live login im game

  • huhu zusammen ich hab mir jetzt die open beta gezogen von dow 2 und mir nen live account gemacht und wenn ich mich imgame einlogge steht da profil wird runtergeladen und dann das der live servic net verfügbar is aber bei meinem freund gehts -.-" der hat xp und ich vista und ich weiß echt net was ich falsch mache hab firewall aus und das progamm zugelassen X(

    edit: würde mich sehr über antwort freuen

    Gruß Sophie

    Edited once, last by Sophie (January 29, 2009 at 1:46 AM).

  • hast du mal die ports in deinem router geforwarded?
    wenn nein, bitte mal machen

    TCP 80
    UDP 88
    UDP 3074
    TCP 3074
    UDP 53
    TCP 53

    "Ich nenne DOW.de gerne liebevoll den exklusivsten Pornoclub Deutschlands."
    YesNoCancel
    "Wer Necrons aus Spass spielt, der schaut sehr wahrscheinlich auch am Nachmittag der Waschmaschine beim Drehen zu."
    Listoric

  • ja hab auch schon das hier gemacht
    http://community.dawnofwar2.com/viewtopic.php?f=44&t=4084
    geht aber immernoch net

    das komische aufm desktop kann ich mich in windows live einloggen aber imgame kommt nach profil runterladen immer der selbe fehler das der service net verfügbar is und firewall blabla ...

    edit selbst replays gucken kann ich aber mehr net X(

    edit 2:

    bilder hinzufügen

    Edited 2 times, last by Sophie (January 29, 2009 at 6:20 PM).

  • wie sieht dein Netzwerk aus? Hängst du an einer Box, die direkt mit dem Internet verbunden ist oder hängst du hinter einem Router, der wiederum hinter nem Modem angehängt ist.

  • Es is möglich, dass der USB-Stick probleme macht. ( Bei USB-Wlan gibt es sehr viel mehr Probleme als bei normalen Wlan-PCI-Karten. )

    Dein Freund geht über Kabel bzw. WLAN-Karte ins netz?

    Wenn es dir möglich ist, schliess doch mal deinen PC irgendwo ans kabel und teste dow2 (wlan deaktivieren!). Nur um diese Sache einzugrenzen. Wenn du den PC nicht verschieben kannst: Guck mal ob du die aktuellsten Treiber für den USB Stick hast und alle Einstellungen korrekt sind.

    Ausserdem solltest du wie im Link beschrieben alles updaten, z.b. Framenetwork 3.5, windows usw.

    Viel Erfolg.

  • naja muss ich wohl warten bis das behoben wird oder ich kanns halt net spielen naja danke euch für eure mühe

    Gruß Sophie

  • am wlan bei ihr dürfts nicht liegen haben den gleichen wlanstick und ansonsten hamwa soweit ich grad weiss alles durchprobiert was googel und die ganzen foren ausgespuckt ham von firewall bis hin zur registrierung ändern der mtu woberi da 1498 ausreichend is aber leider konnte bisher noch keiner ne wirkliche erklärung geben worans nu liegt da das problem doch ne ganze menge leute haben hoff ich dass thq da ma flott drauf reagiert

  • nah wenn du den selben wlan stick hast (und die dazugehörigen aktuellsten Treiber und gleichen Einstellungen), dann wird schon gfwl bzw. dow2 daran Schuld haben. Man kann nur hoffen, dass sie das in den Griff kriegen, denn es is tatsächlich so, dass sehr viele Login-probleme zu gfwl haben. Zu viele ... In Relic Online hat keiner Probleme beim Anmelden.

    edit: es gab übrigens heut morgen nen Patch für gfwl in dow2
    funktioniert das Anmelden immer noch nicht?

    :21: :sui:

    Edited 3 times, last by Helvetic_Man (January 29, 2009 at 8:38 PM).

  • naja so hab ich alle zeit der welt alle replays anzugucken :( :rofl:

    ps: den patch hab ich bekommen aber das einloggen geht net wie man auf dem screen sieht immer das selbe nach ca 1-2 mins

    Edited once, last by Sophie (January 29, 2009 at 8:41 PM).

  • ich hab hiermal die logdatei von ihr vllr sieht ja wer was

    17:56:34.16 -- DOW2 Warnings Log --
    17:56:34.16 DOW2 started at 2009-01-29 17:56
    17:56:34.16 OS NT 5.0, 1791MB Physical Memory, 1057 Physical Available, 1069 Virtual Available
    17:56:34.16 RUN OPTIONS: -logs
    17:56:34.16 WORKING DIR: 'C:\program files\steam\steamapps\common\warhammer 40,000 dawn of war ii - beta'
    17:56:34.16 USER: 'Sophie'
    17:56:34.19 MOD -- Initializing mod 'DOW2', version '1.0', locale 'german'.
    17:56:34.21 APP - Multi-threading Enabled
    17:56:34.21 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
    17:56:34.25 NetworkManager::Create - creating network manager
    17:56:36.49 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    17:56:36.49 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    17:56:36.49 Net::ThreadFunction - Entering network thread function...
    17:56:36.49 MessageInternal::CreateChannel: Created channel GSTP
    17:56:36.49 Session::Initialize - info, initializing session object, using threads.
    17:56:36.49 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    17:56:36.49 AutomatchInternal: Instantiating
    17:56:36.49 PartyInternal: Instantiating
    17:56:36.49 MessageInternal::CreateChannel: Created channel PRTY
    17:56:36.49 MessageInternal::CreateChannel: Created channel QCKM
    17:56:36.49 Session::Initialize - info, initializing session object, using threads.
    17:56:36.49 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    17:56:36.49 GAME -- Dawn of War 2, 0.0, Build DOW2-MPDEMO.1.0.2958
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.73 Device 'NVIDIA GeForce 7100 / NVIDIA nForce 630i' -- Doesn't support floating point texture filtering, will use a lower quality 8 bit lightmap instead
    17:56:36.76 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
    17:56:36.79 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 7100 / NVIDIA nForce 630i
    17:56:36.79 VIDEO -- Driver Vendor = 0x10DE Device = 0x07E1 SubSys = 0x73661462 Rev = 0x00A2
    17:56:36.79 VIDEO -- Driver Version Product = 0x0007 Version = 0x000F SubVersion = 0x000B Build = 0x1E85 (7813)
    17:56:36.79 VIDEO -- Driver GUID = {D7B71E3E-44A1-11CF-5769-6D5302C2CA35}
    17:56:39.16 VIDEO -- Detected Display Video Memory [889MB]
    17:56:39.17 VIDEO - Old NVIDIA video drivers without application registration support detected,installing more recent drivers will provide better performance
    17:56:39.17 VIDEO - NVIDIA card memory, dedicated [65552MB], system [256MB], shared [0MB]
    17:56:39.17 VIDEO -- Dedicated Video Memory [256MB]
    17:56:39.17 VIDEO -- Graphics Card Memory [256MB] Texture Memory Available [880MB].
    17:56:39.17 VIDEO - Using shader profile 'sm3'
    17:56:39.17 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
    17:56:39.17 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
    17:56:39.18 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
    17:56:39.29 VIDEO -- Texture Memory Start Device Reset: Video [256MB] Total [880MB] Available [874MB] Used [6MB].
    17:56:39.32 VIDEO -- Texture Memory End Device Reset: Video [256MB] Total [880MB] Available [870MB] Used [10MB].
    17:56:39.63 SOUND -- FMOD System Initializing...
    17:56:39.63 SOUND -- Speaker output configuration set to Stereo
    17:56:39.69 SOUND -- FMOD System Initialized on device Lautsprecher (Realtek High Definition Audio).
    17:56:40.01 Largest sent is now 56
    17:56:40.09 SOUND -- SIR Filter 1 initialized
    17:56:40.09 SOUND -- SIR Filter 2 initialized
    17:56:40.09 SOUND -- Initializing ...
    17:56:40.10 SOUND -- 96 voices selected, using 96 LOD settings
    17:56:40.16 SOUND -- Initialization completed!
    17:56:40.18 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
    17:56:40.18 GAME -- Beginning FE
    17:56:40.18 starting fe
    17:56:40.18 ScaleformFrontEnd - Loading Front End
    17:56:40.31 starting fe done
    17:56:40.31 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [880MB] Available [869MB] Used [11MB].
    17:56:40.33 VIDEO -- Texture Memory Before Shrink Memory: Video [256MB] Total [880MB] Available [869MB] Used [11MB].
    17:56:40.33 APP -- Resetting fp control word.
    17:56:40.38 SOUND - Shark Thread - Pause received
    17:56:40.38 SOUND - Shark Thread - UnPause received
    17:56:40.40 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
    17:56:42.06 SOUND - Shark Thread - Pause received
    17:56:42.06 SOUND - Shark Thread - UnPause received
    17:56:42.11 SOUND - Shark Thread - Pause received
    17:56:42.12 SOUND - Shark Thread - UnPause received
    17:56:42.23 SOUND - Shark Thread - Pause received
    17:56:42.23 SOUND - Shark Thread - UnPause received
    17:56:42.28 SOUND - Shark Thread - Pause received
    17:56:42.28 SOUND - Shark Thread - UnPause received
    17:56:42.41 SOUND - Shark Thread - Pause received
    17:56:42.41 SOUND - Shark Thread - UnPause received
    17:56:42.46 SOUND - Shark Thread - Pause received
    17:56:42.46 SOUND - Shark Thread - UnPause received
    17:56:42.88 SOUND - Shark Thread - Pause received
    17:56:42.88 SOUND - Shark Thread - UnPause received
    17:56:42.93 SOUND - Shark Thread - Pause received
    17:56:42.93 SOUND - Shark Thread - UnPause received
    17:56:43.54 SOUND - Shark Thread - Pause received
    17:56:43.54 SOUND - Shark Thread - UnPause received
    17:56:43.59 SOUND - Shark Thread - Pause received
    17:56:43.59 SOUND - Shark Thread - UnPause received
    17:56:44.28 SOUND - Shark Thread - Pause received
    17:56:44.28 SOUND - Shark Thread - UnPause received
    17:56:46.64 PBGM Loaded in 2.327000 seconds.
    17:56:46.68 GAME -- Using player profile SOPHIES-PC
    17:56:49.74 FactoryT - CreateForm transition_movie
    17:56:49.75 FactoryT - CreateForm main_menu
    17:56:49.86 LIGHTMAP -- WARNING: Graphics Card doesn't support filtering floating point textures, using a 8 bit one for the light map
    17:56:51.46 Got XN_SYS_UI - guide enabled
    17:57:36.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    17:58:37.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    17:58:50.70 LiveAccountService:OnSignInChanged, clearing profile settings.
    17:58:50.90 Unhanded XN_LIVE_CONNECTIONCHANGED parameter=8015190e
    17:58:50.90 OnConnect: connect failure
    17:58:50.90 OnConnect: this wasnt a reconnect, no need for autologin
    17:59:06.81 Got XN_SYS_UI - guide disabled
    17:59:11.50 GameApp::ShutFrontEnd
    17:59:11.50 MessageInternal::CreateChannel: Created channel PPGM
    17:59:11.50 ShutdownFrontEnd-- FE_ShutdownQuit.
    17:59:11.66 GAME -- Ending FE
    17:59:11.66 ScaleformFrontEnd - Unloading Front End
    17:59:11.85 SOUND -- Shutting down ...
    17:59:11.85 SOUND -- Sim Thread - calling stop all sounds ...
    17:59:11.87 SOUND -- Shark Thread - stop all sounds received and called by update()...
    17:59:11.88 SOUND -- Shark Thread - stop all sounds returning properly...
    17:59:11.88 SOUND -- Sim Thread - stop all sounds returned ...
    17:59:11.88 SOUND -- Sim Thread - Killing shark thread ...
    17:59:11.92 SOUND -- Shark Thread - Shutdown received
    17:59:11.92 SOUND -- Sim Thread - shark thread killed ...
    17:59:11.92 SOUND -- Sim Thread - Sound manager shutting down ...
    17:59:11.92 SOUND -- Sim Thread - Sound manager shutdown successful ...
    17:59:11.92 SOUND -- Shutdown completed!
    17:59:11.95 SOUND -- FMOD System released.
    17:59:12.21 ActionDatabase : [1546] global actions, [6] failed actions.
    17:59:12.23 MessageInternal::DestroyChannel: Destroyed channel PPGM
    17:59:12.23 RemoveAllPeers - flushing local session peer data
    17:59:12.23 Session::Reset with reason 999 and PartyInternal::RemoveAllPeers
    17:59:12.23 NetworkManager::Destroy - destroying network manager
    17:59:12.24 MessageInternal::DestroyChannel: Destroyed channel QCKM
    17:59:12.24 MessageInternal::DestroyChannel: Destroyed channel PRTY
    17:59:12.24 PartyInternal: Fade to black
    17:59:12.24 AutomatchInternal: Fade to black
    17:59:12.24 PeerRemoveAll - flushing local session peer data
    17:59:12.24 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    17:59:12.24 MessageInternal::DestroyChannel: Destroyed channel GSTP
    17:59:12.24 Net::ThreadFunction - Returning from the network thread function...
    17:59:12.24 CallManager - terminating all server calls in progress (0 in progress)
    17:59:12.24 Datastore -- uninitialize complete
    17:59:12.55 MOD -- (mod manager) shutting down


    edit:
    nu läufts :P

    Edited once, last by Clay (January 30, 2009 at 3:31 PM).

  • man muste nur ein paar treiber aktualisieren dann die mtu hochstellen auf 1500 aber irgendwie scheint dow2 bei ihr zu ruckeln wie sau obwohl ihr rechner schneller sein sollt zumindest nen tick

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