20:32:53.09 MessageInternal::DestroyChannel: Destroyed channel GMCC 20:32:53.73 ScaleformFrontEnd::Process - preloading task complete 20:32:53.73 starting fe 20:32:53.73 ScaleformFrontEnd - Loading Front End 20:33:05.70 starting fe done 20:33:05.70 ScaleformFrontEnd::Process - threaded loading task complete 20:33:06.09 FactoryT - CreateForm transition_movie 20:33:06.28 FactoryT - CreateForm options_form 20:33:16.62 FactoryT - CreateForm main_menu 20:33:16.62 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:33:16.90 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:33:17.14 FactoryT - CreateForm news 20:33:17.40 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:33:19.20 GameApp::ShutFrontEnd 20:33:19.20 ShutdownFrontEnd-- FE_ShutdownQuit. 20:33:19.20 GAME -- Ending FE 20:33:19.20 ScaleformFrontEnd - Unloading Front End 20:33:19.90 SOUND -- Shutting down ... 20:33:19.90 SOUND -- Sim Thread - calling stop all sounds ... 20:33:19.96 SOUND -- Shark Thread - stop all sounds received and called by update()... 20:33:19.98 SOUND -- Shark Thread - stop all sounds returning properly... 20:33:19.98 SOUND -- Sim Thread - stop all sounds returned ... 20:33:19.98 SOUND -- Sim Thread - Killing shark thread ... 20:33:20.03 SOUND -- Shark Thread - Shutdown received 20:33:20.03 SOUND -- Sim Thread - shark thread killed ... 20:33:20.03 SOUND -- Sim Thread - Sound manager shutting down ... 20:33:20.04 SOUND -- Sim Thread - Sound manager shutdown successful ... 20:33:20.04 SOUND -- Shutdown completed! 20:33:20.18 SOUND -- FMOD System released. 20:33:23.79 ActionDatabase : [1561] global actions, [94] failed actions. 20:33:25.51 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh. 20:33:26.67 VIDEO -- Driver Name = ati2dvag.dll Desc = GIGABYTE Radeon X1600 PRO 20:33:26.67 VIDEO -- Driver Vendor = 0x1002 Device = 0x71C2 SubSys = 0x21461458 Rev = 0x0000 20:33:26.67 VIDEO -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1B0D (6925) 20:33:26.67 VIDEO -- Driver GUID = {D7B71EE2-3282-11CF-E56C-4C01A1C2CB35} 20:33:32.39 VIDEO -- Detected Display Video Memory [256 MB] 20:33:32.39 VIDEO -- Dedicated Video Memory [256 MB] 20:33:32.39 VIDEO -- Graphics Card Memory [256 MB] Texture Memory Available [493 MB]. 20:33:32.40 VIDEO - Using shader profile 'sm3' 20:33:32.42 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx. 20:33:32.42 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx. 20:33:32.75 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx. 20:33:43.01 SHADER -- variable [dualScarTexTilingFactor] declared in [dow2_building_brick_scar_dual.shader] but not in .fx. 20:33:44.82 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [493MB] Available [481MB] Used [12MB]. 20:33:44.87 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [493MB] Available [476MB] Used [17MB]. 20:33:45.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:33:48.25 SOUND -- FMOD System Initializing... 20:33:48.28 SOUND -- Speaker output configuration set to Stereo 20:33:48.31 SOUND -- FMOD System Initialized on device Realtek AC97 Audio. 20:33:50.45 SOUND -- SIR Filter 1 initialized 20:33:50.45 SOUND -- SIR Filter 2 initialized 20:33:50.45 SOUND -- Initializing ... 20:33:50.46 SOUND -- 96 voices selected, using 96 LOD settings 20:33:50.96 SOUND -- Initialization completed! 20:33:51.01 GAME -- Beginning FE 20:33:51.01 starting fe 20:33:51.01 ScaleformFrontEnd - Loading Front End 20:33:55.00 starting fe done 20:33:55.00 APP -- Resetting fp control word. 20:34:10.10 PBGM Loaded in 14.391001 seconds. 20:34:10.29 GAME -- Using player profile PC-QUANG 20:34:22.15 FactoryT - CreateForm transition_movie 20:34:22.20 FactoryT - CreateForm main_menu 20:34:22.20 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [463MB] Used [30MB]. 20:34:22.48 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [463MB] Used [30MB]. 20:34:22.79 FactoryT - CreateForm news 20:34:23.04 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:34:46.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:34:51.09 FactoryT - CreateForm options_form 20:35:13.73 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [493MB] Available [493MB] Used [0MB]. 20:35:13.81 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [493MB] Available [476MB] Used [17MB]. 20:35:15.42 APP -- Game Start 20:35:15.42 GAME -- Ending FE 20:35:15.42 ScaleformFrontEnd - Unloading Front End 20:35:15.90 GAME -- *** Beginning mission 6p_typhon_plateau (1 Humans, 5 Computers) *** 20:35:17.12 GAME -- Recording game 20:35:17.37 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [457MB] Used [36MB]. 20:35:17.42 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [457MB] Used [36MB]. 20:35:17.46 GAME -- Precaching Action 20:35:21.73 GAME -- Loading Animators 20:35:47.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:36:15.42 ImpassMap Load CRC 20:36:15.42 : 1056964608 20:36:15.42 : 1059892375 20:36:15.42 : 1053609165 20:36:15.42 : 0 20:36:15.42 g: 425632575 20:36:15.42 f: 425632575 20:36:17.70 MessageInternal::CreateChannel: Created channel GMCC 20:36:18.81 MessageInternal::CreateChannel: Created channel MODM 20:36:26.48 GAME -- Loading completed (69 seconds) 20:36:26.48 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [465MB] Used [28MB]. 20:36:26.93 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [465MB] Used [28MB]. 20:36:26.93 SIM -- Setting SyncErrorChecking level to None 20:36:27.07 PerformanceRecorder::StartRecording for game size 6 20:36:27.07 GAME -- Starting mission... 20:36:27.43 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:36:31.82 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:36:31.82 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:36:31.82 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:36:31.82 Unable to bind updater for fx [fx_ui\buffs\buff_gold_00]. It could be looping in a fire-n-forget action. 20:36:31.82 Muting spew of bind updater. Fix art and re-test. 20:36:48.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:37:49.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:38:27.31 GAME - Ending Performance test... 20:38:28.20 APP -- Game Stop To Performance Test 20:38:28.20 GameApp::TransitionGameStopToPerformanceTest 20:38:28.20 GameApp::TransitionQuitCommon 20:38:28.20 Unable to mute opposing team, could not get the MatchInfo 20:38:28.20 PerformanceRecorder: Updating profile history 20:38:28.20 GetMaxFrameTimeFromProfile: players=6 expected FPS=3.175233, bars=1, max avg=0.313, sd=0.002, 2 samples = 0.31 0.31 20:38:28.20 PerformanceRecorder::EndRecording - game size=6, max average=0.314938, worst frame=0.314937 20:38:28.20 Recording: No [6 players] 20:38:28.20 Performance Test Mode 20:38:28.20 Total frame time: 0.00 sec 20:38:28.20 Total frame count: 0 20:38:28.20 Max/Avg: 0.31, 0.25 sec (fps=3.18, 3.92) (5 samples) 20:38:28.20 Bars: 1 20:38:28.20 Profile Max Performance[6 players] = 0.31 0.31 0.00 0.00 0.00 20:38:28.20 Profile Avg Performance[6 players] = 0.25 0.25 0.00 0.00 0.00 20:38:28.21 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [410MB] Used [83MB]. 20:38:28.53 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [460MB] Used [33MB]. 20:38:28.53 GameObj::ShutdownGameObj 20:38:28.53 GAME -- Beginning FE 20:38:28.54 GAME -- Ending mission - 'Game In Progress' 20:38:29.98 MessageInternal::DestroyChannel: Destroyed channel MODM 20:38:32.95 SOUND -- Flushing cache ... 20:38:33.01 SOUND -- Flush complete! 20:38:33.01 CRCBlockManager Max Count: 13 20:38:33.01 MessageInternal::DestroyChannel: Destroyed channel GMCC 20:38:33.54 ScaleformFrontEnd::Process - preloading task complete 20:38:33.54 starting fe 20:38:33.54 ScaleformFrontEnd - Loading Front End 20:38:45.59 starting fe done 20:38:45.59 ScaleformFrontEnd::Process - threaded loading task complete 20:38:46.07 FactoryT - CreateForm transition_movie 20:38:46.31 FactoryT - CreateForm options_form 20:38:50.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:38:55.50 FactoryT - CreateForm main_menu 20:38:55.50 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:38:55.76 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:38:55.96 FactoryT - CreateForm news 20:38:56.26 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:39:03.45 FactoryT - CreateForm options_form 20:39:14.43 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [493MB] Available [493MB] Used [0MB]. 20:39:14.51 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [493MB] Available [488MB] Used [5MB]. 20:39:16.10 APP -- Game Start 20:39:16.10 GAME -- Ending FE 20:39:16.10 ScaleformFrontEnd - Unloading Front End 20:39:16.56 GAME -- *** Beginning mission 6p_typhon_plateau (1 Humans, 5 Computers) *** 20:39:17.79 GAME -- Recording game 20:39:18.03 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [469MB] Used [24MB]. 20:39:18.09 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [469MB] Used [24MB]. 20:39:18.10 GAME -- Precaching Action 20:39:22.32 GAME -- Loading Animators 20:39:51.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:40:14.84 ImpassMap Load CRC 20:40:14.84 : 1056964608 20:40:14.84 : 1059892375 20:40:14.84 : 1053609165 20:40:14.84 : 0 20:40:14.84 g: 425632575 20:40:14.84 f: 425632575 20:40:16.84 MessageInternal::CreateChannel: Created channel GMCC 20:40:17.95 MessageInternal::CreateChannel: Created channel MODM 20:40:25.64 GAME -- Loading completed (68 seconds) 20:40:25.64 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [477MB] Used [16MB]. 20:40:26.09 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [477MB] Used [16MB]. 20:40:26.09 SIM -- Setting SyncErrorChecking level to None 20:40:26.21 PerformanceRecorder::StartRecording for game size 6 20:40:26.21 GAME -- Starting mission... 20:40:26.48 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:40:52.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:41:43.81 SOUND: streaming buffer overflow: sound:wav\speech\mp\spacemarine\spm\sp2\sa_sp2_exe_damgengengen_nh_s_9090482_german.fsb 20:41:44.09 SOUND: streaming buffer overflow: sound:wav\speech\mp\ork\boy\bo1\oa_bo1_exe_damgengengen_nh_s_9034207_german.fsb 20:41:44.37 SOUND: streaming buffer overflow: sound:wav\speech\mp\spacemarine\spm\sp2\sa_sp2_exe_effgengengen_nh_s_9090484_german.fsb 20:41:53.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:42:22.64 GAME - Ending Performance test... 20:42:23.67 APP -- Game Stop To Performance Test 20:42:23.67 GameApp::TransitionGameStopToPerformanceTest 20:42:23.67 GameApp::TransitionQuitCommon 20:42:23.67 Unable to mute opposing team, could not get the MatchInfo 20:42:23.67 PerformanceRecorder: Updating profile history 20:42:23.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=3.171523, bars=1, max avg=0.307, sd=0.008, 3 samples = 0.30 0.31 0.31 20:42:23.67 PerformanceRecorder::EndRecording - game size=6, max average=0.295721, worst frame=0.315306 20:42:23.67 Recording: No [6 players] 20:42:23.67 Performance Test Mode 20:42:23.67 Total frame time: 16.88 sec 20:42:23.67 Total frame count: 84 20:42:23.67 Max/Avg: 0.30, 0.25 sec (fps=3.38, 4.00) (4 samples) 20:42:23.67 Bars: 1 20:42:23.67 Profile Max Performance[6 players] = 0.30 0.31 0.31 0.00 0.00 20:42:23.67 Profile Avg Performance[6 players] = 0.25 0.25 0.25 0.00 0.00 20:42:23.68 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [410MB] Used [83MB]. 20:42:23.98 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [460MB] Used [33MB]. 20:42:24.01 GameObj::ShutdownGameObj 20:42:24.01 GAME -- Beginning FE 20:42:24.01 GAME -- Ending mission - 'Game In Progress' 20:42:25.32 MessageInternal::DestroyChannel: Destroyed channel MODM 20:42:27.76 SOUND -- Flushing cache ... 20:42:27.87 SOUND -- Flush complete! 20:42:27.87 CRCBlockManager Max Count: 13 20:42:27.87 MessageInternal::DestroyChannel: Destroyed channel GMCC 20:42:28.32 ScaleformFrontEnd::Process - preloading task complete 20:42:28.32 starting fe 20:42:28.32 ScaleformFrontEnd - Loading Front End 20:42:41.56 starting fe done 20:42:41.57 ScaleformFrontEnd::Process - threaded loading task complete 20:42:42.06 FactoryT - CreateForm transition_movie 20:42:42.29 FactoryT - CreateForm options_form 20:42:54.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 20:43:17.42 FactoryT - CreateForm main_menu 20:43:17.42 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:43:17.70 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [458MB] Used [35MB]. 20:43:17.92 FactoryT - CreateForm news 20:43:18.21 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map 20:43:21.10 FactoryT - CreateForm options_form 20:43:29.45 FactoryT - CreateForm main_menu 20:43:29.45 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [437MB] Used [56MB]. 20:43:29.53 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [493MB] Available [459MB] Used [34MB]. 20:43:29.60 FactoryT - CreateForm news 20:43:29.64 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map