hab mal den grafikkartentreiber aktualisiert und den Test unter "Grafikeinstellungen" gemacht. Seitdem ist alles wieder ok.
Danke für eure Antworten !
mfG,
fehaa
hab mal den grafikkartentreiber aktualisiert und den Test unter "Grafikeinstellungen" gemacht. Seitdem ist alles wieder ok.
Danke für eure Antworten !
mfG,
fehaa
Hallo leute, ich hoffe ihr könnt mir helfen.
Ich hab vor einiger zeit meine Graka und den Ram gewechselt und nun stürzt DOW immer mitten im Spiel (nach ca. 15-30 min ) ab.
Ich werde dann aufgefordert einen Bugreport zu senden.
Ich hab mal die warnings.log kopiert, ich hoffe ihr könnt erkennen worans liegt, dass das Spiel nicht will:
12:43:03.32 DARKCRUSADE started at 2007-07-27 12:43
12:43:03.32 OS NT 5.1, 1024MB Physical Memory
12:43:03.32 RUN-OPTIONS
12:43:03.32 WORKING-DIR C:\Programme\Dawn of War - Dark Crusade
12:43:03.32 USER Haase
12:43:03.32
12:43:07.43 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=10, Mode=SSE
12:43:07.43 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data'
12:43:07.43 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'.
12:43:07.43 GAME -- Warhammer, 1.2, Build 96815
12:43:07.43 GAME -- Available memory: 1023MB RAM, 1643MB Pagefile
12:43:07.43 State::State - set socket send buffer to 131072
12:43:07.43 State::State - set socket receive buffer to 131072
12:43:07.43 HostState - 192.168.1.119:6112 / 192.168.1.119:6112
12:43:07.43 Session : Now Host
12:43:07.43 Session : We are now a Host
12:43:07.43 PeerState - 192.168.1.119:6112 / 192.168.1.119:6112
12:43:07.43 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
12:43:07.43 GSTransport::Connect - GT2AddressError
12:43:07.43 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
12:43:07.43 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 7600 GT
12:43:07.43 SPDx9 -- Driver Vendor = 0x10DE Device = 0x02E0 SubSys = 0x22491682 Rev = 0x00A2
12:43:07.43 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x249B (9371)
12:43:07.43 SPDx9 -- Driver GUID = {D7B71E3E-41A0-11CF-A951-430203C2CB35}
12:43:07.43 SPOOGE -- 289.00MB available texture memory
12:43:07.43 SPOOGE -- 289.00MB available texture memory
12:43:07.43 GAME -- Beginning FE
12:43:07.64 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
12:43:12.32 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
12:43:12.32 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
12:43:13.06 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
12:43:13.06 MOVIE -- Opening movie 'movies:dow_intro.lua'
12:44:14.06 MOVIE -- Closing movie 'movies:dow_intro.lua'
12:44:14.09 FE -- Loading front end.
12:44:14.09 FE -- Cursor hidden.
12:44:18.39 MOD -- Initializing Mod dxp2, 1.0
12:44:18.39 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
12:44:18.39 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'.
12:44:18.39 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
12:44:18.39 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
12:44:18.39 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
12:44:18.39 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
12:44:18.39 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'.
12:44:18.39 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
12:44:18.39 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
12:44:18.39 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
12:44:23.25 GAME -- Using player profile derhaase
12:44:23.25 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP
12:44:59.12 GAME -- Ending FE
12:44:59.12 GAME -- Shutdown quit
12:44:59.12 MOD -- Shutting down Mod 'dxp2'...
12:45:02.39 SPOOGE -- 288.00MB available texture memory
12:45:02.39 SPOOGE -- 289.00MB available texture memory
12:45:02.39 GAME -- Available memory: 1023MB RAM, 1643MB Pagefile
12:45:02.39 HostState - 192.168.1.119:6112 / 192.168.1.119:6112
12:45:02.39 Session : Now Host
12:45:02.39 Session : We are now a Host
12:45:02.39 PeerState - 192.168.1.119:6112 / 192.168.1.119:6112
12:45:02.39 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
12:45:02.39 GSTransport::Connect - GT2AddressError
12:45:02.39 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
12:45:02.39 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 7600 GT
12:45:02.39 SPDx9 -- Driver Vendor = 0x10DE Device = 0x02E0 SubSys = 0x22491682 Rev = 0x00A2
12:45:02.39 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x249B (9371)
12:45:02.39 SPDx9 -- Driver GUID = {D7B71E3E-41A0-11CF-A951-430203C2CB35}
12:45:02.39 SPOOGE -- 297.00MB available texture memory
12:45:02.39 SPOOGE -- 297.00MB available texture memory
12:45:02.39 GAME -- Beginning FE
12:45:02.42 FE -- Loading front end.
12:45:02.42 FE -- Cursor hidden.
12:45:06.18 MOD -- Initializing Mod dxp2, 1.0
12:45:06.18 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
12:45:06.18 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'.
12:45:06.18 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
12:45:06.18 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
12:45:06.18 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
12:45:06.18 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
12:45:06.18 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'.
12:45:06.18 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
12:45:06.18 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
12:45:06.18 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
12:45:08.37 GAME -- Using player profile derhaase
12:45:49.87 Skirmish - loading badge 'BADGES:Rawkus.tga' for player (0)
12:45:49.87 Skirmish - loading banner 'BANNERS:Rawkus.tga' for player (0)
12:45:49.87 Skirmish - loading badge 'ork_race/DeathSkulls' for player (1)
12:45:49.87 Skirmish - loading banner 'ork_race/DeathSkulls' for player (1)
12:45:49.87 Skirmish - loading badge 'necron_race/Necron' for player (2)
12:45:49.87 Skirmish - loading banner 'necron_race/Necron' for player (2)
12:45:49.87 Skirmish - loading badge 'necron_race/Necron' for player (3)
12:45:49.87 Skirmish - loading banner 'necron_race/Necron' for player (3)
12:45:50.78 APP -- Game Start
12:45:50.78 GAME -- Ending FE
12:45:50.78 GAME -- Shutdown play
12:45:50.78 GAME -- Beginning skirmish mission '4P_DREAD_PEAK' (3 Computers)
12:45:50.78 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
12:45:50.78 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
12:45:50.78 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx
12:45:50.78 LOCALIZER -- Requested string ID '12008' does not exist!
12:45:50.78 GAME -- Recording game
12:45:50.78 GAME -- Initializing sync checking...
12:45:50.79 GAME -- Initializing FX Manager...
12:45:50.84 GAME -- Initializing Rendering Systems...
12:45:50.84 SVOL -- Shadow volumes can only be used when there is a stencil buffer (and in 32bit mode).
12:45:50.84 GAME -- Initializing NISLets...
12:45:50.90 GAME -- Initializing World Blueprints...
12:45:50.90 GAME -- Initializing Scene Graph...
12:45:50.90 GAME -- Initializing MOD systems...
12:45:51.89 GAME -- Initializing Session...
12:45:51.90 GAME -- Initializing Players...
12:45:51.98 GAME -- Initializing SCAR (Pre-Sim) systems...
12:45:53.18 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
12:45:53.18 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
12:45:53.18 GAME -- Initializing Team Colour Systems...
12:46:00.00 GAME -- Preloading all models...
12:46:09.87 GAME -- Applying Team Colours...
12:46:10.68 GAME -- Initializing UI...
12:46:10.68 GAME -- Initializing LUA...
12:46:10.70 GAME -- Initializing SCAR (Post SIM)...
12:46:26.92 GAME -- Precaching Events...
12:46:26.92 GAME -- Initializing Sim-Vis Handlers...
12:46:27.20 GAME -- Initializing music...
12:46:27.53 GAME -- Initializing AI...
12:46:27.53 GAME -- Initializing SCAR...
12:46:27.65 GAME -- Preparing Sim-Vis...
12:46:27.67 SIM -- Setting SyncErrorChecking level to Low
12:46:27.67 GAME -- Local player (derhaase, 0) finished loading (8f7377bc) (37 seconds)
12:46:29.37 GAME -- Starting mission...
12:46:30.76 GAME -- SimulationController::Pause 0
12:47:04.12 GAME -- SimulationController::Pause 1
12:47:08.89 GAME -- SimulationController::Pause 0
12:47:13.03 APP -- Game Restart
12:47:13.03 GAME -- SimulationController::Pause 1
12:47:13.03 GAME -- Ending mission (?)
12:47:13.03 GAME -- Resetting SIM...
12:47:13.03 GAME -- Beginning FE
12:47:13.20 APP -- Game Start
12:47:13.20 GAME -- Ending FE
12:47:13.20 GAME -- Shutdown play
12:47:13.20 GAME -- Beginning skirmish mission '4P_DREAD_PEAK' (3 Computers)
12:47:13.20 LOCALIZER -- Requested string ID '12008' does not exist!
12:47:13.20 GAME -- Recording game
12:47:13.20 GAME -- Initializing sync checking...
12:47:13.21 GAME -- Initializing FX Manager...
12:47:13.25 GAME -- Initializing Rendering Systems...
12:47:13.25 SVOL -- Shadow volumes can only be used when there is a stencil buffer (and in 32bit mode).
12:47:13.25 GAME -- Initializing NISLets...
12:47:13.28 GAME -- Initializing World Blueprints...
12:47:13.28 GAME -- Initializing Scene Graph...
12:47:13.29 GAME -- Initializing MOD systems...
12:47:13.73 GAME -- Initializing Session...
12:47:13.73 GAME -- Initializing Players...
12:47:13.76 GAME -- Initializing SCAR (Pre-Sim) systems...
12:47:14.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
12:47:14.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
12:47:14.14 GAME -- Initializing Team Colour Systems...
12:47:16.95 GAME -- Preloading all models...
12:47:24.59 GAME -- Applying Team Colours...
12:47:25.03 GAME -- Initializing UI...
12:47:25.03 GAME -- Initializing LUA...
12:47:25.06 GAME -- Initializing SCAR (Post SIM)...
12:47:33.93 GAME -- Precaching Events...
12:47:33.95 GAME -- Initializing Sim-Vis Handlers...
12:47:34.01 GAME -- Initializing music...
12:47:34.29 GAME -- Initializing AI...
12:47:34.29 GAME -- Initializing SCAR...
12:47:34.37 GAME -- Preparing Sim-Vis...
12:47:34.39 SIM -- Setting SyncErrorChecking level to Low
12:47:34.39 GAME -- Local player (derhaase, 0) finished loading (8f7377bc) (21 seconds)
12:47:36.23 GAME -- Starting mission...
Danach folgt noch 20-30 Mal
12:47:36.76 GAME -- SimulationController::Pause 0
12:47:45.78 GAME -- SimulationController::Pause 1