Hab das Q&A mal überflogen. Werde Dota 2 sicher mal antesten, aber soweit habe ich nichts im Q&A gefunden, dass mich jetzt vom Hocker gerissen hätte, weil es ne Neuerung wäre, die es nicht schon bei HoN gibt.
Also ich find die folgenden Punkte schon sehr vielversprechend:
QuoteYou’ll also be able to have a friend of similar skill level substitute for you in case you have to leave. Players that want to improve their reputation in the game and community will also be able to help out by joining ongoing games that are missing players.
QuoteI heard there was going to be an AI feature for when a player leaves. Is there going to be an option to take direct control of the hero? (by Stephen)
A: The AI features will be optional to the players in the game. You can have teammates use it, send it to the base, or give it AI modes and behaviors to follow.
QuoteYes there will be bot support if you just want to play by yourself, or you can create a party of friends and fill the rest of the slots with bots. There are a variety of different settings you can use in order to configure the bots, ranging from selectable difficulty levels to specific behaviors that you want to practice against. For example, if you want to practice your lane control, you could configure the bots to be stronger at denying, last hitting, and harassing. We’ll also have some specially crafted challenge scenarios, similar to things like Pudge Wars, which I’ll elaborate on in the future.
QuoteQ: Can you spectate an already ongoing DotA 2 game? (by Valo)
A: A lot of the game will be built around spectating and shoutcasting support. You will be able to join most ongoing games (unless the players marked it as private) and just watch them. You can join a game your friend is in, see what your favorite clan is doing, or simply pick a skill level and a hero you like and it will find you one to watch. We also have a system in place that automatically distributes the load to multiple servers so that the game itself won’t be affected by users joining to spectate.
Wenn das so gut funktionieren wird wie es sich anhört, wird es extrem geil. Beim Business Model vermute ich (und hoffe) dass es zu Beginn ein Vollpreis Titel ist, und alle die es kaufen auch alle Helden bekommen. Ich hab keine Lust mir jeden Helden da einzeln zu kaufen... Nachdem die Verkaufszahlen stagnieren können sie immer noch f2p mit Microtransactions machen. Durch den Hype bekommen sie zu Beginn sicher sehr hohe Verkaufszahlen. Bin gespannt auf die gamescon wie ein Flitzebogen :>