PT04 Nur wenn ich mich anmelde und dein Gegner in Runde 1 werde ![]()
Posts by cephro
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Ich hab von einem Gerücht gehört, nach dem GW plant, die Truppengröße bei SM wieder auf 10 Mann festzulegen, die man beim aufstellen in zwei 5er splitten kann. Also wie in der 2. Edition. Wieviel an diesem Gerücht drann ist? Keine Ahnung, aber es würde dem Fluff auf jeden Fall gerecht.
*Edit* Space Wolves und Black Templar natürlich ausgenommen!
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Ich kann weder gut spielen, noch hab ich nen clan T_T
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Ich müsste das Ergebnis sehen, denn so stell ich mir ne Mini vor, bei der an den Aktzenten lediglich das Metall durchglänzt. Bemal doch mal eine Test Mini und upp das Bild

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Ich habe echt VIEL mit Weiß rumprobiert! Silber mit Weiß hatte ich auch mal probiert, aber nicht zum akzentuieren, sondern für Battledamage... Sagen wirs mal so: Meine Marines bekommen nun doch keinen Battledamage ;). Silber und Weiß sieht für mich irgendwie seltsam aus...
Das grundsätzliche Problem ist, dass Weiß nicht akzentuierbar ist. Es ist nun mal nichts heller als weiß, auch silber nicht. Es glänzt eben nur... Ich glaube das wird dann weniger nach "highlights" als nach silberner Rüstverzierung aussehen.
Du könntest also Weiß mit ein wenig Grau mischen, sodass du eben einen sehr hellen Grauton hast, den du dann mit Weiß akzentuierst.
Ich persönlich hab was völlig anderes gemacht, ist aber glaube ich auch Geschmackssache. Kannst du in diesem Thread hier begutachten, auch wenn ich immernoch kein Bild von der fertigen Mini geuppt habe.
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Das war auch nicht ganz ernst gemeint

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Aber das kann doch unmöglich das sein, worauf sie in DC mit "2007" angespielt haben?
Ich meine: Klar, gleicher Hersteller, aber sonst?
Bei DC lag extra eine CoH Demo DVD dabei (,die ich bis heute nicht ein einziges Mal aus der DC Verpackung genommen habe). Dann hätten sie es da draufklatschen können.Naja, sollte in DC tatsächlich CoH Online gemeint gewesen sein, kommt dann vielleicht in CoH Online eine Ankündigung für Homeworld3, und da dann endlich die für nen neuen DoW Titel... ... ...

Nein ich kann irgendwie nicht glauben, dass sich das "2007" nicht auf einen DoW Titel bezogen haben soll :D. Die Hoffnung stirbt zuletzt!
*Edit* Genau Blaze

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Und ich wäre dann wieder der Gelegenheits Newbie, den keiner kennt

Schließlich haben Ulli und ich noch ne Bemal Session nachzuholen, da beim letzten Mal irgendwie nix draus geworden ist

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Für Resin-Suits gelten also keine Regeln für Flugmodule, sondern die für "schwieriges Gelände"
*sry, der musste sein*Dass man die Figuren dadurch verformen kann, wenn man sie in heißes Wasser legt, war mir auch neu: Gibt es wirklich keine Möglichkeit so etwas auch mit einer Citadel Mini hinzubekommen?
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Hm keine Ahnung... Wenn du dir nicht sicher bist kann ich, oder jemand anderes, die gleich ja nochmal checken. Nur ich muss gerad staubsaugen, weil ich Besuch bekomme

*EDIT* fällt mir gerad so ein... Bau sie dir doch um? Also mach andere Waffen an die Figur?
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Nach dem Imperial Armour wirst du die auf jeden Fall nur als Commander spielen können... Wenn die es Commander Built nennen, werden die nach diesen Regeln mit Sicherheit HQs sein.
Aber selbst wenn: Diese Kombination ist meiner Meinung nach ineffektiv. Wenn du auf Turnieren spielen willst, wirst du mit dem XV81 eher ein Punktegrab für deine Armee schaufeln, sofern du ihn tatsächlich einsetzen darfst.
Ich habe gerade noch mal nachgelesen wie GW das regelt (und so werden es die meisten anderen dann wohl auch machen):
-Forgeworldmodelle sind erlaubt, wenn sich diese mit Codexregeln spielen lassen.So oder so... Diese Figur werden sie dir nicht erlauben.
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So ist das auch im alten Codex...
- Kolosse haben Standardmäßig welche, mit der Option sie durch eine bereits vorgegebenen Waffengattung zu ersetzen.
- XV8 dürfen Waffensysteme aus der Liste erhalten -> In der Liste stehen die Schwärmer nicht als Option (very Wichtig: Du musst in die Liste schauen, nicht in die Waffenbeschreibung) -> XV8 können nicht mit Schwärmer ausgerüstet werden.Es würde auch keinen Sinn machen. RagMags sind stärker und können als Sturmwaffen auch effektiver mit dem Flugmodul kombiniert werden. Schwärmer können zwar stationär öfter abgefeuert werden, aber eben nur stationiär... Daher finde ich die Mini sowieso unlogisch, mal davon abgesehn dass das Flugmodul nur einen Antrieb (in der Mitte) hat?! Jedes Flugmodul hat normalerweise 2. montiert. Wie soll dieser schwächere Antrieb eine noch schwerere Waffe "in die Luft" tragen können?
Ich würd die Finger von der Mini lassen

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Echt?! Elite Einheiten mit Heavy Support Waffen?! Das kann ich mir irgendwie nicht vorstellen

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Es ist ein Schwärmerraketensystem ;): "...the XV81 features a back mounted Smart Missile System"...
Schwärmerraketensystem = Smart Missile System
Missile Pod = Raketenmagazin -
Hab mal gerade meinen alten Tau Codex rausgeholt und nach dem wäre schon der XV81 nicht mehr möglich... Wegen der Bewaffnung...
Der XV81 hat Schwärmerraketensystem+ Plasmabeschleuniger +Pulskanone, wenn ich das richtig sehe.Als Elite XV8 könntest du ihn nicht benutzen, weil der XV8 nur Raketenmagazine bekommen kann (Raketenmagazin und Schwärmerraketensystem sind ja 2 verschiedene Waffensysteme).
Als Support XV88 gings nicht, weil dieser IMMER die synchronisierten Massebeschleuniger haben muss.Vielleicht hat sich was im neuen Tau Codex geändert, würde mich aber überraschen...
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Scoti17 hat Recht... Was interessieren dich die Regeln ausm Imperial Amour Volume III, wenn du sie sowieso nach deinem Codex ausrüstet und lediglich wegen der Optik benutzt.
Wenn diese XV81,84 und 89 aber irgendwelche Waffenkombinationen haben, die härter sind, als die normalen ausm Codex, würde ich persönlich aber nicht gegen sie spielen. Genau das vermute ich aber, wenn es sich bei denen um "Commander Battle Suits" handelt... Wie gesagt: "vermuten". Ich weiß nicht, wie man die Suits nach dem neuen Tau Codex ausrüstet...
Das würde ich mal checken.
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Hatte mein Problem gerade wieder gehabt, hier die Log:
Code
Display More22:33:10.73 DOWMODDCPRO started at 2007-07-12 22:33 22:33:10.73 OS NT 5.1, 1023MB Physical Memory 22:33:10.73 RUN-OPTIONS -modname DoWpro -nomovies 22:33:10.73 WORKING-DIR D:\Programme\THQ\Dawn of War - Dark Crusade 22:33:10.73 USER Administrator 22:33:10.73 22:33:15.78 MATHBOX -- Version=5, Cpu=unknown:f=15,m=3, Mode=SSE 22:33:15.78 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data' 22:33:15.78 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'. 22:33:15.78 GAME -- Warhammer, 1.2, Build 96815 22:33:15.78 GAME -- Available memory: 1022MB RAM, 2409MB Pagefile 22:33:15.78 State::State - set socket send buffer to 131072 22:33:15.78 State::State - set socket receive buffer to 131072 22:33:15.78 HostState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112 22:33:15.78 GSTransport::Connect - GT2AddressError 22:33:15.78 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32] 22:33:15.78 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTX 22:33:15.78 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0191 SubSys = 0xE8373842 Rev = 0x00A2 22:33:15.78 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822) 22:33:15.78 SPDx9 -- Driver GUID = {D7B71E3E-42D1-11CF-4C4D-3CC803C2CB35} 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 GAME -- Beginning FE 22:33:15.79 FE -- Loading front end. 22:33:15.79 FE -- Cursor hidden. 22:33:58.46 MOD -- Initializing Mod dowpro, 2.0 22:33:58.46 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga' 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'. 22:33:58.46 LOCALIZER -- Requested string ID '15904366' does not exist! 22:34:03.50 GAME -- Using player profile cephro 22:34:03.50 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP 22:34:28.79 Lobby - LOE_LobbySystemConnectionResult received 22:34:31.42 Lobby - LIE_ValidateNickName received 22:34:31.42 Lobby - LOE_NickNameValidation received 22:34:36.54 Lobby - LIE_Initialise received 22:34:36.54 GSPeer::Logon - 7 Boon_Marine 22:34:36.54 GAME -- Creating session 22:34:39.60 GSPeer::Dispatch::OnChatConnect 1, 'Boon_Marine-thq' 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - 1 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - Authenticated 22:34:39.81 Lobby - LOE_LogInResult received 22:34:39.81 Lobby - LIE_CheckForPatch received 22:34:39.81 GSPatcher::CheckForPatch before 22:34:39.81 GSPatcher::CheckForPatch after 22:34:40.40 Lobby - received patch check result from gamespy 0, , 22:34:40.40 Lobby - LOE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_TA_Invitable received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListRooms received 22:34:40.40 Lobby - LIE_GetNews received 22:34:40.60 Lobby - LOE_Download_Complete received 22:34:40.60 Lobby - LIE_UpdateSpamConfig received 22:34:40.76 Lobby - LOE_News received 22:34:40.95 Lobby - LIE_JoinRoom received 22:34:40.96 Lobby - LOE_Download_Complete received 22:34:41.57 Lobby - LOE_RoomJoinResult received 22:34:41.95 Lobby - LOE_PlayerCompleteStats received 22:34:44.67 Lobby - LIE_StopAutoMatch received 22:34:44.67 Lobby - LIE_QuitGame received 22:34:44.67 GSPeer::SessionGetList() 22:34:44.67 GAME -- Closing session 22:34:44.67 GSPeer::SessionCancel 22:34:44.67 Lobby - LIE_JoinRoom received 22:34:44.67 GSPeer::OnServerClear 22:34:45.46 Lobby - LOE_RoomJoinResult received 22:34:45.57 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_StopAutoMatch received 22:34:50.40 Lobby - LIE_QuitGame received 22:34:50.40 GAME -- Closing session 22:34:50.40 GSPeer::SessionCancel 22:34:50.40 Lobby - LIE_TA_Invitable received 22:34:50.40 Lobby - LIE_ListPlayers received 22:34:50.40 GSPeer::SessionGetList() 22:34:50.40 GSPeer::OnServerClear 22:34:50.40 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_Initialise received 22:34:50.40 Lobby - LOE_LogInResult received 22:34:50.40 GAME -- Creating session 22:34:50.40 Lobby - LIE_ListGames received 22:34:50.40 GSPeer::OnServerClear 22:34:54.45 GSPeer::SessionGetList() 22:34:54.45 GSPeer::OnServerClear 22:34:54.45 GSPeer::OnServerClear 22:35:25.25 Lobby - LIE_ListPlayers received 22:35:25.42 Lobby - LOE_PlayerCompleteStats received 22:36:07.09 SPOOGE -- 999.00MB available texture memory 22:36:07.09 SPOOGE -- 992.00MB available texture memory 22:36:53.51 Lobby - LIE_StopListGames received 22:36:53.51 GSPeer::OnServerClear 22:36:53.51 Lobby - LIE_TA_Invitable received 22:36:53.51 Lobby - LIE_ListPlayers received 22:36:53.51 Lobby - LIE_ListRooms received 22:36:53.51 Lobby - LIE_JoinRoom received 22:36:53.51 Lobby - LIE_GetNews received 22:36:53.51 Lobby - LOE_News received 22:36:53.53 Lobby - LOE_PlayerCompleteStats received 22:37:13.23 Lobby - LIE_StopAutoMatch received 22:37:13.23 Lobby - LIE_QuitGame received 22:37:13.23 GSPeer::SessionGetList() 22:37:13.23 GAME -- Closing session 22:37:13.23 GSPeer::SessionCancel 22:37:13.23 Lobby - LIE_TA_Invitable received 22:37:13.23 Lobby - LIE_ListPlayers received 22:37:13.23 GSPeer::OnServerClear 22:37:13.23 Lobby - LIE_Initialise received 22:37:13.23 Lobby - LOE_LogInResult received 22:37:13.23 GAME -- Creating session 22:37:13.23 Lobby - LIE_ListGames received 22:37:13.42 Lobby - LOE_PlayerCompleteStats received 22:37:16.15 GSPeer::SessionGetList() 22:37:16.15 GSPeer::OnServerClear 22:37:16.15 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_StopListGames received 22:37:17.07 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_TA_Invitable received 22:37:17.07 Lobby - LIE_ListPlayers received 22:37:17.07 Lobby - LIE_ListRooms received 22:37:17.07 Lobby - LIE_JoinRoom received 22:37:17.09 Lobby - LIE_GetNews received 22:37:17.09 Lobby - LOE_News received 22:37:17.09 Lobby - LOE_PlayerCompleteStats received 22:37:28.64 Lobby - LIE_StopAutoMatch received 22:37:28.64 Lobby - LIE_QuitGame received 22:37:28.64 GSPeer::SessionGetList() 22:37:28.64 GAME -- Closing session 22:37:28.64 GSPeer::SessionCancel 22:37:28.64 Lobby - LIE_JoinRoom received 22:37:28.64 GSPeer::OnServerClear 22:37:29.14 Lobby - LOE_RoomJoinResult received 22:37:29.32 Lobby - LOE_PlayerCompleteStats received 22:37:46.21 Lobby - LIE_StopAutoMatch received 22:37:46.21 Lobby - LIE_QuitGame received 22:37:46.21 GSPeer::SessionGetList() 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 GAME -- Closing session 22:37:46.21 GSPeer::SessionCancel 22:37:46.21 Lobby - LIE_TA_Invitable received 22:37:46.21 Lobby - LIE_ListPlayers received 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 Lobby - LIE_Initialise received 22:37:46.21 Lobby - LOE_LogInResult received 22:37:46.21 GAME -- Creating session 22:37:46.21 Lobby - LIE_ListGames received 22:37:46.42 Lobby - LOE_PlayerCompleteStats received 22:37:49.18 GSPeer::SessionGetList() 22:37:49.18 GSPeer::OnServerClear 22:37:49.18 GSPeer::OnServerClear 22:38:14.65 SPOOGE -- 1000.00MB available texture memory 22:38:14.65 SPOOGE -- 992.00MB available texture memory 22:38:19.96 Lobby - LIE_ListGames received 22:38:19.96 GSPeer::SessionGetList() 22:38:19.96 GSPeer::OnServerClear 22:38:19.96 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_StopListGames received 22:38:24.78 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_ListPlayers received 22:38:24.96 Lobby - LOE_PlayerCompleteStats received 22:38:26.68 Lobby - LIE_QuitGame received 22:38:26.68 GSPeer::SessionGetList() 22:38:26.68 GAME -- Closing session 22:38:26.68 GSPeer::SessionCancel 22:38:26.68 Lobby - LIE_TA_Invitable received 22:38:26.68 Lobby - LIE_ListPlayers received 22:38:26.68 GSPeer::OnServerClear 22:38:26.68 Lobby - LIE_ListRooms received 22:38:26.68 Lobby - LIE_JoinRoom received 22:38:26.68 Lobby - LIE_GetNews received 22:38:26.68 Lobby - LOE_News received 22:38:26.68 Lobby - LOE_PlayerCompleteStats received 22:38:40.60 Lobby - LIE_StopAutoMatch received 22:38:40.60 Lobby - LIE_QuitGame received 22:38:40.60 GSPeer::SessionGetList() 22:38:40.60 GSPeer::OnServerClear 22:38:40.60 GAME -- Closing session 22:38:40.60 GSPeer::SessionCancel 22:38:40.60 Lobby - LIE_JoinRoom received 22:38:40.60 GSPeer::OnServerClear 22:38:41.39 Lobby - LOE_RoomJoinResult received 22:38:41.56 Lobby - LOE_PlayerCompleteStats received 22:39:01.54 Lobby - LIE_StopAutoMatch received 22:39:01.54 Lobby - LIE_QuitGame received 22:39:01.54 GSPeer::SessionGetList() 22:39:01.54 GSPeer::OnServerClear 22:39:01.54 GAME -- Closing session 22:39:01.54 GSPeer::SessionCancel 22:39:01.54 Lobby - LIE_JoinRoom received 22:39:01.54 GSPeer::OnServerClear 22:39:02.09 Lobby - LOE_RoomJoinResult received 22:39:02.26 Lobby - LOE_PlayerCompleteStats received 22:39:05.39 Lobby - LIE_StopAutoMatch received 22:39:05.39 Lobby - LIE_QuitGame received 22:39:05.39 GAME -- Closing session 22:39:05.39 GSPeer::SessionCancel 22:39:05.39 Lobby - LIE_JoinRoom received 22:39:05.56 GSPeer::SessionGetList() 22:39:05.56 GSPeer::OnServerClear 22:39:05.56 GSPeer::OnServerClear 22:39:06.00 Lobby - LOE_RoomJoinResult received 22:39:06.10 Lobby - LOE_PlayerCompleteStats received 22:39:47.76 Lobby - LIE_FriendGetList received 22:39:49.92 Lobby - LIE_ListPlayers received 22:39:50.03 Lobby - LOE_PlayerCompleteStats received 22:40:22.43 Lobby - LIE_FriendAddRemove received 22:40:23.78 Lobby - LOE_Friend_Result received 22:40:23.78 Lobby - LIE_FriendGetList received 22:40:24.18 Lobby - LIE_FriendGetList received 22:40:26.23 Lobby - LIE_GetPlayerCompleteStats received 22:40:26.23 Lobby - LOE_PlayerCompleteStats received 22:40:26.23 Lobby - LIE_ListPlayers received 22:40:43.93 SPOOGE -- 1000.00MB available texture memory 22:40:43.93 SPOOGE -- 992.00MB available texture memory 22:40:48.78 Lobby - LIE_StopAutoMatch received 22:40:48.78 Lobby - LIE_QuitGame received 22:40:48.78 GSPeer::SessionGetList() 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 GAME -- Closing session 22:40:48.78 GSPeer::SessionCancel 22:40:48.78 Lobby - LIE_TA_Invitable received 22:40:48.78 Lobby - LIE_ListPlayers received 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 Lobby - LIE_Initialise received 22:40:48.78 Lobby - LOE_LogInResult received 22:40:48.78 GAME -- Creating session 22:40:48.78 Lobby - LIE_ListGames received 22:40:48.95 Lobby - LOE_PlayerCompleteStats received 22:40:51.70 GSPeer::SessionGetList() 22:40:51.70 GSPeer::OnServerClear 22:40:51.70 GSPeer::OnServerClear 22:40:58.78 SPOOGE -- 1000.00MB available texture memory 22:40:58.78 SPOOGE -- 992.00MB available texture memory 22:43:01.21 Lobby - LIE_StopListGames received 22:43:01.21 GSPeer::OnServerClear 22:43:01.21 Lobby - LIE_ListPlayers received 22:43:01.40 Lobby - LOE_PlayerCompleteStats received 22:43:22.34 Lobby - LIE_HostGame received 22:43:22.34 GSPeer::OnServerClear 22:43:22.34 GAME -- Closing session 22:43:22.34 Lobby -- hosting on port 6112 22:43:22.34 GAME -- Creating session 22:43:22.34 HostState - 87.78.83.81:6112 / 192.168.0.100:6112 22:43:22.34 Session : Now Host 22:43:22.34 Session : We are now a Host 22:43:22.34 Lobby - Host created 782c3e8e 22:43:22.34 Lobby - LOE_JoinHostResult received 22:43:22.34 GSPeer::SessionHost( ) 22:43:22.34 Lobby - Ignoring New Peer for local player 22:43:22.34 Lobby - LIE_ListPlayers received 22:43:22.54 QRPublicAddressCallback - 1364414039:6112 22:43:22.54 Lobby - LOE_PlayerCompleteStats received 22:43:31.79 Lobby - LIE_PlayerUpdate received 22:43:31.79 Lobby - Sending a player update message to all players 22:43:34.60 Lobby - LIE_PlayerUpdate received 22:43:34.60 Lobby - Sending a player update message to all players 22:44:53.17 QRNatNegotiateCallback 22:44:53.17 NAT Negotiation - Incoming Request, cookie is 63378270 22:44:53.35 NAT Negotiation - Progress - connect ping 22:44:53.45 HostState::ProcessConnectAttempt - accepting connection for kyu-ti 22:44:53.45 HostState - Starting connection 22:44:53.48 HostState::HandlePeerDoneConnectingEvent - peer (kyu-ti) connected to all peers 22:44:53.50 Lobby -- Welcoming remote player (kyu-ti) (63ac3ad3) (2) 22:44:53.50 Lobby - LIE_OnPlayerUpdate received 22:44:53.81 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:44:53.81 Lobby - LIE_OnPlayerUpdate received 22:45:13.67 Lobby - LIE_ChangePlayerSlotState received 22:45:13.67 Lobby - LIE_OnPlayerUpdate received 22:45:15.21 Lobby - LIE_ChangePlayerSlotState received 22:45:15.21 Lobby - LIE_OnPlayerUpdate received 22:45:22.71 Lobby - LIE_PlayerUpdate received 22:45:22.71 Lobby - Sending a player update message to all players 22:45:26.92 Lobby - LIE_PlayerUpdate received 22:45:26.92 Lobby - Sending a player update message to all players 22:45:31.09 Lobby - LIE_PlayerUpdate received 22:45:31.09 Lobby - Sending a player update message to all players 22:45:32.85 Lobby - LIE_PlayerUpdate received 22:45:32.85 Lobby - Sending a player update message to all players 22:45:46.01 Lobby - LIE_PlayerUpdate received 22:45:46.01 Lobby - Sending a player update message to all players 22:45:48.00 Lobby - LIE_PlayerUpdate received 22:45:48.00 Lobby - Sending a player update message to all players 22:46:00.81 Lobby - LIE_PlayerUpdate received 22:46:00.81 Lobby - Sending a player update message to all players 22:46:39.31 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:39.31 Lobby - LIE_OnPlayerUpdate received 22:46:51.56 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:51.56 Lobby - LIE_OnPlayerUpdate received 22:46:53.10 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:53.10 Lobby - LIE_OnPlayerUpdate received 22:47:01.84 Lobby - LIE_PlayerUpdate received 22:47:01.84 Lobby - Sending a player update message to all players 22:47:01.84 Lobby - LIE_ListPlayers received 22:47:02.03 Lobby - LOE_PlayerCompleteStats received 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:19.32 SPOOGE -- 999.00MB available texture memory 22:47:19.32 SPOOGE -- 992.00MB available texture memory 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:30.23 Lobby - LIE_GameSettingsUpdate received 22:47:35.70 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:35.70 Lobby - LIE_OnPlayerUpdate received 22:47:36.85 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:36.85 Lobby - LIE_OnPlayerUpdate received 22:48:01.95 Lobby - LIE_GameSettingsUpdate received 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:18.01 Lobby - LIE_StartGame received 22:48:18.01 Lobby -- Starting game, setting joinable to false 22:48:18.01 Lobby - LIE_GameStarting received 22:48:18.01 Lobby - LOE_GameStarting received 22:48:18.01 GSPeer::SessionStart 22:48:18.01 GSPeer - setting player as playing 22:48:18.01 Lobby - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:18.01 Lobby - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:18.01 Lobby - Sending badge for player (0) 22:48:18.01 Lobby - loading badge 'eldar_race/IYANDEN' for player (2) 22:48:18.01 Lobby - loading banner 'eldar_race/BIEL_TAN' for player (2) 22:48:18.01 Lobby - Sending badge for player (2) 22:48:18.01 Lobby - loading badge 'tau_race/TAU' for player (3) 22:48:18.01 Lobby - loading banner 'tau_race/FALSHIA' for player (3) 22:48:18.01 Lobby - Sending badge for player (3) 22:48:21.15 Lobby - Badge received from net player 63ac3ad3 for 1, 0 left 22:48:21.15 Lobby - 782c3e8e Ready to start game, 1 now left 22:48:21.15 Lobby - 63ac3ad3 Ready to start game, 0 now left 22:48:21.15 Lobby - LOE_GameStart received 22:48:21.15 Skirmish - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:21.15 Skirmish - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:21.15 Skirmish - loading badge 'tau_race/TAU' for player (3) 22:48:21.15 Skirmish - loading banner 'tau_race/FALSHIA' for player (3) 22:48:22.48 APP -- Game Start 22:48:22.48 GAME -- Ending FE 22:48:22.48 GAME -- Shutdown play 22:48:22.48 GAME -- Beginning multi-player mission '4P_JANUS_SAVANNAH' (2 Humans, 2 Computers, 0 Observers) 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 22:48:22.48 LOCALIZER -- Requested string ID '15903526' does not fit in a valid key range! 22:48:22.48 LOCALIZER -- Requested string ID '12008' does not exist! 22:48:22.48 GAME -- Recording game 22:48:22.48 GAME -- Initializing sync checking... 22:48:22.50 GAME -- Initializing FX Manager... 22:48:22.53 GAME -- Initializing Rendering Systems... 22:48:22.53 GAME -- Initializing NISLets... 22:48:22.67 GAME -- Initializing World Blueprints... 22:48:22.67 GAME -- Initializing Scene Graph... 22:48:22.67 GAME -- Initializing MOD systems... 22:48:25.09 GAME -- Initializing Session... 22:48:25.09 GAME -- Initializing Players... 22:48:25.10 GAME -- Initializing SCAR (Pre-Sim) systems... 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/annihilate.scar) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 22:48:26.89 GAME -- Initializing Team Colour Systems... 22:48:38.73 GAME -- Preloading all models... 22:48:38.73 RENDER ANIM -- Art/EBPs/: Unable to open file! 22:48:38.73 RENDER ANIM -- Art/EBPs/Races/Tau/Troops/Broadside_Battlesuit_Deployed: Unable to open file! 22:48:52.26 GAME -- Applying Team Colours... 22:48:53.73 GAME -- Initializing UI... 22:48:53.73 GAME -- Initializing LUA... 22:48:53.76 GAME -- Initializing SCAR (Post SIM)... 22:49:50.68 GAME -- Precaching Events... 22:49:50.78 GAME -- Remote peer (kyu-ti, 63ac3ad3) finished loading (609a5108) 22:49:50.78 GAME -- Loading, still waiting on 782c3e8e 22:49:50.78 GAME -- Initializing Sim-Vis Handlers... 22:49:52.87 GAME -- Initializing music... 22:49:54.84 GAME -- Initializing AI... 22:49:54.85 GAME -- Initializing SCAR... 22:49:55.73 GAME -- Preparing Sim-Vis... 22:49:56.96 SIM -- Setting SyncErrorChecking level to Low 22:49:56.96 GAME -- Local player (Boon_Marine, 782c3e8e) finished loading (609a5108) (93 seconds) 22:49:56.96 GAME -- Starting mission... 23:01:49.00 MOD -- Player Computer 2 has been killed (1)(frame 5709) -
Ich weiß ja nicht ob das Bild vor oder nach der Prüfung gemacht wurde

(Die neuen Gurte werden ja meist dann auch vor Ort verkauft) -
Bei Taekwondo gibts ästhetische Kicks. Welchen Gurt hast du denn jetzt?

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