Was es mit dem Ende vom E3 Video wirklich auf sich hat:
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Was es mit dem Ende vom E3 Video wirklich auf sich hat:

Quote
Da kriege ich ein Gateway time out... ![]()
Jep. Die DoW2 comm Seite ist gerade tot ![]()
QuoteDa kriege ich ein Gateway time out...
bei mir auch >504 Gateway Time-out<
Ein Bericht über das DoWII Segment auf der Comic-con für alle die interessiert sind:
http://blogs.kpbs.org/index.php/comi…_space_marines/
Leider nichts wirkich Neues ![]()
QuoteI asked when will there be a 40k movie (to which I expected only a clueless shrug) but I actually got an interesting answer. Apparently, Peter Jackson is a huge 40k fan. He even has custom models made for his army. You can't get copies - they destroy the molds after making them for him! Apparently, the guy who made the Lord of the Rings movie thinks that space marines would make for a great movie, but has yet to go beyond the "wouldn't that be cool?" stage. I think it is high time for a letter-writing campaign to Jackson.
Das finde ich mal geil - auch wenns offtopic ist. Aber ich denke mal das größte Problem wäre es mal GW dazu zu bringen die Lizenz für nen Film herzugeben
. Njo ein Wh40k Film ohne SM wäre wie ein Die Hard Film ohne Bruce ^^.
Da Damnatus von GW ziemlich zerhackt wurde, u.a. sehr wahrscheinlich wegen bereits geschehener Lizenzvergabe... abwarten.
BLUUUUUTTTT, Blut für die Leinwand ![]()
Ladies! einer von RelicNews war anscheinend bei der Presentation in San Diego ( Comic Con) dabei:
http://forums.relicnews.com/showthread.php?t=200001
QuoteDisplay MoreLadies and gentlemen, boys and girls. I, Midgetus, sometimes known as the Dwarf King Hack or Admiral Hackbar, am here to bring you a wrap-up of this year's Comic Con: San Diego as it concerns DoW 2. Unfortunately, THQ/Relic didn't have anything on the con floor like the playable alpha builds they displayed for CoH, DC, and WA in the past. There was, however, a 1 hour presentation featuring both DoW2's lead designer Jonny Ebbert and 2 staff members from THQ's upcoming Deadly Creatures. To be honest, the panel didn't reveal much in the way of new information for DoW2, although it did feature a few screens and videos that haven't been seen before. The new information boils down to the following:
Disclaimer I do not have any video or audio recording, pictures, text notes, or hand-drawn sketches of the event, or of the videos and pictures shown and words spoken therein. Any words I put in Jonny Ebbert's mouth are paraphrased from memory and are not direct quotes. I have tried to preserve any subtle hints in his tone of voice, facial expressions, and (seemingly quite deliberate) choice of wording, but I cannot recreate them exactly.
1. There will certainly be devastator squads. This is from both Ebbert's mouth and unit descriptions in the gameplay video shown.
2. There will be a major announcement in 5-6 weeks, revealing much new information including but not necessarily limited to information about the game's multi player aspect. This will be found on major gaming news websites, Ebbert could not mention a specific news site to watch. (when questioned, Ebbert did not mention any special party, event, or presentation that fans could attend)
3. For now, Relic is still not willing to talk about the possibility of Tyranids or, really, anything outside of the SM campaign. When further questioned about Tyranids, Ebbert responded to the effect that 'we're not blind, deaf or stupid. we watch the forums and are trying to give the players what they want'
4. It's confirmed that squad leaders don't die permanently. Loss of all forces or mission failure results in an emergency evacuation by Thunderhawk gunship so that your leaders, at least, are not lost. Part of what drives this decision is the design team's stance against taking away the player's carefully constructed army and forcing the player to start over from nothing as so often happens in a traditional RTS. DoW 2 is clearly borrowing heavily from the force persistence that was central to the Homeworld series.
5. The campaign is to be a compromise between the free-form DC and SS style of campaign and the story-driven but linear WA and vanilla DoW campaigns. The intent is that the player will decide for him/herself how and where to go about 'saving an entire sector of the galaxy' rather than going along with a plan of action devised by the story writers, but the story will still be central to the action.
6. When questioned as to whether the story will tie in with or continue from the events of DoW 1, Ebbert responded to the effect that we will be seeing some familiar faces in the DoW2 story.
7. When questioned regarding chaos, specifically whether or not fans will get to see gods other than Khorne represented at some point, Ebbert indicated that as a tabletop Chaos player he would ensure that Chaos players received some love. his specific wording, which I was unable to record, did hint that Chaos might be featured or expanded upon in a later expansion rather than in the initial release.Careful observation of the few new screens and video shown at the presentation gives us the following:
1. Suppression and retreat exist in a form quite similar to CoH, though the specifics are not 100% clear. Ebbert also stated that retreating AI squads should be wiped out to prevent them alerting larger forces to your presence and calling reinforcements.
2. based on what looked like a mockup squad selection screen, the SM campaign will feature the Force Commander (possibly a squad unto himself or a command squad), 2 tactical squads (one of the Sergeants had a bolter, the other a flamer) 2 devastator squads (one Sgt. had HB, the other ML) a scout squad, an assault squad (jet packs may be optional, the sergeant didn't seem to have one) and 2 vehicles (looked like a rhino/razorback and a predator if memory serves). As to whether the player chooses 6 of these, or the FC and vehicles don't count towards the '6 squad limit' previously established, I didn't think to ask.
3. Jump pack assault marines leave craters upon landing. These craters can be used for cover. As in CoH, directional cover, deformable terrain, and destructible buildings will all interact to affect the battlefield, creating and destroying cover while opening and closing possible routes of advance.
4. meltabombs and other wargear are as useful for clearing paths through difficult terrain (such as taking down tall walls or possibly occupied buildings) as for killing enemies.
5. based on a concept/render pic showing a vast array of melee weapons and a second pic of the scout squad outfitting screen, there will be a very huge variety of wargear available to your squads, leaders. Fans of swords, axes, and hammers will be well pleased, though I don't recall seeing much in the way of maces or other melee weapons. That said, I don't think the 2 pics shown represent all the possible wargear choices.
Quote4. meltabombs and other wargear are as useful for clearing paths through difficult terrain (such as taking down tall walls or possibly occupied buildings) as for killing enemies.
Das find ich mit am interessantesten. Klingt sehr nett ![]()
vielleicht wirds also doch nen film geben.
soll ich den thread im F&RPG wieder ausgraben? ![]()
danke für die Informationen, hört sich sehr interessant an
dann werden wir wohl nochmals 5-6 Wochen warten müssen, bis wir mehr zu Gesicht bekommen. (ist in 5-6 Wochen eigentlich ein spezielles Event? .... Eigentlich wurde vor 2 Wochen doch schon gesagt, dass wir 5-6 Wochen warten müssen, ned? lol egal^^)
thx für die Aufmerksamkeit ![]()
Ich finds nichtmehr, aber ich habe folgendes gelesen:
Chaos soll wie es ausieht in einer Expansion kommen und mehr als nur eine Gottheit spielbar machen
Kann das jemand bestätigen? - Wie gesagt ich finde die Quelle nichtmehr muss aber auch auf dER ComicCon gesagt worden sein.
Sollte das zutreffen, dann ist ja wohl klar das die Tyraniden dabei sind... ![]()
Und es läst raum zur spekulation was die zweite Rasse in einem möglichen Addon wäre (möglicherweise IG?).
QuoteOriginal von Quak0r
7. When questioned regarding chaos, specifically whether or not fans will get to see gods other than Khorne represented at some point, Ebbert indicated that as a tabletop Chaos player he would ensure that Chaos players received some love. his specific wording, which I was unable to record, did hint that Chaos might be featured or expanded upon in a later expansion rather than in the initial release.
hat der quakor schon gepostet
Entweder heute nacht oder morgen soll noch ein Bericht kommen.
Asca: Habe ich damals was falsch verstanden oder kommt von dir noch eine Preview?
![]()
€dit: erm... das mit Chaos ist eine Interpretation von dem Kerl der beim THQ panel dabei war. Und er kein professioneller Reporter soweit ich es verstanden habe. Leider haben wir bisher keine Berichte von grösseren Gameseiten *fistshake*
QuoteOriginal von Helvetic_Man
dann werden wir wohl nochmals 5-6 Wochen warten müssen, bis wir mehr zu Gesicht bekommen. (ist in 5-6 Wochen eigentlich ein spezielles Event?
Games Convention, denke ich mal... ![]()
QuoteAsca: Habe ich damals was falsch verstanden oder kommt von dir noch eine Preview?
Da nerven alle, und ich find keine Zeit dazu. Wenn der Herr Imbär mir noch ein wenig hilft kommt das bald... :X
Vielleicht einfach mal den Mund nicht so voll nehmen. ![]()
Yo, wär wohl angemessen. Ist fertig. Danke @ Imbär für Orks-Text. Link kommt im Laufe des Tages. *gääääähn*
Darf ich jetz schlafen? ![]()
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