Posts by Sykas

    so nach dem crash

    Display Spoiler

    12:37:14.62 -- DOW2 Warnings Log --
    12:37:14.62 c:\spiele\steam\steamapps\common\dawn of war 2\dow2.exe started at 2011-06-13 12:37
    12:37:14.62 OS NT 6.1, 8192 MB Physical Memory, 6047 Mb Physical Available, 3308 Mb Virtual Available
    12:37:14.62 RUN OPTIONS: -logs
    12:37:14.62 WORKING DIR: 'c:\spiele\steam\steamapps\common\dawn of war 2'
    12:37:14.62 USER: 'PC'
    12:37:14.66 MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'german'.
    12:37:14.69 APP - Multi-threading Enabled
    12:37:14.69 XTHREAD: Detected 6 core(s) with 6 hardware thread(s)
    12:37:14.69 ParentalControls: Games Explorer found.
    12:37:14.69 ParentalControls: Module found.
    12:37:14.71 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000001).
    12:37:14.71 ParentalControls: Dawn of War II access granted.
    12:37:14.75 NetworkManager::Create - creating network manager
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 MessageInternal::CreateChannel: Created channel GSTP
    12:37:16.14 Net::ThreadFunction - Entering network thread function...
    12:37:16.14 Session::Initialize - info, initializing session object, using threads.
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 AutomatchInternal: Instantiating
    12:37:16.14 PartyInternal: Instantiating
    12:37:16.14 MessageInternal::CreateChannel: Created channel PRTY
    12:37:16.14 MessageInternal::CreateChannel: Created channel QCKM
    12:37:16.14 Session::Initialize - info, initializing session object, using threads.
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.15 MessageInternal::CreateChannel: Created channel STEM
    12:37:16.15 GAME -- Dawn of War 2, EXE Version: 2.6, Build 5628
    12:37:16.47 Detected Device Vendor:0x10DE DeviceID:0x1244, Product:0x0008, Version:0x0011, Subversion:0x000C, Build:7533
    12:37:16.50 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
    12:37:16.51 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 550 Ti
    12:37:16.51 VIDEO -- Driver Vendor = 0x10DE Device = 0x1244 SubSys = 0x15563842 Rev = 0x00A1
    12:37:16.51 VIDEO -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x000C Build = 0x1D6D (7533)
    12:37:16.51 VIDEO -- Driver GUID = {D7B71E3E-5104-11CF-9F46-5A351FC2C535}
    12:37:18.07 VIDEO -- Detected Display Video Memory [4065 MB]
    12:37:18.07 VIDEO -- 64bit OS Detected
    12:37:18.07 VIDEO - NVIDIA card version [65552], memory, dedicated [1024 MB], system [0 MB], shared [3071 MB]
    12:37:18.07 VIDEO -- Dedicated Video Memory [1024 MB]
    12:37:18.07 VIDEO -- Graphics Card Memory [1024 MB] Texture Memory Available [4050 MB].
    12:37:18.07 RTREF - Creating RenderTarget <worldscene render target>
    12:37:18.07 RTREF - Found Reservation
    12:37:18.07 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:37:18.07 RTREF - Found Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture worldscene render target texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture post process bright pass texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 VIDEO - Using shader profile 'sm3'
    12:37:18.07 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
    12:37:18.07 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
    12:37:18.08 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
    12:37:18.25 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4017MB] Used [33MB].
    12:37:18.28 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [4013MB] Used [37MB].
    12:37:18.48 RTREF - Creating RenderTarget <shadow texture dummy>
    12:37:19.03 SOUND -- FMOD System Initializing...
    12:37:19.03 SOUND -- Speaker output configuration set to Stereo
    12:37:19.07 SOUND -- FMOD System Initialized on device Lautsprecher (VIA High Definition Audio).
    12:37:19.29 SOUND -- SIR Filter 1 initialized
    12:37:19.29 SOUND -- SIR Filter 2 initialized
    12:37:19.29 SOUND -- Initializing ...
    12:37:19.29 SOUND -- 96 voices selected, using 96 LOD settings
    12:37:19.42 SOUND -- Initialization completed!
    12:37:19.43 1 GameObj::m_loadState = LOAD_None
    12:37:19.43 GAME -- Beginning FE
    12:37:19.44 starting fe
    12:37:19.44 ScaleformFrontEnd - Loading Front End
    12:37:20.00 Largest sent is now 56
    12:37:20.28 starting fe done
    12:37:20.28 APP -- Resetting fp control word.
    12:37:20.33 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
    12:37:28.28 LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
    12:37:28.28 LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
    12:37:29.79 PBGM Loaded in 3.677000 seconds.
    12:37:29.87 GAME -- Using player profile PC-PC
    12:37:32.44 FactoryT - CreateForm transition_movie
    12:37:32.45 FactoryT - CreateForm main_menu
    12:37:32.45 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3968MB] Used [82MB].
    12:37:32.58 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3973MB] Used [77MB].
    12:37:32.59 RTREF - Creating RenderTarget <worldscene render target>
    12:37:32.59 RTREF - Found Reservation
    12:37:32.59 RTREF - Reservation is available, allocating
    12:37:32.59 RTREF - Creating RenderTargetTexture WorldScene render target texture
    12:37:32.59 RTREF - Found RTT Reservation
    12:37:32.59 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:32.59 RTREF - Creating RenderTargetTexture FronEndVis render target
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    12:37:32.59 RTREF - Found RTT Reservation
    12:37:32.59 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    12:37:32.80 FactoryT - CreateForm news
    12:37:32.87 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:37:32.87 RTREF - Found Reservation
    12:37:32.87 RTREF - Reservation is available, allocating
    12:37:32.87 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    12:37:32.87 RTREF - Found RTT Reservation
    12:37:32.87 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:33.23 LiveGetNewsAsync::Initialization - download [server:dow2news.relic.com], [path:/relic/dow2/news/german.xhtml]
    12:37:33.25 HttpRequestAsync::Initialization - sending 0 bytes to dow2news.relic.com///relic/dow2/news/german.xhtml
    12:37:33.44 XNetGetTitleXnAddr changed our reporting address
    12:37:34.51 LiveGetNewsAsync::InProgress - retval [response:4294967246]
    12:37:34.51 LiveNewsService::ParseData - begin parse
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Dawn of War II: Retribution Beta!], [id:DOW2-en-TheLastStand], [date:February 8, 2011], [image:generic/fe/main_menu/news_chaos_rising]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Chaos Rising - Neuigkeiten zur Veröffentlichung:], [id:DOW2-en-TheLastStand], [date:March 11, 2010], [image:generic/fe/main_menu/news_chaos_rising]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Erstellen Sie Ihre eigenen Karten!], [id:DOW2-de-CustomIcons], [date:2. Juli 2009 16:03:07 -0400], [image:generic/fe/main_menu/news_worldbuilder]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:update], [title:], [id:DOW2-en-NewFeatures], [date:], [image:]
    12:37:34.51 LiveNewsService::ParseDataEndElement - channel [level:2], [date:2. Juli 2009 18:18:41 -0400]
    12:37:34.51 LiveNewsService::ParseData - completed [status=1], [error=0,(null)], [lastBuildDate=2. Juli 2009 18:18:41 -0400]
    12:37:41.24 Got XN_SYS_UI - guide enabled
    12:37:45.03 OnConnect: successful connection established, enabling reconnect
    12:37:45.03 OnConnect: this wasnt a reconnect, no need for autologin
    12:37:45.04 LiveAccountService:OnSignInChanged, clearing profile settings.
    12:37:45.04 OnLogin: no previous login, auto selecting profile not required
    12:37:45.11 Profile [00090000:05a47273] selected on controller#0
    12:37:45.11 LastStandManager -- Connect/SelectProfile -- Begin Loading.
    12:37:45.12 LiveGetProfileSettingsAsync - setting profile settings.
    12:37:45.56 LastStandManager -- Load StatsData Success.
    12:37:45.62 Got XN_SYS_UI - guide disabled
    12:37:45.74 LiveGetUserTitleData::OnComplete: success=1, error=0x00000000
    12:37:45.74 LastStandManager -- Begin GetUserTitleData.
    12:37:45.74 LastStandManager -- Processing.
    12:37:45.74 LastStandManager -- UserTitleData Event Successful.
    12:37:45.78 LastStandManager -- Load UserTitleData Success.
    12:37:45.78 LastStandManager -- End GetUserTitleData.
    12:37:46.49 LastStandManager -- Load RankData Success.
    12:37:48.70 MessageInternal::CreateChannel: Created channel CAMP
    12:37:48.80 FactoryT - CreateForm campaign_selection_form
    12:37:49.68 MessageInternal::DestroyChannel: Destroyed channel CAMP
    12:37:49.68 MessageInternal::CreateChannel: Created channel CAMP
    12:37:49.73 FEHelper::PrepToHost: appbinary=345554431, data=2047767160, moddll=1612087578, nat=2, joinable=1, skill=0
    12:37:49.75 FactoryT - CreateForm campaign_save_game_selection_form
    12:37:49.94 FactoryT - CreateForm campaign_party_panel
    12:37:49.94 Slot size does not match GameInfo::MAX_COOP_PLAYERS, did we accept an invite?
    12:37:49.94 FactoryT - CreateForm chat_panel
    12:37:49.94 Created Matchinfo
    12:37:49.94 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
    12:37:49.94 Creation callback for for user [00090000:05a47273] - steam [01100001:01d7b180] -
    12:37:49.94 starting online hosting
    12:37:49.94 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    12:37:50.85 OnJoinAdvertisementSuccess - joined online match, server leave notification required
    12:37:50.85 starting local hosting
    12:37:50.85 Transport::Connection request to live://192.168.178.22,87.78.30.234?port=524?mac=AA7S2B48?abOnline=Cv7dAAAhSLZrN6UAAAAA+wIAAAA=?XnKid=gAGDBvHoy9k=?XnKey=N83Em8xzCxkPuIxMzcBNvw==
    12:37:50.85 ValidateCustomData: called with 233 bytes of custom data
    12:37:50.85 Validation callback for user [00090000:05a47273] - steam [01100001:01d7b180] - host 1 - match type 0
    12:37:50.85 Steam ID is not registered [01100001:01d7b180]
    12:37:50.85 Host accepted Peer 1 into the match at address live://192.168.178.22,87.78.30.234?port=524?mac=AA7S2B48?abOnline=Cv7dAAAhSLZrN6UAAAAA+wIAAAA=?XnKid=gAGDBvHoy9k=?XnKey=N83Em8xzCxkPuIxMzcBNvw==
    12:37:50.85 AdvertisementInternal::Process - EVENT_NEWPEER
    12:37:50.85 LiveOnPeerAddAsync added playerID 2533274885059187 as Local player in index 0
    12:37:50.85 Registering steamID [01100001:01d7b180] with userID [00090000:05a47273]
    12:37:50.85 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
    12:37:50.87 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
    12:37:50.87 hosting - Session is connected
    12:37:50.87 Net::Session::SetHostGameStarted - session is set to SETUP.
    12:37:50.87 Net::Session::SetVisible - session is set to VISIBLE.
    12:37:50.87 hosting completed successfully
    12:37:50.87 HostAsync - completed with HostResult = 0
    12:37:50.87 AutomatchInternal::OnHostComplete - Completed Host with success=1
    12:37:50.87 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
    12:37:50.87 QuickMatchInternal::OnHostComplete - Host complete.
    12:37:50.87 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
    12:37:50.88 PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
    12:37:50.89 destLen = 291
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    12:37:55.50 RTREF - Found Matching RenderTarget, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RenderTarget
    12:37:55.50 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.50 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    12:37:55.50 RTREF - Found Matching RenderTarget, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RenderTarget
    12:37:55.50 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.59 APP -- Game Start
    12:37:55.59 MessageInternal::CreateChannel: Created channel PPGM
    12:37:55.59 GAME -- Ending FE
    12:37:55.59 ScaleformFrontEnd - Unloading Front End
    12:37:55.75 GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
    12:37:55.80 GameLoadPanel::Activate(true)
    12:37:55.80 2 GameObj::m_loadState = LOAD_Game
    12:37:55.80 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3833MB] Used [217MB].
    12:37:55.86 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3968MB] Used [82MB].
    12:37:55.91 PostStatsAsync::Initialization - Stats Upload Schema[Name:DOW2][Version:2][crc:3483360751][len:1131] Record[len:16]
    12:37:55.94 destLen = 291
    12:37:55.94 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_schema_id.php?name=DOW2&version=2&crc=3483360751
    12:37:56.13 GAME -- Precaching Action
    12:37:56.74 GAME -- Loading Animators
    12:37:57.99 PostStatsAsync::WaitForGetSchema - schema is id 34
    12:37:58.08 HttpRequestAsync::Initialization - sending 16 bytes to dow2stats.relic.com///reports/post_report.php?schemaID=34
    12:38:12.50 ImpassMap Load CRC
    12:38:12.50 : 1056964608
    12:38:12.50 : 1059892375
    12:38:12.50 : 1053609165
    12:38:12.50 : 0
    12:38:12.50 g: 425632575
    12:38:12.50 f: 425632575
    12:38:13.55 MessageInternal::CreateChannel: Created channel GMCC
    12:38:13.83 Regenerating CanBuildMap data...
    12:38:13.93 Generating PathSectorMap...
    12:38:14.12 Finished GeneratePathfinding...
    12:38:14.17 Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
    12:38:14.98 MessageInternal::CreateChannel: Created channel MODM
    12:38:14.99 MOD UI - Error loading key bindings file settings:keydefaults.lua
    12:38:16.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    12:38:16.63 GAME -- Loading completed (21 seconds)
    12:38:16.63 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3969MB] Used [81MB].
    12:38:16.78 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3970MB] Used [80MB].
    12:38:16.78 SIM -- Setting SyncErrorChecking level to None
    12:38:16.78 GameLoadPanel::SetPressAnyKey
    12:38:16.78 3 GameObj::m_loadState = LOAD_Wait
    12:38:18.45 4 GameObj::m_loadState = LOAD_Done
    12:38:18.56 5 GameObj::m_loadState = LOAD_Animatic
    12:38:31.37 6 GameObj::m_loadState = LOAD_Done
    12:38:31.38 7 GameObj::m_loadState = LOAD_None
    12:38:31.38 RTREF - Creating RenderTargetTexture Water render target texture
    12:38:31.38 RTREF - Creating RenderTarget <worldscene render target>
    12:38:31.38 RTREF - Found Reservation
    12:38:31.38 RTREF - Reservation is available, allocating
    12:38:31.38 RTREF - Creating RenderTargetTexture WorldScene render target texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:38:31.38 RTREF - Found Reservation
    12:38:31.38 RTREF - Reservation is available, allocating
    12:38:31.38 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    12:38:31.38 PerformanceRecorder::StartRecording for game size 8
    12:38:31.38 GAME -- Starting mission...
    12:38:31.60 RTREF - Creating RenderTargetTexture MiniMapScene render target texture

    einmal die logs

    Display Spoiler

    19:55:31.81 -- DOW2 Warnings Log --
    19:55:31.81 c:\spiele\steam\steamapps\common\dawn of war 2\dow2.exe started at 2011-06-12 19:55
    19:55:31.81 OS NT 6.1, 8192 MB Physical Memory, 6059 Mb Physical Available, 3308 Mb Virtual Available
    19:55:31.81 RUN OPTIONS: -logs
    19:55:31.81 WORKING DIR: 'c:\spiele\steam\steamapps\common\dawn of war 2'
    19:55:31.81 USER: 'PC'
    19:55:31.97 MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'german'.
    19:55:32.00 APP - Multi-threading Enabled
    19:55:32.00 XTHREAD: Detected 6 core(s) with 6 hardware thread(s)
    19:55:32.00 ParentalControls: Games Explorer found.
    19:55:32.00 ParentalControls: Module found.
    19:55:32.02 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000001).
    19:55:32.02 ParentalControls: Dawn of War II access granted.
    19:55:32.06 NetworkManager::Create - creating network manager
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 MessageInternal::CreateChannel: Created channel GSTP
    19:55:33.64 Net::ThreadFunction - Entering network thread function...
    19:55:33.64 Session::Initialize - info, initializing session object, using threads.
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 AutomatchInternal: Instantiating
    19:55:33.64 PartyInternal: Instantiating
    19:55:33.64 MessageInternal::CreateChannel: Created channel PRTY
    19:55:33.64 MessageInternal::CreateChannel: Created channel QCKM
    19:55:33.64 Session::Initialize - info, initializing session object, using threads.
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.65 MessageInternal::CreateChannel: Created channel STEM
    19:55:33.65 GAME -- Dawn of War 2, EXE Version: 2.6, Build 5628
    19:55:33.98 Detected Device Vendor:0x10DE DeviceID:0x1244, Product:0x0008, Version:0x0011, Subversion:0x000C, Build:7533
    19:55:34.01 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
    19:55:34.01 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 550 Ti
    19:55:34.01 VIDEO -- Driver Vendor = 0x10DE Device = 0x1244 SubSys = 0x15563842 Rev = 0x00A1
    19:55:34.01 VIDEO -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x000C Build = 0x1D6D (7533)
    19:55:34.01 VIDEO -- Driver GUID = {D7B71E3E-5104-11CF-9F46-5A351FC2C535}
    19:55:34.01 VIDEO -- No previous resultion setting found, detected resolution <1280>x<1024>
    19:55:35.78 VIDEO -- Detected Display Video Memory [4065 MB]
    19:55:35.78 VIDEO -- 64bit OS Detected
    19:55:35.78 VIDEO - NVIDIA card version [65552], memory, dedicated [1024 MB], system [0 MB], shared [3071 MB]
    19:55:35.78 VIDEO -- Dedicated Video Memory [1024 MB]
    19:55:35.78 VIDEO -- Graphics Card Memory [1024 MB] Texture Memory Available [4050 MB].
    19:55:35.78 RTREF - Creating RenderTarget <worldscene render target>
    19:55:35.78 RTREF - Found Reservation
    19:55:35.79 RTREF - Creating RenderTarget <depth pre-pass render target>
    19:55:35.79 RTREF - Found Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture worldscene render target texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture post process bright pass texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 VIDEO - Using shader profile 'sm3'
    19:55:35.79 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
    19:55:35.79 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
    19:55:35.80 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
    19:55:35.96 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4029MB] Used [21MB].
    19:55:35.99 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [4024MB] Used [26MB].
    19:55:36.20 RTREF - Creating RenderTarget <shadow texture dummy>
    19:55:36.75 SOUND -- FMOD System Initializing...
    19:55:36.76 SOUND -- Speaker output configuration set to Stereo
    19:55:36.80 SOUND -- FMOD System Initialized on device Lautsprecher (VIA High Definition Audio).
    19:55:37.00 Largest sent is now 56
    19:55:37.02 SOUND -- SIR Filter 1 initialized
    19:55:37.02 SOUND -- SIR Filter 2 initialized
    19:55:37.02 SOUND -- Initializing ...
    19:55:37.02 SOUND -- 96 voices selected, using 96 LOD settings
    19:55:37.15 SOUND -- Initialization completed!
    19:55:37.16 1 GameObj::m_loadState = LOAD_None
    19:55:37.16 GAME -- Beginning FE
    19:55:37.17 starting fe
    19:55:37.17 ScaleformFrontEnd - Loading Front End
    19:55:38.03 starting fe done
    19:55:38.03 APP -- Resetting fp control word.
    19:55:38.07 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
    19:55:50.79 XNetGetTitleXnAddr changed our reporting address
    19:56:01.97 LiveAccountService:OnSignInChanged, clearing profile settings.
    19:56:01.97 OnLogin: no previous login, auto selecting profile not required
    19:56:02.09 OnConnect: successful connection established, enabling reconnect
    19:56:02.09 OnConnect: this wasnt a reconnect, no need for autologin
    19:56:02.24 Profile [00090000:05a47273] selected on controller#0
    19:56:02.24 LastStandManager -- Connect/SelectProfile -- Begin Loading.
    19:56:02.34 LiveGetProfileSettingsAsync - setting profile settings.
    19:56:02.70 LastStandManager -- Load StatsData Success.
    19:56:02.96 LiveGetUserTitleData::OnComplete: success=1, error=0x00000000
    19:56:02.96 LastStandManager -- Begin GetUserTitleData.
    19:56:02.96 LastStandManager -- Processing.
    19:56:02.96 LastStandManager -- UserTitleData Event Successful.
    19:56:03.01 LastStandManager -- Load UserTitleData Success.
    19:56:03.01 LastStandManager -- End GetUserTitleData.
    19:56:03.62 LastStandManager -- Load RankData Success.
    19:56:33.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:57:34.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:58:35.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
    19:58:38.88 LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
    19:58:40.41 PBGM Loaded in 3.807000 seconds.
    19:58:40.56 GAME -- Using player profile PC-PC
    19:58:44.63 FactoryT - CreateForm transition_movie
    19:58:44.64 FactoryT - CreateForm main_menu
    19:58:44.64 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3981MB] Used [69MB].
    19:58:44.72 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3987MB] Used [63MB].
    19:58:44.75 RTREF - Creating RenderTarget <worldscene render target>
    19:58:44.75 RTREF - Found Reservation
    19:58:44.75 RTREF - Reservation is available, allocating
    19:58:44.75 RTREF - Creating RenderTargetTexture WorldScene render target texture
    19:58:44.75 RTREF - Found RTT Reservation
    19:58:44.75 RTREF - RTT Reservation is Avaliable! Allocating!
    19:58:44.75 RTREF - Creating RenderTargetTexture FronEndVis render target
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    19:58:44.75 RTREF - Found RTT Reservation
    19:58:44.75 RTREF - RTT Reservation is Avaliable! Allocating!
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    19:58:44.99 FactoryT - CreateForm news
    19:58:45.10 LiveGetNewsAsync::Initialization - download [server:dow2news.relic.com], [path:/relic/dow2/news/german.xhtml]
    19:58:45.15 HttpRequestAsync::Initialization - sending 0 bytes to dow2news.relic.com///relic/dow2/news/german.xhtml
    19:58:50.94 LiveGetNewsAsync::InProgress - retval [response:4294967246]
    19:58:50.94 LiveNewsService::ParseData - begin parse
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Dawn of War II: Retribution Beta!], [id:DOW2-en-TheLastStand], [date:February 8, 2011], [image:generic/fe/main_menu/news_chaos_rising]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Chaos Rising - Neuigkeiten zur Veröffentlichung:], [id:DOW2-en-TheLastStand], [date:March 11, 2010], [image:generic/fe/main_menu/news_chaos_rising]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Erstellen Sie Ihre eigenen Karten!], [id:DOW2-de-CustomIcons], [date:2. Juli 2009 16:03:07 -0400], [image:generic/fe/main_menu/news_worldbuilder]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:update], [title:], [id:DOW2-en-NewFeatures], [date:], [image:]
    19:58:50.94 LiveNewsService::ParseDataEndElement - channel [level:2], [date:2. Juli 2009 18:18:41 -0400]
    19:58:50.94 LiveNewsService::ParseData - completed [status=1], [error=0,(null)], [lastBuildDate=2. Juli 2009 18:18:41 -0400]
    19:59:36.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:00:37.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:01:38.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:02:31.44 RTREF - Releasing RenderTarget
    20:02:31.64 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4050MB] Used [0MB].
    20:02:31.67 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [3980MB] Used [70MB].
    20:02:31.73 RTREF - Creating RenderTarget <depth pre-pass render target>
    20:02:31.73 RTREF - Found Reservation
    20:02:31.73 RTREF - Reservation is available, allocating
    20:02:31.73 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    20:02:31.73 RTREF - Found RTT Reservation
    20:02:31.73 RTREF - RTT Reservation is Avaliable! Allocating!
    20:02:35.07 GameApp::ShutFrontEnd
    20:02:35.07 MessageInternal::CreateChannel: Created channel PPGM
    20:02:35.07 ShutdownFrontEnd-- FE_ShutdownQuit.
    20:02:35.07 GAME -- Ending FE
    20:02:35.07 ScaleformFrontEnd - Unloading Front End
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    20:02:35.10 RTREF - Found Matching RenderTarget, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RenderTarget
    20:02:35.10 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.10 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    20:02:35.10 RTREF - Found Matching RenderTarget, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RenderTarget
    20:02:35.10 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.43 LastStandManager -- Deactivated.
    20:02:35.43 SOUND -- Shutting down ...
    20:02:35.43 SOUND -- Sim Thread - calling stop all sounds ...
    20:02:35.46 SOUND -- Shark Thread - stop all sounds received and called by update()...
    20:02:35.48 SOUND -- Shark Thread - stop all sounds returning properly...
    20:02:35.48 SOUND -- Sim Thread - stop all sounds returned ...
    20:02:35.48 SOUND -- Sim Thread - Killing shark thread ...
    20:02:35.51 SOUND -- Shark Thread - Shutdown received
    20:02:35.51 SOUND -- Sim Thread - shark thread killed ...
    20:02:35.51 SOUND -- Sim Thread - Sound manager shutting down ...
    20:02:35.51 SOUND -- Sim Thread - Sound manager shutdown successful ...
    20:02:35.51 SOUND -- Shutdown completed!
    20:02:35.55 SOUND -- FMOD System released.
    20:02:35.55 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Releasing RT <worldscene render target> ref count <1>
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    20:02:35.62 RTREF - Found Matching RenderTarget, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RenderTarget
    20:02:35.62 RTREF - Releasing RT <depth pre-pass render target> ref count <1>
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    20:02:35.62 RTREF - Found Matching RenderTarget, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RenderTarget
    20:02:35.62 RTREF - Releasing RTT <worldscene render target texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.62 RTREF - Releasing RTT <post process bright pass texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.62 RTREF - Releasing RTT <depth pre-pass render target texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.77 ActionDatabase : [2269] global actions, [6] failed actions.
    20:02:35.77 MessageInternal::DestroyChannel: Destroyed channel PPGM
    20:02:35.77 RemoveAllPeers - flushing local session peer data
    20:02:35.77 Session::Reset with reason 999 and PartyInternal::RemoveAllPeers
    20:02:35.77 MessageInternal::DestroyChannel: Destroyed channel STEM
    20:02:35.77 NetworkManager::Destroy - destroying network manager
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel QCKM
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel PRTY
    20:02:35.79 PartyInternal: Fade to black
    20:02:35.79 AutomatchInternal: Fade to black
    20:02:35.79 PeerRemoveAll - flushing local session peer data
    20:02:35.79 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel GSTP
    20:02:35.80 Net::ThreadFunction - Returning from the network thread function...
    20:02:35.80 CallManager - terminating all server calls in progress (0 in progress)
    20:02:35.80 Datastore -- uninitialize complete
    20:02:36.38 MOD -- (mod manager) shutting down

    Hallo Liebe Communtiy,

    mein spiel stürzt ab bei der ersten misson gleich darauf folgt ein crash-repot!
    Hier mal meine Hardware:

    HARDWARE
    * Mainboardname : Asus M4N68T, AM3
    * Mainboardchipsatz nvidia nFroce 630a
    * CPU : AMD Phenom II X6 1075T - 6 - 3,00 Mhz
    * Grafikkarte nvidia Gefroce GTX 550 Ti
    * Arbeitsspeicher 8192 MB Kingston
    * Soundsystem 5.1 Soundsystem


    SOFTWARE
    * Betriebssystem Windows 7
    * Grafiktreiber wie genau er heißt weiß ich nicht aber ich habe ihn gestern erst aktualierst von nivida
    * Soundtreiber weiß nicht und weiß auch nicht wie ich ihn finde .. wenn er gebraucht braucht kurz hilfe dabei :/
    * DirectX 9.0c
    * Spiel Version auch erst letzten aktualierst :)


    Auftretende Fehler

    Das spiel schiermt mit Crash Report nach der Ersten Kampange ab!