nabend^^
folgendes problem... seitdem ich gezwungen zwar, die systempartition von meinem rechner zu formatieren, windows - und wegen fehlenden registryeinträgen auch dow - neu zu installieren crasht soulstorm bei mir immer...
ich hatte erst nur soulstorm installiert und den race unlocker, den man hier irgendwo findet, benutzt... als es damit nich funktionierte, soulstorm deinstalliert und alle teile neu draufgespielt, mehrmals repariert etc. aber macht kein unterschied.
bei jedem standard skirmish crasht es entweder beim laden bei ~70%(meistens) oder paar sekunden nach spielstart (eher selten)... ka ob online-spiele gehn aber da nichtmal skirmishes spielbar sind, hab ich das nich ausprobiert ![]()
Einziger unterschied zu meiner konfiguration vorm formatieren is, dass ich jetz sp3 drauf hab und damals nur sp2 (win xp) -.-
dxdiag is ok (directx 9.0c is drauf, neuerster ati-treiber etc.)
warnings.log sieht so aus:
18:36:28.23 SOULSTORM started at 2008-09-03 18:36
18:36:28.23 OS NT 5.1, 1024MB Physical Memory
18:36:28.23 RUN-OPTIONS
18:36:28.23 WORKING-DIR P:\Dawn of War - Soulstorm
18:36:28.23 USER Tanlaith
18:36:28.23
18:36:35.03 MATHBOX -- Version=5, Cpu=unknown:f=15,m=4, Mode=SSE
18:36:35.03 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
18:36:35.03 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
18:36:35.03 GAME -- Warhammer, 1.0.9409, Build 9409
18:36:35.03 GAME -- Available memory: 1023MB RAM, 925MB Pagefile
18:36:35.03 State::State - set socket send buffer to 131072
18:36:35.03 State::State - set socket receive buffer to 131072
18:36:35.03 HostState - 192.168.2.100:6112 / 192.168.2.100:6112
18:36:35.03 Session : Now Host
18:36:35.03 Session : We are now a Host
18:36:35.03 PeerState - 192.168.2.100:6112 / 192.168.2.100:6112
18:36:35.03 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:36:35.03 GSTransport::Connect - GT2AddressError
18:36:35.03 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:36:35.03 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = Radeon X1650 Series
18:36:35.03 SPDx9 -- Driver Vendor = 0x1002 Device = 0x71C6 SubSys = 0x0840174B Rev = 0x0000
18:36:35.03 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1ABC (6844)
18:36:35.03 SPDx9 -- Driver GUID = {D7B71EE2-3286-11CF-476E-4A28A1C2CB35}
18:36:35.03 SPOOGE -- 741.00MB available texture memory
18:36:35.03 SPOOGE -- 741.00MB available texture memory
18:36:35.03 GAME -- Beginning FE
18:36:35.09 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
18:36:36.62 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
18:36:36.62 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
18:36:36.89 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
18:36:36.89 MOVIE -- Opening movie 'movies:dow_intro.lua'
18:37:33.62 MOVIE -- Closing movie 'movies:dow_intro.lua'
18:37:33.64 FE -- Loading front end.
18:37:33.64 FE -- Cursor hidden.
18:37:40.00 MOD -- Initializing Mod dxp2, 1.0
18:37:40.00 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
18:37:40.00 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
18:37:40.00 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
18:37:40.00 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
18:37:40.00 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
18:37:40.00 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
18:37:40.00 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
18:37:40.00 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
18:37:40.00 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
18:37:40.00 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
18:37:43.65 GAME -- Using player profile Tanlaith
18:38:14.92 Skirmish - loading badge 'eldar_race/IYANDEN' for player (0)
18:38:14.92 Skirmish - loading banner 'dark_eldar_race/MURDER' for player (0)
18:38:14.92 Skirmish - loading badge 'space_marine_race/bloodangels' for player (1)
18:38:14.92 Skirmish - loading banner 'space_marine_race/BloodAngels' for player (1)
18:38:15.85 APP -- Game Start
18:38:15.85 GAME -- Ending FE
18:38:15.85 GAME -- Shutdown play
18:38:15.85 GAME -- Beginning skirmish mission '2P_ABANDON_ALL_HOPE' (1 Computers)
18:38:15.85 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
18:38:15.85 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
18:38:15.85 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx
18:38:15.85 GAME -- Recording game
18:38:15.85 GAME -- Initializing sync checking...
18:38:15.90 GAME -- Initializing FX Manager...
18:38:15.92 GAME -- Initializing Rendering Systems...
18:38:15.93 GAME -- Initializing NISLets...
18:38:16.03 GAME -- Initializing World Blueprints...
18:38:16.03 GAME -- Initializing Scene Graph...
18:38:16.03 GAME -- Initializing MOD systems...
18:38:17.06 GAME -- Initializing Session...
18:38:17.06 GAME -- Initializing Players...
18:38:17.06 GAME -- Initializing SCAR (Pre-Sim) systems...
18:38:17.79 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
18:38:17.79 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
18:38:17.79 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
18:38:17.79 GAME -- Initializing Team Colour Systems...
18:38:26.84 GAME -- Preloading all models...
18:38:38.12 GAME -- Applying Team Colours...
18:38:39.21 GAME -- Initializing UI...
18:38:39.21 GAME -- Initializing LUA...
18:38:39.23 GAME -- Initializing SCAR (Post SIM)...
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ich hab keinen plan, was das bei 18:37:40 soll is aber anscheinend kein einzelfall...
kann man soulstorm nich mit sp3 spielen oder woran liegts? ![]()