Posts by <NoIR>

    Dann äußere ich mich auch mal dazu. So weit so richtig, den ersten Squad Tacs zu verlieren war ziemlich schwach. Die Frage die sich stellt ist, hätte ich mich bei min 4:30 zurückziehen sollen oder hätte ich auf seine FW gehen sollen(während sein lp2 auf mich schießt)?

    Um deine Frage zu beantworten: ich war bei 6:45 zu 50% T2. Hätte ich mich also zurückziehen und mir meine vorederen LP's zerschießen lassen sollen, um dann mit ASM und HB's zu antworten? Sind sniperscouts eine alternative gegen Tau?

    danke im Voraus!

    Hey so eine schnelle Antwort hab ich gar nicht erwartet!

    Danke erstmal für die Zahlreichen Kritikpunkte. Werd die nächsten male also einfach mit ein paar mehr tacs auf T1 massen um die map zu kriegen und mein micro-/macro-management wird wohl noch ein paar wochen dauern...
    Grad wo du meinen FC erwähnst, den hab ich kurz nachdem ich in Panik verfallen bin als er angefangen hat in meiner base alles kurz und klein zu schlagen auch schmerzlich vermisst, insbesondere weil ich erst danach bemerkt hab das er zerschossen wurde^^

    Also: danke nochmal und ich arbeite dran!

    Map:


    :sm: NoIR16
    _vs_
    :ork: Smeagol_noob


    Ingame Spielname:
    Dauer: ca. 12min

    Patch: 1.2
    Beschreibung:


    Gewinner

    Ork


    Hi alle zusammen,

    neulich hat mich die Nostalgie gepackt und ich hab mal wieder DoW aus dem Schrank geholt und ein paar Partien gespielt. Schon als ich das erste mal gespielt hab war ich nicht sonderlich gut, was ich jetzt ändern möchte!
    Deswegen wäre es super, wenn ich euch mal das Replay zu Gemüte führen könntet und mir ein paar Tipps gebt. Insbesondere, wie ich die Mappresents in und somit meine Eco verbessern kann. Was sollte ich sonst allgemein gegen Orks beachten?
    Bin für jede Kritik dankbar!

    beste Grüße!
    NoIR16

    Hey alle zusammen,

    ich hab diesen thread hier gefunden, und mich schon gefreut, dass ich eine lösung für mein Problem gefunden habe. Bei mir ist es nähmlich das selbe. Bei niedrigsten Anforederungen schmeißt er mich iwann im multiplayer raus...

    hab bei steam jetzt also meine daten verifiziert/defragmentiert (so heißt das bei mir glaub ich...)
    doch pustekuchen. immer noch der selbe mist!

    für hilfreiche posts wär ich überaus dankbar!

    hab ne 8800GTS und Windows 7 64-Bit

    danke im Voraus
    lg NoIR

    @ Megge:

    - sry, das mit dem port muss ich nochmal korrigieren, hatte ihn für dow I zugewiesen, hier muss ich das also noch nachholen.
    hast du nen link wo steht welchen ich da jetzt nehmen muss?
    - UPnP müsste eig an sein, aber das spiel meint das nicht der Router allerdings ist ziemlich sicher richtig konfiguriert...

    @ ghost17:

    Nach dem anmeldevorgang: "Profil wird herunter geladen. Dies kann einige Minuten dauern. Bitte schließen sie das spiel nicht."

    kommt die Meldung: "Der Live-Service ist möglicherweise nicht verfügbar oder es gibt ein Problem mit ihren Heimnetzwerkgeräten oder Ihrer Firewall. Um den Status des Live-Service zu überprüfen, gehen Sie zu http://www.xbox.com/support."

    also kann das spiel iwi nicht mit dem Live-Service kommunizieren

    also ich hab jetzt:

    - dow II neu installiert
    - nen port zugewiesen
    - meine firewall für diesen einen moment ausgestellt

    und trotzdem geht es leider nicht

    das dumme is nur, wenn ich mich bei diesem Games for Windows Live Tool anmelde funzt alles reibungslos, er erkennt mein passwort meine mail und auch meine inet-verbindung an deshalb kann ich ja aber noch lange nicht online spielen...

    fällt dir vielleicht noch was anderes ein? sonst würde ich mich dann einfach mal an den support wenden, ich mein das kanns ja wohl nich sein das ich 40 Euronen zum fenster raus schmeiße

    Gut, danke für die Tipps, jetzt muss ich nur noch die Theorie in die Praxis umwandeln(klingt einfacher als es ist^^).

    Also würdest du Asm nur im 2on2 spielen, wenn es die map einfach hergibt?
    Und sonst einfach das normale Tac-gepumpe mit Hero-Erweiterung, oder halt Rhino und Fahrzeugen....

    Ist dir sonst noch iwas aufgefallen, was ich grundsätzlich ändern müsste?
    Iwelche groben Schnitzer im Sinne von Falsches cappen, schlechtes micro oder einfach falsches movement(falsche Aktionen oder Angriffe) meiner Truppen?

    Jetzt auch mal was von dem SM-Mate:

    Zugegebener Maßen waren die Tempest ne blöde Idee, aber das hab ich erst zu spät bemerkt, soll ich dann stattdessen hellfire-cybots, oder wenn ich asm spiele gar keinen Maschienenkult spielen, sondern mit triple hero agieren?

    Mein 2. Problem war das ich nicht wusste, was ich den Seras entgegenzusetzten habe, deshalb hab ich erstmal auf meine Anfangstakke beharrt, wie man gesehen hat ne schlechte Idee...

    Zum Schluss noch eine allgemeine Frage, sind Asm im 2on2 überhaupt sinnvoll/spielbar? Und wenn ja, was haben sie für eine aufgabe?

    danke mfg NoIR

    Als aller erstes mal DANKE, das du dir die Mühe gemacht hast dir das alles durchhzulesen! Ich hab mich jetzt belesen, und erstmal den Port festgelegt, wenn das nix bringt guck ich nochmal in anderen Foren was man da machen kann, oder ob das Problem schonmal aufgetaucht ist. Aber das mit der schlechten Verbindung war auch die erste Idee von mir und meinem Kumpel, aber man soll ja nich immer den Fehler zuerst bei der Technik, sondern bei sich selbst suchen.^^

    Nochmal danke für die schnelle Hilfe.

    NoIR

    ja danke, glatt verpeilt...

    aber is halt ziemlich lang, haben es zwischendurch mehrere male online und auch mit hamachi probiert:

    21:54:50.15 SOULSTORM started at 2008-10-03 21:54
    21:54:50.15 OS NT 5.1, 2048MB Physical Memory
    21:54:50.15 RUN-OPTIONS
    21:54:50.15 WORKING-DIR C:\Spiele\Dawn of War - Soulstorm
    21:54:50.15 USER Corni
    21:54:50.15
    21:54:56.03 MATHBOX -- Version=5, Cpu=unknown:f=15,m=3, Mode=SSE
    21:54:56.03 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data'
    21:54:56.03 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'.
    21:54:56.03 GAME -- Warhammer, 1.0.9409, Build 9409
    21:54:56.03 GAME -- Available memory: 3582MB RAM, 5417MB Pagefile
    21:54:56.03 State::State - set socket send buffer to 131072
    21:54:56.03 State::State - set socket receive buffer to 131072
    21:54:56.03 HostState - 5.209.229.173:6112 / 5.209.229.173:6112
    21:54:56.03 Session : Now Host
    21:54:56.03 Session : We are now a Host
    21:54:56.03 PeerState - 5.209.229.173:6112 / 5.209.229.173:6112
    21:54:56.03 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
    21:54:56.03 GSTransport::Connect - GT2AddressError
    21:54:56.03 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
    21:54:56.03 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTS
    21:54:56.03 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0193 SubSys = 0x042110DE Rev = 0x00A2
    21:54:56.03 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822)
    21:54:56.03 SPDx9 -- Driver GUID = {D7B71E3E-42D3-11CF-D065-2A2403C2CB35}
    21:54:56.03 SPOOGE -- 857.00MB available texture memory
    21:54:56.03 SPOOGE -- 857.00MB available texture memory
    21:54:56.03 GAME -- Beginning FE
    21:54:56.25 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
    21:54:56.32 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
    21:54:56.32 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
    21:54:56.42 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
    21:54:56.42 MOVIE -- Opening movie 'movies:dow_intro.lua'
    21:54:56.60 MOVIE -- Closing movie 'movies:dow_intro.lua'
    21:54:56.60 FE -- Loading front end.
    21:54:56.60 FE -- Cursor hidden.
    21:55:02.17 MOD -- Initializing Mod dxp2, 1.0
    21:55:02.17 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
    21:55:02.17 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
    21:55:02.17 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
    21:55:07.42 GAME -- Using player profile NoIR
    21:55:07.42 LOCALIZER -- Requested string ID '3106' does not exist!
    21:55:07.42 LOCALIZER -- Requested string ID '3105' does not exist!
    21:55:07.42 LOCALIZER -- Requested string ID '3108' does not exist!
    21:55:07.42 LOCALIZER -- Requested string ID '3107' does not exist!
    21:55:10.54 Lobby - LOE_LobbySystemConnectionResult received
    21:55:13.09 Lobby - LIE_ValidateNickName received
    21:55:13.09 Lobby - LOE_NickNameValidation received
    21:55:14.18 Lobby - LIE_Initialise received
    21:55:14.18 GSPeer::Logon - 7 NoIR16
    21:55:14.18 GAME -- Creating session
    21:55:19.59 GSPeer::Dispatch::OnChatConnect 1, 'NoIR16-thq'
    21:55:21.60 GSPeer::Dispatch::OnCDAuthenticate - 1
    21:55:21.60 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
    21:55:21.60 Lobby - LOE_LogInResult received
    21:55:21.60 Lobby - LIE_CheckForPatch received
    21:55:21.60 GSPatcher::CheckForPatch before
    21:55:21.60 GSPatcher::CheckForPatch after
    21:55:22.48 Lobby - received patch check result from gamespy 0, ,
    21:55:22.48 Lobby - LOE_PatchQueryResult received
    21:55:22.48 Lobby - LIE_ListPlayers received
    21:55:22.48 Lobby - LIE_TA_Invitable received
    21:55:22.48 Lobby - LIE_ListPlayers received
    21:55:22.48 Lobby - LIE_PatchQueryResult received
    21:55:22.48 Lobby - LIE_ListRooms received
    21:55:22.48 Lobby - LIE_JoinRoom received
    21:55:22.48 Lobby - LIE_GetNews received
    21:55:22.62 Lobby - LOE_News received
    21:55:22.67 Lobby - LOE_Download_Complete received
    21:55:22.67 Lobby - LIE_UpdateSpamConfig received
    21:55:22.82 Lobby - LOE_Download_Complete received
    21:55:23.51 Lobby - LOE_RoomJoinResult received
    21:55:24.09 Lobby - LOE_PlayerCompleteStats received
    21:55:42.57 Lobby - LIE_FriendGetList received
    21:55:43.31 Lobby - LIE_FriendGetList received
    21:55:51.15 SPOOGE -- 866.00MB available texture memory
    21:55:51.15 SPOOGE -- 857.00MB available texture memory
    21:55:54.43 Lobby - LIE_FriendGetList received
    21:55:57.81 Lobby - LIE_StopAutoMatch received
    21:55:57.81 Lobby - LIE_QuitGame received
    21:55:57.81 GSPeer::SessionGetList()
    21:55:57.81 GAME -- Closing session
    21:55:57.81 GSPeer::SessionCancel
    21:55:57.81 Lobby - LIE_JoinRoom received
    21:55:57.81 GSPeer::OnServerClear
    21:55:58.35 Lobby - LOE_RoomJoinResult received
    21:56:00.48 Lobby - LIE_ListPlayers received
    21:56:00.70 Lobby - LOE_PlayerCompleteStats received
    21:56:05.53 Lobby - LIE_GetPlayerCompleteStats received
    21:56:05.84 Lobby - LOE_PlayerCompleteStats received
    21:56:06.50 Lobby - LIE_ListPlayers received
    21:56:06.70 Lobby - LOE_PlayerCompleteStats received
    21:56:13.54 Lobby - LIE_GetPlayerCompleteStats received
    21:56:13.82 Lobby - LOE_PlayerCompleteStats received
    21:56:16.70 Lobby - LIE_ListPlayers received
    21:56:16.93 Lobby - LOE_PlayerCompleteStats received
    21:56:27.98 Lobby - LIE_StopAutoMatch received
    21:56:27.98 Lobby - LIE_QuitGame received
    21:56:27.98 GSPeer::SessionGetList()
    21:56:27.98 GSPeer::OnServerClear
    21:56:27.98 GAME -- Closing session
    21:56:27.98 GSPeer::SessionCancel
    21:56:27.98 Lobby - LIE_TA_Invitable received
    21:56:27.98 Lobby - LIE_ListPlayers received
    21:56:27.98 GSPeer::OnServerClear
    21:56:27.98 Lobby - LIE_Initialise received
    21:56:27.98 Lobby - LOE_LogInResult received
    21:56:27.98 GAME -- Creating session
    21:56:27.98 Lobby - LIE_ListGames received
    21:56:28.21 Lobby - LOE_PlayerCompleteStats received
    21:56:29.85 GSPeer::SessionGetList()
    21:56:29.85 GSPeer::OnServerClear
    21:56:29.85 GSPeer::OnServerClear
    21:57:01.89 Lobby - LIE_JoinGame received
    21:57:01.89 GSPeer::OnServerClear
    21:57:01.89 Lobby - Joining game 2 vs 2 only noobs
    21:57:01.89 PeerState - 217.81.30.37:6112 / 5.209.229.173:6112
    21:57:01.89 NAT Negotiation - Starting negotiation, cookie is -1997308344
    21:57:01.89 GSPeer::SessionJoin = 2 vs 2 only noobs
    21:57:01.89 NAT Negotiation - Progress - initialise acknowledged
    21:57:02.76 NAT Negotiation - Progress - connect ping
    21:57:08.14 NAT Negotiation - Completed - negotiation worked
    21:57:08.14 NAT Negotiation - Completed - using address 217.230.223.90:6202
    21:57:08.14 PeerState::ConnectCallbackHost - connecting to host at 217.230.223.90:6202
    21:57:08.40 PeerState::ProcessConnected - result 0, message length 75
    21:57:08.40 PeerState::ProcessConnected - connected to the host
    21:57:09.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:09.39 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:10.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:10.40 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:11.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:11.42 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:12.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:12.35 PeerState::HandleSessionDetailsEvent - received details for the session, 3 peers to connect to (including host)
    21:57:12.35 NAT Negotiation - Starting negotiation, cookie is -1093249841
    21:57:12.62 NAT Negotiation - Progress - initialise acknowledged
    21:57:12.90 NAT Negotiation - Progress - connect ping
    21:57:13.29 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:13.35 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:14.29 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:14.35 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:15.31 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:15.37 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:16.29 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:16.35 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:17.29 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:17.35 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:18.32 NAT Negotiation - Completed - negotiation worked
    21:57:18.32 NAT Negotiation - Completed - using address 77.39.81.247:6112
    21:57:18.32 PeerState::ConnectCallbackPeer - connecting to peer ebf1493d at 77.39.81.247:6112
    21:57:18.32 NAT Negotiation - Starting negotiation, cookie is -2084266075
    21:57:18.35 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:18.59 NAT Negotiation - Progress - initialise acknowledged
    21:57:18.65 PeerState::ProcessConnected - result 0, message length 99
    21:57:18.65 PeerState::ProcessConnected - (Utilizator_Siroga) connection complete
    21:57:18.65 PeerState - connection not complete yet
    21:57:18.71 NAT Negotiation - Progress - connect ping
    21:57:19.32 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:19.32 State::SendKeepAlives - sending to 77.39.81.247:6112
    21:57:19.40 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:19.84 Lobby - LIE_QuitGame received
    21:57:19.84 GSPeer::SessionGetList()
    21:57:19.84 State::HandleKeepAlive - keep alive received from 77.39.81.247:6112
    21:57:19.84 GAME -- Closing session
    21:57:19.84 GSPeer::SessionCancel
    21:57:19.84 GSPeer::OnServerClear
    21:57:19.84 Lobby - LIE_ListPlayers received
    21:57:20.10 Lobby - LOE_PlayerCompleteStats received
    21:57:35.46 Lobby - LIE_JoinGame received
    21:57:35.46 GSPeer::OnServerClear
    21:57:35.46 Lobby - Joining game 2 vs 2 only noobs
    21:57:35.46 GAME -- Creating session
    21:57:35.46 PeerState - 217.81.30.37:6112 / 5.209.229.173:6112
    21:57:35.46 NAT Negotiation - Starting negotiation, cookie is -403642720
    21:57:35.46 GSPeer::SessionJoin = 2 vs 2 only noobs
    21:57:35.46 NAT Negotiation - Progress - initialise acknowledged
    21:57:36.29 NAT Negotiation - Progress - connect ping
    21:57:41.84 NAT Negotiation - Completed - negotiation worked
    21:57:41.84 NAT Negotiation - Completed - using address 217.230.223.90:6202
    21:57:41.84 PeerState::ConnectCallbackHost - connecting to host at 217.230.223.90:6202
    21:57:42.06 PeerState::ProcessConnected - result 0, message length 75
    21:57:42.06 PeerState::ProcessConnected - connected to the host
    21:57:42.09 PeerState::HandleSessionDetailsEvent - received details for the session, 2 peers to connect to (including host)
    21:57:42.09 NAT Negotiation - Starting negotiation, cookie is 1595150647
    21:57:42.35 NAT Negotiation - Progress - initialise acknowledged
    21:57:42.53 NAT Negotiation - Progress - connect ping
    21:57:43.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:43.07 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:44.07 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:44.12 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:45.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:45.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:46.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:46.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:47.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:47.09 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:48.03 NAT Negotiation - Completed - negotiation worked
    21:57:48.03 NAT Negotiation - Completed - using address 72.160.96.208:50415
    21:57:48.03 PeerState::ConnectCallbackPeer - connecting to peer d446e36f at 72.160.96.208:50415
    21:57:48.03 PeerState - connection not complete yet
    21:57:48.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:48.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:49.03 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:49.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:49.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:50.03 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:50.06 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:50.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:51.03 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:51.07 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:51.09 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:52.03 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:52.07 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:52.10 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:53.03 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:53.09 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:53.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:54.04 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:54.09 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:54.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:55.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:55.09 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:55.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:56.06 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:56.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:56.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:57.06 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:57.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:57.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:58.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:58.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:58.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:57:59.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:57:59.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:57:59.12 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:00.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:00.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:00.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:01.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:01.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:01.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:02.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:02.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:02.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:03.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:03.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:03.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:04.07 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:04.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:04.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:05.09 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:05.10 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:05.14 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:06.09 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:06.12 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:06.15 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:07.09 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:58:07.12 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:07.15 State::SendKeepAlives - sending to 217.230.223.90:6202
    21:58:08.03 PeerState::ProcessConnected - result 6, message length 0
    21:58:08.03 PeerState::ProcessConnected - (playswithfire) connection failed
    21:58:08.03 Closing connection de07290
    21:58:08.03 PeerState - connection complete, connected to 1 peers including the host
    21:58:08.12 State::HandleKeepAlive - keep alive received from 217.230.223.90:6202
    21:58:08.14 PeerState::HandlePeerInSessionEvent - we have successfully joined the session
    21:58:08.14 Session : We are now a Peer
    21:58:08.15 Lobby - Join success 6c75aacd
    21:58:08.15 Lobby - LOE_JoinHostResult received
    21:58:08.57 Lobby -- Net WELCOME received
    21:58:08.57 Lobby -- Setting up game with scenario 4P_ROKCLAW_FOOTHILLS (valid)
    21:58:08.57 Lobby - LOE_GameUpdate received
    21:58:08.57 Lobby - LIE_PlayerUpdate received
    21:58:08.57 Lobby - Sending a request to the host for a player update message (1 - 6c75aacd - NoIR16
    21:58:08.57 Lobby - LIE_ListPlayers received
    21:58:08.57 Lobby - LIE_ListPlayers received
    21:58:08.57 Lobby - LIE_StopListGames received
    21:58:08.57 GSPeer::OnServerClear
    21:58:08.57 Lobby - LIE_OnGameUpdate received
    21:58:08.57 Lobby - LIE_OnPlayerUpdate received
    21:58:08.57 Lobby - LOE_MapStatus received
    21:58:08.78 Lobby -- Net UPDATE PLAYER information for player (1 - 6c75aacd - NoIR16) received
    21:58:08.78 Lobby - LIE_OnPlayerUpdate received
    21:58:18.89 Lobby - LOE_PlayerCompleteStats received
    21:58:31.20 Lobby - LIE_GetPlayerCompleteStats received
    21:58:31.46 Lobby - LOE_PlayerCompleteStats received
    21:58:32.93 Lobby - LIE_ListPlayers received
    21:58:33.21 Lobby - LOE_PlayerCompleteStats received
    21:58:34.50 Lobby - LIE_GetPlayerCompleteStats received
    21:58:34.76 Lobby - LOE_PlayerCompleteStats received
    21:58:36.26 Lobby - LIE_ListPlayers received
    21:58:36.53 Lobby - LOE_PlayerCompleteStats received
    21:58:37.25 Lobby - LIE_GetPlayerCompleteStats received
    21:58:37.51 Lobby - LOE_PlayerCompleteStats received
    21:58:38.81 Lobby - LIE_ListPlayers received
    21:58:39.06 Lobby - LOE_PlayerCompleteStats received
    21:58:53.25 PeerState::HandleBeginNATNegotiation - cookie -647636655
    21:58:53.25 NAT Negotiation - Starting negotiation, cookie is -647636655
    21:58:53.51 NAT Negotiation - Progress - initialise acknowledged
    21:58:53.51 NAT Negotiation - Progress - connect ping
    21:58:58.95 NAT Negotiation - Completed - negotiation worked
    21:58:58.95 NAT Negotiation - Completed - using address 72.93.160.48:50253
    21:58:59.01 PeerState::ProcessConnectAttempt - accepting the connection with (_23_TNC)
    21:58:59.37 PeerState::HandlePeerInSessionEvent - (_23_TNC) has joined the session and we have a connection to them
    21:58:59.54 Lobby -- Net UPDATE PLAYER information for player (2 - 1e5bf3ec - _23_TNC) received
    21:58:59.54 Lobby - LIE_OnPlayerUpdate received
    21:59:00.00 Lobby -- Net UPDATE PLAYER information for player (2 - 1e5bf3ec - _23_TNC) received
    21:59:00.00 Lobby - LIE_OnPlayerUpdate received
    21:59:03.45 Lobby - LIE_GetPlayerCompleteStats received
    21:59:03.73 Lobby - LOE_PlayerCompleteStats received
    21:59:05.06 Lobby - LIE_ListPlayers received
    21:59:05.32 Lobby - LOE_PlayerCompleteStats received
    21:59:45.12 PeerState::HandleBeginNATNegotiation - cookie -569362867
    21:59:45.12 NAT Negotiation - Starting negotiation, cookie is -569362867
    21:59:45.39 NAT Negotiation - Progress - connect ping
    21:59:51.59 NAT Negotiation - Completed - negotiation worked
    21:59:51.59 NAT Negotiation - Completed - using address 72.160.96.208:50415
    21:59:51.62 PeerState::ProcessConnectAttempt - accepting the connection with (playswithfire)
    21:59:52.39 State::HandleKeepAlive - keep alive received from 72.160.96.208:50415
    21:59:54.89 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:59:54.89 State::HandleKeepAlive - keep alive received from 72.160.96.208:50415
    21:59:54.89 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:59:54.89 State::HandleKeepAlive - keep alive received from 72.160.96.208:50415
    21:59:54.89 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:59:55.15 Lobby -- Net UPDATE PLAYER information for player (0 - 28df66b8 - _0FreshPrince0_) received
    21:59:55.15 Lobby - LIE_OnPlayerUpdate received
    21:59:55.39 State::HandleKeepAlive - keep alive received from 72.160.96.208:50415
    21:59:55.62 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:59:56.39 State::HandleKeepAlive - keep alive received from 72.160.96.208:50415
    21:59:56.62 State::SendKeepAlives - sending to 72.160.96.208:50415
    21:59:57.31 PeerState::HandlePeerInSessionEvent - (playswithfire) has joined the session and we have a connection to them
    21:59:57.35 PeerState::HandleKickPeerEvent - in session - kick for (playswithfire) received from host
    21:59:57.35 PeerState - posting DestroyPeerEvent for (playswithfire) (8864991c) - reason The peer was kicked out (could be out-of-sync)
    21:59:57.35 Closing connection deb0eb8
    21:59:57.37 Lobby -- Remote player disconnected
    21:59:57.57 PeerState::ProcessConnectionClosed - reason 0
    22:00:20.73 PeerState::HandleBeginNATNegotiation - cookie 1749683659
    22:00:20.73 NAT Negotiation - Starting negotiation, cookie is 1749683659
    22:00:21.09 NAT Negotiation - Progress - initialise acknowledged
    22:00:21.09 NAT Negotiation - Progress - connect ping
    22:00:26.45 NAT Negotiation - Completed - negotiation worked
    22:00:26.45 NAT Negotiation - Completed - using address 91.64.24.166:65313
    22:00:26.56 PeerState::ProcessConnectAttempt - accepting the connection with (Lords_henrik)
    22:00:27.50 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:27.56 State::SendKeepAlives - sending to 91.64.24.166:65313
    22:00:28.50 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:28.56 State::SendKeepAlives - sending to 91.64.24.166:65313
    22:00:29.50 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:29.57 State::SendKeepAlives - sending to 91.64.24.166:65313
    22:00:30.50 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:30.57 State::SendKeepAlives - sending to 91.64.24.166:65313
    22:00:31.50 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:31.57 State::SendKeepAlives - sending to 91.64.24.166:65313
    22:00:32.50 PeerState::HandlePeerInSessionEvent - (Lords_henrik) has joined the session and we have a connection to them
    22:00:32.51 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:00:32.75 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:32.75 Lobby - LIE_OnPlayerUpdate received
    22:00:32.75 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:32.75 Lobby - LIE_OnPlayerUpdate received
    22:00:35.23 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:35.23 Lobby - LIE_OnPlayerUpdate received
    22:00:38.95 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:38.95 Lobby - LIE_OnPlayerUpdate received
    22:00:39.71 Lobby - LIE_GetPlayerCompleteStats received
    22:00:39.98 Lobby - LOE_PlayerCompleteStats received
    22:00:40.95 Lobby - LIE_ListPlayers received
    22:00:41.21 Lobby - LOE_PlayerCompleteStats received
    22:00:45.50 Lobby - LIE_PlayerUpdate received
    22:00:45.50 Lobby - Sending a request to the host for a player update message (1 - 6c75aacd - NoIR16
    22:00:46.03 Lobby -- Net UPDATE PLAYER information for player (1 - 6c75aacd - NoIR16) received
    22:00:46.03 Lobby - LIE_OnPlayerUpdate received
    22:00:46.32 Lobby -- Net UPDATE PLAYER information for player (2 - 1e5bf3ec - _23_TNC) received
    22:00:46.32 Lobby - LIE_OnPlayerUpdate received
    22:00:47.71 Lobby -- Net UPDATE PLAYER information for player (0 - 28df66b8 - _0FreshPrince0_) received
    22:00:47.71 Lobby - LIE_OnPlayerUpdate received
    22:00:50.29 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:50.29 Lobby - LIE_OnPlayerUpdate received
    22:00:54.42 Lobby -- Net UPDATE PLAYER information for player (0 - 28df66b8 - _0FreshPrince0_) received
    22:00:54.42 Lobby - LIE_OnPlayerUpdate received
    22:00:59.04 Lobby -- Net UPDATE PLAYER information for player (3 - ccbd22d7 - Lords_henrik) received
    22:00:59.06 Lobby - LIE_OnPlayerUpdate received
    22:01:09.90 Lobby -- Net GAMESTARTING received
    22:01:09.90 Lobby - LIE_GameStarting received
    22:01:09.90 Lobby - LOE_GameStarting received
    22:01:09.90 Lobby - loading badge 'space_marine_race/ULTRAMARINES' for player (1)
    22:01:09.90 Lobby - loading banner 'space_marine_race/VINDICATE' for player (1)
    22:01:09.90 Lobby - Sending badge for player (1)
    22:01:13.09 State::HandleKeepAlive - keep alive received from 91.64.24.166:65313
    22:01:13.10 Lobby - Badge received from net player 1e5bf3ec for 2, 2 left
    22:01:13.23 Lobby - Badge received from net player ccbd22d7 for 3, 1 left
    22:01:17.96 Lobby - Badge received from net player 28df66b8 for 0, 0 left
    22:01:17.96 Lobby -- Local player sending ready to start
    22:02:00.62 PeerState::ProcessConnectionClosed - reason 1
    22:02:00.62 PeerState::ProcessConnectionClosed - InSession - lost connection to (Lords_henrik), telling the host
    22:02:00.62 Closing connection d37fb38
    22:02:00.70 PeerState::HandleKickPeerEvent - in session - kick for (Lords_henrik) received from host
    22:02:00.70 PeerState - posting DestroyPeerEvent for (Lords_henrik) (ccbd22d7) - reason The peer was kicked out (could be out-of-sync)
    22:02:00.70 Closing connection 0
    22:02:00.71 Lobby -- Remote player disconnected
    22:02:00.71 Lobby - LOE_GamePlayerDestroyed received
    22:02:00.71 Lobby -- Local player sending ready to start
    22:02:07.43 PeerState::ProcessConnectionClosed - reason 1
    22:02:07.43 PeerState::ProcessConnectionClosed - InSession - lost connection to (_23_TNC), telling the host
    22:02:07.43 Closing connection def9110
    22:02:07.48 PeerState::HandleKickPeerEvent - in session - kick for (_23_TNC) received from host
    22:02:07.48 PeerState - posting DestroyPeerEvent for (_23_TNC) (1e5bf3ec) - reason The peer was kicked out (could be out-of-sync)
    22:02:07.48 Closing connection 0
    22:02:07.50 Lobby -- Remote player disconnected
    22:02:07.50 Lobby - LOE_GamePlayerDestroyed received
    22:02:07.50 Lobby -- Local player sending ready to start
    22:02:18.53 PeerState::ProcessConnectionClosed - reason 1
    22:02:18.53 PeerState::ProcessConnectionClosed - InSession - lost connection to the host
    22:02:18.53 PeerState - posting DestroyPeerEvent for (_0FreshPrince0_) (28df66b8) - reason Connection was lost
    22:02:18.53 Closing connection dea7ec0
    22:02:18.53 PeerState::DoHostMigration - we're the new host, switching to HostState
    22:02:18.53 Session : We are now a Host
    22:02:20.01 Lobby -- Remote player disconnected
    22:02:20.01 Lobby - LOE_GamePlayerDestroyed received
    22:02:20.01 Lobby - NERDBasedGameSetupHandler::ReadyToStartGame - already completed
    22:02:20.01 Lobby -- Host migrated
    22:02:20.01 Lobby - LOE_GamePlayerDestroyed received
    22:02:20.01 Lobby - LIE_QuitGame received
    22:02:20.01 GSPeer::SessionGetList()
    22:02:20.01 GAME -- Closing session
    22:02:20.01 GSPeer::SessionCancel
    22:02:20.01 Lobby - LIE_ListPlayers received
    22:02:20.01 GAME -- Closing session
    22:02:20.01 GSPeer::SessionCancel
    22:02:20.01 Lobby - LOE_GamePlayerDestroyed received
    22:02:20.01 Lobby - LIE_QuitGame received
    22:02:20.01 GAME -- Closing session
    22:02:20.01 GSPeer::SessionCancel
    22:02:20.01 GSPeer::OnServerClear
    22:02:20.01 Lobby - LIE_Initialise received
    22:02:20.01 Lobby - LOE_LogInResult received
    22:02:20.01 GAME -- Creating session
    22:02:20.01 Lobby - LIE_ListGames received
    22:02:20.26 Lobby - LOE_PlayerCompleteStats received
    22:02:23.00 GSPeer::SessionGetList()
    22:02:23.00 GSPeer::OnServerClear
    22:02:23.01 GSPeer::OnServerClear
    22:02:23.29 Lobby - LIE_ListPlayers received
    22:02:23.56 Lobby - LOE_PlayerCompleteStats received
    22:02:55.81 Lobby - LIE_StopListGames received
    22:02:55.81 GSPeer::OnServerClear
    22:02:55.81 Lobby - LIE_TA_Invitable received
    22:02:55.81 Lobby - LIE_ListPlayers received
    22:02:55.81 Lobby - LIE_ListRooms received
    22:02:55.81 Lobby - LIE_JoinRoom received
    22:02:55.81 Lobby - LIE_GetNews received
    22:02:55.81 Lobby - LOE_News received
    22:02:55.82 Lobby - LOE_PlayerCompleteStats received
    22:02:57.20 Lobby - LIE_StopAutoMatch received
    22:02:57.20 Lobby - LIE_QuitGame received
    22:02:57.20 GSPeer::SessionGetList()
    22:02:57.20 GAME -- Closing session
    22:02:57.20 GSPeer::SessionCancel
    22:02:57.20 Lobby - LIE_TA_Invitable received
    22:03:13.45 Lobby - LIE_Initialise received
    22:03:13.45 GAME -- Creating session
    22:03:13.45 Lobby - LOE_LobbySystemConnectionResult received
    22:03:23.32 SPOOGE -- 864.00MB available texture memory
    22:03:23.32 SPOOGE -- 854.00MB available texture memory
    22:03:40.78 Lobby - LIE_JoinGame received
    22:03:40.78 Lobby - Joining game 5.111.7.156
    22:03:40.78 PeerState - 5.209.229.173:6112 / 5.209.229.173:6112
    22:03:40.78 PeerState::ConnectCallbackHost - connecting to host at 5.111.7.156:6112
    22:03:41.79 State::SendKeepAlives - sending to 5.111.7.156:6112
    22:03:42.65 Lobby - LIE_QuitGame received
    22:03:42.65 GAME -- Closing session
    22:21:30.84 SPOOGE -- 863.00MB available texture memory
    22:21:30.84 SPOOGE -- 850.00MB available texture memory
    22:21:37.53 Skirmish - loading badge 'space_marine_race/ULTRAMARINES' for player (0)
    22:21:37.53 Skirmish - loading banner 'space_marine_race/VINDICATE' for player (0)
    22:21:37.53 Skirmish - loading badge 'space_marine_race/bloodangels' for player (1)
    22:21:37.53 Skirmish - loading banner 'space_marine_race/BloodAngels' for player (1)
    22:21:38.29 APP -- Game Start
    22:21:38.29 GAME -- Ending FE
    22:21:38.29 GAME -- Shutdown play
    22:21:38.29 GAME -- Beginning skirmish mission '2P_VILE_REEF' (1 Computers)
    22:21:38.29 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
    22:21:38.29 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
    22:21:38.29 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx
    22:21:38.29 GAME -- Recording game
    22:21:38.29 GAME -- Initializing sync checking...
    22:21:38.32 GAME -- Initializing FX Manager...
    22:21:38.34 GAME -- Initializing Rendering Systems...
    22:21:38.34 GAME -- Initializing NISLets...
    22:21:38.39 GAME -- Initializing World Blueprints...
    22:21:38.39 GAME -- Initializing Scene Graph...
    22:21:38.39 GAME -- Initializing MOD systems...
    22:21:39.39 GAME -- Initializing Session...
    22:21:39.39 GAME -- Initializing Players...
    22:21:39.39 GAME -- Initializing SCAR (Pre-Sim) systems...
    22:21:39.75 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
    22:21:39.75 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
    22:21:39.75 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
    22:21:39.75 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR)
    22:21:39.75 GAME -- Initializing Team Colour Systems...
    22:21:43.00 GAME -- Preloading all models...
    22:21:47.04 GAME -- Applying Team Colours...
    22:21:47.78 GAME -- Initializing UI...
    22:21:47.78 GAME -- Initializing LUA...
    22:21:47.79 GAME -- Initializing SCAR (Post SIM)...
    22:21:59.39 GAME -- Precaching Events...
    22:21:59.40 GAME -- Initializing Sim-Vis Handlers...
    22:21:59.60 GAME -- Initializing music...
    22:21:59.79 GAME -- Initializing AI...
    22:21:59.79 GAME -- Initializing SCAR...
    22:21:59.95 GAME -- Preparing Sim-Vis...
    22:21:59.95 SIM -- Setting SyncErrorChecking level to Low
    22:21:59.95 GAME -- Local player (NoIR, 0) finished loading (1106bac5) (22 seconds)
    22:22:01.43 GAME -- Starting mission...
    22:22:01.98 GAME -- SimulationController::Pause 0
    22:22:06.75 APP -- Game Stop
    22:22:06.75 GAME -- SimulationController::Pause 1
    22:22:06.75 GAME -- Ending mission (Abort)
    22:22:06.75 GAME -- Resetting SIM...
    22:22:06.75 GAME -- Beginning FE
    22:22:12.82 LOCALIZER -- Requested string ID '3106' does not exist!
    22:22:12.82 LOCALIZER -- Requested string ID '3105' does not exist!
    22:22:12.82 LOCALIZER -- Requested string ID '3108' does not exist!
    22:22:12.82 LOCALIZER -- Requested string ID '3107' does not exist!
    22:22:38.73 GAME -- Restarting with mod 'uberpainterss'...
    22:22:38.73 GAME -- Ending FE
    22:22:38.73 GAME -- Shutdown quit
    22:22:38.73 MOD -- Shutting down Mod 'dxp2'...
    22:22:40.71 SPOOGE -- 849.00MB available texture memory
    22:22:40.71 SPOOGE -- 850.00MB available texture memory
    22:22:40.71 GAME -- Available memory: 3582MB RAM, 5417MB Pagefile
    22:22:40.71 HostState - 5.209.229.173:6112 / 5.209.229.173:6112
    22:22:40.71 PeerState - 5.209.229.173:6112 / 5.209.229.173:6112
    22:22:40.71 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
    22:22:40.71 GSTransport::Connect - GT2AddressError
    22:22:40.71 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
    22:22:40.71 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTS
    22:22:40.71 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0193 SubSys = 0x042110DE Rev = 0x00A2
    22:22:40.71 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822)
    22:22:40.71 SPDx9 -- Driver GUID = {D7B71E3E-42D3-11CF-D065-2A2403C2CB35}
    22:22:40.71 SPOOGE -- 857.00MB available texture memory
    22:22:40.71 SPOOGE -- 857.00MB available texture memory
    22:22:40.71 GAME -- Beginning FE
    22:22:40.73 FE -- Loading front end.
    22:22:40.73 FE -- Cursor hidden.
    22:22:45.56 MOD -- Initializing Mod uberpainterss, 1.0
    22:22:45.56 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
    22:22:45.56 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
    22:22:45.56 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
    22:22:47.71 GAME -- Using player profile NoIR
    22:22:47.71 LOCALIZER -- Requested string ID '3106' does not exist!
    22:22:47.71 LOCALIZER -- Requested string ID '3105' does not exist!
    22:22:47.71 LOCALIZER -- Requested string ID '3108' does not exist!
    22:22:47.71 LOCALIZER -- Requested string ID '3107' does not exist!
    22:23:35.00 GAME -- Restarting with mod 'dxp2'...
    22:23:35.00 GAME -- Ending FE
    22:23:35.00 GAME -- Shutdown quit
    22:23:35.00 MOD -- Shutting down Mod 'uberpainterss'...
    22:23:36.87 SPOOGE -- 857.00MB available texture memory
    22:23:36.87 SPOOGE -- 857.00MB available texture memory
    22:23:36.87 GAME -- Available memory: 3582MB RAM, 5417MB Pagefile
    22:23:36.87 HostState - 5.209.229.173:6112 / 5.209.229.173:6112
    22:23:36.87 Session : Now Host
    22:23:36.87 Session : We are now a Host
    22:23:36.87 PeerState - 5.209.229.173:6112 / 5.209.229.173:6112
    22:23:36.87 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
    22:23:36.87 GSTransport::Connect - GT2AddressError
    22:23:36.87 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
    22:23:36.87 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTS
    22:23:36.87 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0193 SubSys = 0x042110DE Rev = 0x00A2
    22:23:36.87 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822)
    22:23:36.87 SPDx9 -- Driver GUID = {D7B71E3E-42D3-11CF-D065-2A2403C2CB35}
    22:23:36.87 SPOOGE -- 857.00MB available texture memory
    22:23:36.87 SPOOGE -- 857.00MB available texture memory
    22:23:36.87 GAME -- Beginning FE
    22:23:36.87 FE -- Loading front end.
    22:23:36.87 FE -- Cursor hidden.
    22:23:40.89 MOD -- Initializing Mod dxp2, 1.0
    22:23:40.89 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
    22:23:40.89 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
    22:23:40.89 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
    22:23:42.85 GAME -- Using player profile NoIR
    22:23:42.85 LOCALIZER -- Requested string ID '3106' does not exist!
    22:23:42.85 LOCALIZER -- Requested string ID '3105' does not exist!
    22:23:42.85 LOCALIZER -- Requested string ID '3108' does not exist!
    22:23:42.85 LOCALIZER -- Requested string ID '3107' does not exist!
    22:23:45.84 Lobby - LOE_LobbySystemConnectionResult received
    22:23:48.54 Lobby - LIE_ValidateNickName received
    22:23:48.54 Lobby - LOE_NickNameValidation received
    22:23:50.31 Lobby - LIE_Initialise received
    22:23:50.31 GSPeer::Logon - 7 NoIR16
    22:23:50.31 GAME -- Creating session
    22:23:56.01 GSPeer::Dispatch::OnChatConnect 1, 'NoIR16-thq'
    22:23:58.64 GSPeer::Dispatch::OnCDAuthenticate - 1
    22:23:58.64 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
    22:23:58.64 Lobby - LOE_LogInResult received
    22:23:58.64 Lobby - LIE_CheckForPatch received
    22:23:58.64 GSPatcher::CheckForPatch before
    22:23:58.64 GSPatcher::CheckForPatch after
    22:23:59.46 Lobby - received patch check result from gamespy 0, ,
    22:23:59.46 Lobby - LOE_PatchQueryResult received
    22:23:59.46 Lobby - LIE_ListPlayers received
    22:23:59.46 Lobby - LIE_TA_Invitable received
    22:23:59.46 Lobby - LIE_ListPlayers received
    22:23:59.46 Lobby - LIE_PatchQueryResult received
    22:23:59.46 Lobby - LIE_ListRooms received
    22:23:59.46 Lobby - LIE_GetNews received
    22:23:59.60 Lobby - LOE_News received
    22:23:59.65 Lobby - LOE_Download_Complete received
    22:23:59.65 Lobby - LIE_UpdateSpamConfig received
    22:23:59.81 Lobby - LOE_Download_Complete received
    22:24:00.17 Lobby - LIE_JoinRoom received
    22:24:00.84 Lobby - LOE_RoomJoinResult received
    22:24:01.48 Lobby - LIE_StopAutoMatch received
    22:24:01.48 Lobby - LIE_QuitGame received
    22:24:01.48 GSPeer::SessionGetList()
    22:24:01.48 GAME -- Closing session
    22:24:01.48 GSPeer::SessionCancel
    22:24:01.48 GSPeer::OnServerClear
    22:24:01.48 Lobby - LOE_PlayerCompleteStats received
    22:24:04.28 Lobby - LIE_TA_Invitable received
    22:24:04.28 Lobby - LIE_ListPlayers received
    22:24:04.54 Lobby - LOE_PlayerCompleteStats received
    22:24:05.95 Lobby - LIE_QuitGame received
    22:24:05.95 GSPeer::SessionGetList()
    22:24:05.95 GSPeer::OnServerClear
    22:24:05.95 GAME -- Closing session
    22:24:05.95 GSPeer::SessionCancel
    22:24:05.95 Lobby - LIE_TA_Invitable received
    22:24:05.95 Lobby - LIE_ListPlayers received
    22:24:05.95 GSPeer::OnServerClear
    22:24:05.95 Lobby - LIE_ListRooms received
    22:24:05.95 Lobby - LIE_JoinRoom received
    22:24:05.95 Lobby - LIE_GetNews received
    22:24:05.95 Lobby - LOE_News received
    22:24:05.95 Lobby - LOE_PlayerCompleteStats received
    22:24:07.06 Lobby - LIE_StopAutoMatch received
    22:24:07.06 Lobby - LIE_QuitGame received
    22:24:07.06 GAME -- Closing session
    22:24:07.06 GSPeer::SessionCancel
    22:24:09.60 GSPeer::SessionGetList()
    22:24:09.60 GSPeer::OnServerClear
    22:24:09.60 GSPeer::OnServerClear
    22:24:14.92 Lobby - LIE_TA_Invitable received
    22:24:14.92 Lobby - LIE_ListPlayers received
    22:24:15.17 Lobby - LOE_PlayerCompleteStats received
    22:24:16.51 Lobby - LIE_HostGame received
    22:24:16.51 GSPeer::OnServerClear
    22:24:16.51 GAME -- Closing session
    22:24:16.51 Lobby -- hosting on port 6112
    22:24:16.51 GAME -- Creating session
    22:24:16.51 HostState - 217.81.30.37:6112 / 5.209.229.173:6112
    22:24:16.51 Session : Now Host
    22:24:16.51 Session : We are now a Host
    22:24:16.51 Lobby - Host created 123e44f1
    22:24:16.51 Lobby - LOE_JoinHostResult received
    22:24:16.51 GSPeer::SessionHost( )
    22:24:16.51 Lobby - Ignoring New Peer for local player
    22:24:16.51 Lobby - LIE_ListPlayers received
    22:24:16.81 QRPublicAddressCallback - 622744025:6112
    22:24:16.81 Lobby - LOE_PlayerCompleteStats received
    22:24:24.12 Lobby - LIE_ListPlayers received
    22:24:24.37 Lobby - LOE_PlayerCompleteStats received
    22:24:29.81 Lobby - LIE_GameSettingsUpdate received
    22:25:22.62 Lobby - LIE_QuitGame received
    22:25:22.62 GSPeer::SessionGetList()
    22:25:22.62 GAME -- Closing session
    22:25:22.62 GSPeer::SessionCancel
    22:25:22.62 Lobby - LIE_TA_Invitable received
    22:25:22.62 Lobby - LIE_ListPlayers received
    22:25:22.62 GSPeer::OnServerClear
    22:25:22.62 Lobby - LIE_ListRooms received
    22:25:22.62 Lobby - LIE_JoinRoom received
    22:25:22.62 Lobby - LIE_GetNews received
    22:25:22.62 Lobby - LOE_News received
    22:25:22.62 Lobby - LOE_PlayerCompleteStats received
    22:25:32.46 Lobby - LIE_StopAutoMatch received
    22:25:32.46 Lobby - LIE_QuitGame received
    22:25:32.46 GSPeer::SessionGetList()
    22:25:32.46 GSPeer::OnServerClear
    22:25:32.46 GAME -- Closing session
    22:25:32.46 GSPeer::SessionCancel
    22:25:32.46 Lobby - LIE_JoinRoom received
    22:25:32.46 GSPeer::OnServerClear
    22:25:32.95 Lobby - LOE_RoomJoinResult received
    22:25:33.21 Lobby - LOE_PlayerCompleteStats received
    22:25:37.89 Lobby - LIE_StopAutoMatch received
    22:25:37.89 Lobby - LIE_QuitGame received
    22:25:37.89 GSPeer::SessionGetList()
    22:25:37.89 GSPeer::OnServerClear
    22:25:37.89 GAME -- Closing session
    22:25:37.89 GSPeer::SessionCancel
    22:25:37.89 GSPeer::OnServerClear
    22:25:46.85 Lobby - LIE_TA_Invitable received
    22:25:46.85 Lobby - LIE_ListPlayers received
    22:25:47.12 Lobby - LOE_PlayerCompleteStats received
    22:25:53.26 Lobby - LIE_HostGame received
    22:25:53.26 GSPeer::OnServerClear
    22:25:53.26 GAME -- Closing session
    22:25:53.26 Lobby -- hosting on port 6112
    22:25:53.26 GAME -- Creating session
    22:25:53.26 HostState - 217.81.30.37:6112 / 5.209.229.173:6112
    22:25:53.26 Session : Now Host
    22:25:53.26 Session : We are now a Host
    22:25:53.26 Lobby - Host created aa79712a
    22:25:53.26 Lobby - LOE_JoinHostResult received
    22:25:53.26 GSPeer::SessionHost( )
    22:25:53.26 Lobby - Ignoring New Peer for local player
    22:25:53.26 Lobby - LIE_ListPlayers received
    22:25:53.56 QRPublicAddressCallback - 622744025:6112
    22:25:53.56 Lobby - LOE_PlayerCompleteStats received
    22:26:10.43 QRNatNegotiateCallback
    22:26:10.43 NAT Negotiation - Incoming Request, cookie is -608114997
    22:26:10.68 NAT Negotiation - Progress - connect ping
    22:26:16.18 HostState::ProcessConnectAttempt - accepting connection for _0FreshPrince0_
    22:26:16.18 HostState - Starting connection
    22:26:16.29 HostState::HandlePeerDoneConnectingEvent - peer (_0FreshPrince0_) connected to all peers
    22:26:16.31 Lobby -- Welcoming remote player (_0FreshPrince0_) (446366d5) (2)
    22:26:16.31 Lobby - LIE_OnPlayerUpdate received
    22:27:12.92 HostState::ProcessConnectionClosed - reason 1
    22:27:12.92 Closing connection df39768
    22:27:12.92 HostState::ProcessConnectionClosed - (_0FreshPrince0_) (446366d5) InSession, sending a kick
    22:27:12.92 HostState - posting DestroyPeerEvent for (_0FreshPrince0_) (446366d5) - reason Connection was lost
    22:27:12.93 Lobby -- Remote player disconnected
    22:27:12.93 Lobby - LOE_GamePlayerDestroyed received
    22:27:15.95 Lobby - LIE_QuitGame received
    22:27:15.95 GSPeer::SessionGetList()
    22:27:15.95 GAME -- Closing session
    22:27:15.95 GSPeer::SessionCancel
    22:27:15.95 Lobby - LIE_TA_Invitable received
    22:27:15.95 Lobby - LIE_ListPlayers received
    22:27:15.95 GSPeer::OnServerClear
    22:27:15.95 Lobby - LIE_ListRooms received
    22:27:15.95 Lobby - LIE_JoinRoom received
    22:27:15.95 Lobby - LIE_GetNews received
    22:27:15.95 Lobby - LOE_News received
    22:27:16.03 Lobby - LOE_PlayerCompleteStats received
    22:27:21.98 Lobby - LIE_GetPlayerCompleteStats received
    22:27:22.23 Lobby - LOE_PlayerCompleteStats received
    22:27:24.85 Lobby - LIE_ListPlayers received
    22:27:25.15 Lobby - LOE_PlayerCompleteStats received
    22:27:31.26 Lobby - LIE_GetPlayerCompleteStats received
    22:27:31.53 Lobby - LOE_PlayerCompleteStats received
    22:27:32.43 Lobby - LIE_ListPlayers received
    22:27:32.70 Lobby - LOE_PlayerCompleteStats received
    22:27:38.87 Lobby - LIE_GetPlayerCompleteStats received
    22:27:39.20 Lobby - LOE_PlayerCompleteStats received
    22:27:40.60 Lobby - LIE_ListPlayers received
    22:27:40.87 Lobby - LOE_PlayerCompleteStats received
    22:27:44.07 Lobby - LIE_GetPlayerCompleteStats received
    22:27:44.34 Lobby - LOE_PlayerCompleteStats received
    22:27:45.20 Lobby - LIE_ListPlayers received
    22:27:45.46 Lobby - LOE_PlayerCompleteStats received
    22:27:47.85 Lobby - LIE_GetPlayerCompleteStats received
    22:27:48.14 Lobby - LOE_PlayerCompleteStats received
    22:27:49.60 Lobby - LIE_ListPlayers received
    22:27:49.89 Lobby - LOE_PlayerCompleteStats received

    Wenn ich und ein freund ein spiel online zusammen starten wollen, dann werden sehr lange die wappen geladen das spiel hängt sich in dem moment auf sodass ich es nach ca 5 min warten minimiere und beende
    dieser fehler tritt nur auf wenn wir beide miteinander spielen,
    mit anderen kann ich spielen.
    Ich kann nciht seinen spieln beitreten
    nur er kann meinen beitreten und dann bekommen wir den fehler
    auch wenn wir beide auf ein spiel von 3. beitreten
    hängt das spiel beim lade wappen bildschirm.

    Für einen Lösungsansatz wäre ich sehr dankbar.

    mfg NoIR

    Zu Belial Post kann ich nur noch hinzufügen, dass du deinen ersten Gen um die 8. minute erst gebaut hast, wodurch du erst in der 12. Minute t2 anschmeißen konntest, und dir wurden am Anfang beide Worker gekickt.

    Bin zwar neu in dem Spiel aber in anderen reps hab ich nen frühen LP2 gegen nen harras schon wahre Wunder wirken sehen.

    Auf t2 bin ich gegen Ork bis jetzt mit Hellfire-Cybots ganz gut gefahren.
    Du hattest dann ziemlich am Ende nen Energiefload von 400-500 oder so.

    Danke auch von mir, dass mit der relic is mir auch aufgefallen, aber ich hatte wohl zu viel angst vor dem Tower. Das mit dem Lp1 im Blutfluss werd ich auch in Zukunft berücksichtigen. Wollte noch fragen, ob es eine bessere Methode gibt als Cybots um nen bunkernden Imp zu plätten. Weil gk`s und chapi erschienen mir zu anfällig gegen HH und so weiter.

    So, jetzt auch was von dem eigentliche Verursacher dieses Threads. Erstmal danke an Earl Gray für das eröffnen. Brauche für mein Gameplay dringend Beurteilungen, egal ob Kritik oder Lob (von Kritik hab ich natürlich mehr). Also würde ich euch sehr dankbar sein, wenn ihr euch noch ein weiteres 1on1 zweier noobs anschaut, und Tipps gebt wie wir uns verbessern können.