bin mal so fei und poste die log datei:
General
- Features improved AI (Big thanks to ArkhanTheBlack for his extra work).
- All mines field explosion recharge time reduced from 4 to 1 seconds.
- Lot of tooltips added.
Chaos
- Improved melee and special attack damage of Defiler by 20%.
- Defiler can regenerate hitpoints.
- Tactical and Havoc Missile launcher damage reduced by 45%, but get a small blast radius.
- Daemon Prince size reduced by 10% and get a flamer weapon on his left fore arm.
Eldar
- Warp Spider Deathspinner reduces target speed by 35%.
- Falcon Grav tank start with starcannon, can upgrade to brightlance.
Guard
- Guardsmen squad max size to 10 and 15 after Tier 2.
- Heavy weapon platoon build time reduced to 20 secs.
- Basilisks no longer share soft cap with Leman Russ variants.
- Max of 3 Basilisks.
Orcs
- Added a charge modifier to Slugga Boyz.
Necrons
- Pariah squad size reduced to 3/5.
- Use 3 squad cap.
- Max of 2 squads.
Space Marines
- Removed Plasma pistol upgrade from Veteran.
- Added melee charge modifier to Veteran.
- Tactical and Devastator Missile launcher damage reduced by 45%, but get a small blast radius.
- Max of 6 Rhinos.
Tau
- Dropped hitpoints for Broadside Battle suit to 2000.
- New Rail Rifle upgrade for Pathfinders after Path to Enlightment.
- Targeting optics ability recharge time increased from 40 secs to 60 secs.
