Posts by victorianer

    habe das eben im offiziellen beta-forum gefunden...allerdings hab ichs noch nicht ausprobiert...
    was haltet ihr davon?

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    Ok here it goes:

    1. make 2 scouts as usually, order em to take strat points around your base. Ignore infiltration for now.

    2. With your 1st worker, make a generator. Make 2nd worker, and have him help the 1st.

    3. Once generator is done, you recieve 50 Power boost, which is needed to....

    4. Build another HQ! Yes, you heard me, No I dont smoke drugs. :P
    Add the 2nd worker to work on the HQ too to increase the process. As soon as you have enough RPs, buld the barraks, the LPs on the Strat points, and further on. Rest is up to you.


    Now, I know this leaves you very vulnerable to all sorts of rushes, but on larger maps, this strat will give you 52 RPs income, at least, which is quite high, considering such an early stage. The HQ doesnt decay, and provides more income than 2 captures posts with a LP on one of them. This will give you a shitload of RPs in a short amount of time, so you will have more than enough money to catch up with your opponent. I played it on 1 vs 1, and even though I lost eventually (Im noob at this type of game), I catched up, and ultimately outteched my opponent, who was controling about twice the various strat locations around the map.


    Not only does this BO gives you a lot of RPs very very quickly, I suspect it also increases your cap limit (I think), as I sill had a button saying "Increase support cap" on the "new" HQ I built, even though It was already at 20. This might be a bug, or an exploit.. Who knows..


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    das bezieht sich jetzt auf SM, sollte aber mit CSM genauso gehen...