Dawn of War 2 Stürtz gleich nach erster Misson ab!

  • Hallo Liebe Communtiy,

    mein spiel stürzt ab bei der ersten misson gleich darauf folgt ein crash-repot!
    Hier mal meine Hardware:

    HARDWARE
    * Mainboardname : Asus M4N68T, AM3
    * Mainboardchipsatz nvidia nFroce 630a
    * CPU : AMD Phenom II X6 1075T - 6 - 3,00 Mhz
    * Grafikkarte nvidia Gefroce GTX 550 Ti
    * Arbeitsspeicher 8192 MB Kingston
    * Soundsystem 5.1 Soundsystem


    SOFTWARE
    * Betriebssystem Windows 7
    * Grafiktreiber wie genau er heißt weiß ich nicht aber ich habe ihn gestern erst aktualierst von nivida
    * Soundtreiber weiß nicht und weiß auch nicht wie ich ihn finde .. wenn er gebraucht braucht kurz hilfe dabei :/
    * DirectX 9.0c
    * Spiel Version auch erst letzten aktualierst :)


    Auftretende Fehler

    Das spiel schiermt mit Crash Report nach der Ersten Kampange ab!

  • einmal die logs

    Display Spoiler

    19:55:31.81 -- DOW2 Warnings Log --
    19:55:31.81 c:\spiele\steam\steamapps\common\dawn of war 2\dow2.exe started at 2011-06-12 19:55
    19:55:31.81 OS NT 6.1, 8192 MB Physical Memory, 6059 Mb Physical Available, 3308 Mb Virtual Available
    19:55:31.81 RUN OPTIONS: -logs
    19:55:31.81 WORKING DIR: 'c:\spiele\steam\steamapps\common\dawn of war 2'
    19:55:31.81 USER: 'PC'
    19:55:31.97 MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'german'.
    19:55:32.00 APP - Multi-threading Enabled
    19:55:32.00 XTHREAD: Detected 6 core(s) with 6 hardware thread(s)
    19:55:32.00 ParentalControls: Games Explorer found.
    19:55:32.00 ParentalControls: Module found.
    19:55:32.02 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000001).
    19:55:32.02 ParentalControls: Dawn of War II access granted.
    19:55:32.06 NetworkManager::Create - creating network manager
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 MessageInternal::CreateChannel: Created channel GSTP
    19:55:33.64 Net::ThreadFunction - Entering network thread function...
    19:55:33.64 Session::Initialize - info, initializing session object, using threads.
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.64 AutomatchInternal: Instantiating
    19:55:33.64 PartyInternal: Instantiating
    19:55:33.64 MessageInternal::CreateChannel: Created channel PRTY
    19:55:33.64 MessageInternal::CreateChannel: Created channel QCKM
    19:55:33.64 Session::Initialize - info, initializing session object, using threads.
    19:55:33.64 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    19:55:33.65 MessageInternal::CreateChannel: Created channel STEM
    19:55:33.65 GAME -- Dawn of War 2, EXE Version: 2.6, Build 5628
    19:55:33.98 Detected Device Vendor:0x10DE DeviceID:0x1244, Product:0x0008, Version:0x0011, Subversion:0x000C, Build:7533
    19:55:34.01 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
    19:55:34.01 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 550 Ti
    19:55:34.01 VIDEO -- Driver Vendor = 0x10DE Device = 0x1244 SubSys = 0x15563842 Rev = 0x00A1
    19:55:34.01 VIDEO -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x000C Build = 0x1D6D (7533)
    19:55:34.01 VIDEO -- Driver GUID = {D7B71E3E-5104-11CF-9F46-5A351FC2C535}
    19:55:34.01 VIDEO -- No previous resultion setting found, detected resolution <1280>x<1024>
    19:55:35.78 VIDEO -- Detected Display Video Memory [4065 MB]
    19:55:35.78 VIDEO -- 64bit OS Detected
    19:55:35.78 VIDEO - NVIDIA card version [65552], memory, dedicated [1024 MB], system [0 MB], shared [3071 MB]
    19:55:35.78 VIDEO -- Dedicated Video Memory [1024 MB]
    19:55:35.78 VIDEO -- Graphics Card Memory [1024 MB] Texture Memory Available [4050 MB].
    19:55:35.78 RTREF - Creating RenderTarget <worldscene render target>
    19:55:35.78 RTREF - Found Reservation
    19:55:35.79 RTREF - Creating RenderTarget <depth pre-pass render target>
    19:55:35.79 RTREF - Found Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture worldscene render target texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture post process bright pass texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
    19:55:35.79 RTREF - Found RTT Reservation
    19:55:35.79 VIDEO - Using shader profile 'sm3'
    19:55:35.79 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
    19:55:35.79 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
    19:55:35.80 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
    19:55:35.96 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4029MB] Used [21MB].
    19:55:35.99 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [4024MB] Used [26MB].
    19:55:36.20 RTREF - Creating RenderTarget <shadow texture dummy>
    19:55:36.75 SOUND -- FMOD System Initializing...
    19:55:36.76 SOUND -- Speaker output configuration set to Stereo
    19:55:36.80 SOUND -- FMOD System Initialized on device Lautsprecher (VIA High Definition Audio).
    19:55:37.00 Largest sent is now 56
    19:55:37.02 SOUND -- SIR Filter 1 initialized
    19:55:37.02 SOUND -- SIR Filter 2 initialized
    19:55:37.02 SOUND -- Initializing ...
    19:55:37.02 SOUND -- 96 voices selected, using 96 LOD settings
    19:55:37.15 SOUND -- Initialization completed!
    19:55:37.16 1 GameObj::m_loadState = LOAD_None
    19:55:37.16 GAME -- Beginning FE
    19:55:37.17 starting fe
    19:55:37.17 ScaleformFrontEnd - Loading Front End
    19:55:38.03 starting fe done
    19:55:38.03 APP -- Resetting fp control word.
    19:55:38.07 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
    19:55:50.79 XNetGetTitleXnAddr changed our reporting address
    19:56:01.97 LiveAccountService:OnSignInChanged, clearing profile settings.
    19:56:01.97 OnLogin: no previous login, auto selecting profile not required
    19:56:02.09 OnConnect: successful connection established, enabling reconnect
    19:56:02.09 OnConnect: this wasnt a reconnect, no need for autologin
    19:56:02.24 Profile [00090000:05a47273] selected on controller#0
    19:56:02.24 LastStandManager -- Connect/SelectProfile -- Begin Loading.
    19:56:02.34 LiveGetProfileSettingsAsync - setting profile settings.
    19:56:02.70 LastStandManager -- Load StatsData Success.
    19:56:02.96 LiveGetUserTitleData::OnComplete: success=1, error=0x00000000
    19:56:02.96 LastStandManager -- Begin GetUserTitleData.
    19:56:02.96 LastStandManager -- Processing.
    19:56:02.96 LastStandManager -- UserTitleData Event Successful.
    19:56:03.01 LastStandManager -- Load UserTitleData Success.
    19:56:03.01 LastStandManager -- End GetUserTitleData.
    19:56:03.62 LastStandManager -- Load RankData Success.
    19:56:33.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:57:34.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:58:35.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
    19:58:38.87 LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
    19:58:38.88 LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
    19:58:40.41 PBGM Loaded in 3.807000 seconds.
    19:58:40.56 GAME -- Using player profile PC-PC
    19:58:44.63 FactoryT - CreateForm transition_movie
    19:58:44.64 FactoryT - CreateForm main_menu
    19:58:44.64 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3981MB] Used [69MB].
    19:58:44.72 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3987MB] Used [63MB].
    19:58:44.75 RTREF - Creating RenderTarget <worldscene render target>
    19:58:44.75 RTREF - Found Reservation
    19:58:44.75 RTREF - Reservation is available, allocating
    19:58:44.75 RTREF - Creating RenderTargetTexture WorldScene render target texture
    19:58:44.75 RTREF - Found RTT Reservation
    19:58:44.75 RTREF - RTT Reservation is Avaliable! Allocating!
    19:58:44.75 RTREF - Creating RenderTargetTexture FronEndVis render target
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    19:58:44.75 RTREF - Found RTT Reservation
    19:58:44.75 RTREF - RTT Reservation is Avaliable! Allocating!
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    19:58:44.75 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    19:58:44.99 FactoryT - CreateForm news
    19:58:45.10 LiveGetNewsAsync::Initialization - download [server:dow2news.relic.com], [path:/relic/dow2/news/german.xhtml]
    19:58:45.15 HttpRequestAsync::Initialization - sending 0 bytes to dow2news.relic.com///relic/dow2/news/german.xhtml
    19:58:50.94 LiveGetNewsAsync::InProgress - retval [response:4294967246]
    19:58:50.94 LiveNewsService::ParseData - begin parse
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Dawn of War II: Retribution Beta!], [id:DOW2-en-TheLastStand], [date:February 8, 2011], [image:generic/fe/main_menu/news_chaos_rising]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Chaos Rising - Neuigkeiten zur Veröffentlichung:], [id:DOW2-en-TheLastStand], [date:March 11, 2010], [image:generic/fe/main_menu/news_chaos_rising]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Erstellen Sie Ihre eigenen Karten!], [id:DOW2-de-CustomIcons], [date:2. Juli 2009 16:03:07 -0400], [image:generic/fe/main_menu/news_worldbuilder]
    19:58:50.94 LiveNewsService::ParseDataEndElement - item [level:3], [category:update], [title:], [id:DOW2-en-NewFeatures], [date:], [image:]
    19:58:50.94 LiveNewsService::ParseDataEndElement - channel [level:2], [date:2. Juli 2009 18:18:41 -0400]
    19:58:50.94 LiveNewsService::ParseData - completed [status=1], [error=0,(null)], [lastBuildDate=2. Juli 2009 18:18:41 -0400]
    19:59:36.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:00:37.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:01:38.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    20:02:31.44 RTREF - Releasing RenderTarget
    20:02:31.64 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4050MB] Used [0MB].
    20:02:31.67 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [3980MB] Used [70MB].
    20:02:31.73 RTREF - Creating RenderTarget <depth pre-pass render target>
    20:02:31.73 RTREF - Found Reservation
    20:02:31.73 RTREF - Reservation is available, allocating
    20:02:31.73 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    20:02:31.73 RTREF - Found RTT Reservation
    20:02:31.73 RTREF - RTT Reservation is Avaliable! Allocating!
    20:02:35.07 GameApp::ShutFrontEnd
    20:02:35.07 MessageInternal::CreateChannel: Created channel PPGM
    20:02:35.07 ShutdownFrontEnd-- FE_ShutdownQuit.
    20:02:35.07 GAME -- Ending FE
    20:02:35.07 ScaleformFrontEnd - Unloading Front End
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    20:02:35.10 RTREF - Found Matching RenderTarget, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RenderTarget
    20:02:35.10 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.10 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Releasing RenderTarget
    20:02:35.10 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    20:02:35.10 RTREF - Found Matching RenderTarget, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RenderTarget
    20:02:35.10 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    20:02:35.10 RTREF - Found Matching RTT, ref count is <2>
    20:02:35.10 RTREF - Releasing Matching RTT
    20:02:35.43 LastStandManager -- Deactivated.
    20:02:35.43 SOUND -- Shutting down ...
    20:02:35.43 SOUND -- Sim Thread - calling stop all sounds ...
    20:02:35.46 SOUND -- Shark Thread - stop all sounds received and called by update()...
    20:02:35.48 SOUND -- Shark Thread - stop all sounds returning properly...
    20:02:35.48 SOUND -- Sim Thread - stop all sounds returned ...
    20:02:35.48 SOUND -- Sim Thread - Killing shark thread ...
    20:02:35.51 SOUND -- Shark Thread - Shutdown received
    20:02:35.51 SOUND -- Sim Thread - shark thread killed ...
    20:02:35.51 SOUND -- Sim Thread - Sound manager shutting down ...
    20:02:35.51 SOUND -- Sim Thread - Sound manager shutdown successful ...
    20:02:35.51 SOUND -- Shutdown completed!
    20:02:35.55 SOUND -- FMOD System released.
    20:02:35.55 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Releasing RT <worldscene render target> ref count <1>
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    20:02:35.62 RTREF - Found Matching RenderTarget, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RenderTarget
    20:02:35.62 RTREF - Releasing RT <depth pre-pass render target> ref count <1>
    20:02:35.62 RTREF - Releasing RenderTarget
    20:02:35.62 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    20:02:35.62 RTREF - Found Matching RenderTarget, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RenderTarget
    20:02:35.62 RTREF - Releasing RTT <worldscene render target texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.62 RTREF - Releasing RTT <post process bright pass texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.62 RTREF - Releasing RTT <depth pre-pass render target texture> ref count <1>
    20:02:35.62 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    20:02:35.62 RTREF - Found Matching RTT, ref count is <1>
    20:02:35.62 RTREF - Releasing Matching RTT
    20:02:35.77 ActionDatabase : [2269] global actions, [6] failed actions.
    20:02:35.77 MessageInternal::DestroyChannel: Destroyed channel PPGM
    20:02:35.77 RemoveAllPeers - flushing local session peer data
    20:02:35.77 Session::Reset with reason 999 and PartyInternal::RemoveAllPeers
    20:02:35.77 MessageInternal::DestroyChannel: Destroyed channel STEM
    20:02:35.77 NetworkManager::Destroy - destroying network manager
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel QCKM
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel PRTY
    20:02:35.79 PartyInternal: Fade to black
    20:02:35.79 AutomatchInternal: Fade to black
    20:02:35.79 PeerRemoveAll - flushing local session peer data
    20:02:35.79 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    20:02:35.79 MessageInternal::DestroyChannel: Destroyed channel GSTP
    20:02:35.80 Net::ThreadFunction - Returning from the network thread function...
    20:02:35.80 CallManager - terminating all server calls in progress (0 in progress)
    20:02:35.80 Datastore -- uninitialize complete
    20:02:36.38 MOD -- (mod manager) shutting down

  • Bei dem Log fällt mir auf dem ersten Blick nichts auf. Lösche eventuell mal die Datei und schau, ob du den Crash reproduzieren kannst. Lade dann die Log Datei nach dem Crash hoch.

  • so nach dem crash

    Display Spoiler

    12:37:14.62 -- DOW2 Warnings Log --
    12:37:14.62 c:\spiele\steam\steamapps\common\dawn of war 2\dow2.exe started at 2011-06-13 12:37
    12:37:14.62 OS NT 6.1, 8192 MB Physical Memory, 6047 Mb Physical Available, 3308 Mb Virtual Available
    12:37:14.62 RUN OPTIONS: -logs
    12:37:14.62 WORKING DIR: 'c:\spiele\steam\steamapps\common\dawn of war 2'
    12:37:14.62 USER: 'PC'
    12:37:14.66 MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'german'.
    12:37:14.69 APP - Multi-threading Enabled
    12:37:14.69 XTHREAD: Detected 6 core(s) with 6 hardware thread(s)
    12:37:14.69 ParentalControls: Games Explorer found.
    12:37:14.69 ParentalControls: Module found.
    12:37:14.71 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000001).
    12:37:14.71 ParentalControls: Dawn of War II access granted.
    12:37:14.75 NetworkManager::Create - creating network manager
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 MessageInternal::CreateChannel: Created channel GSTP
    12:37:16.14 Net::ThreadFunction - Entering network thread function...
    12:37:16.14 Session::Initialize - info, initializing session object, using threads.
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.14 AutomatchInternal: Instantiating
    12:37:16.14 PartyInternal: Instantiating
    12:37:16.14 MessageInternal::CreateChannel: Created channel PRTY
    12:37:16.14 MessageInternal::CreateChannel: Created channel QCKM
    12:37:16.14 Session::Initialize - info, initializing session object, using threads.
    12:37:16.14 Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
    12:37:16.15 MessageInternal::CreateChannel: Created channel STEM
    12:37:16.15 GAME -- Dawn of War 2, EXE Version: 2.6, Build 5628
    12:37:16.47 Detected Device Vendor:0x10DE DeviceID:0x1244, Product:0x0008, Version:0x0011, Subversion:0x000C, Build:7533
    12:37:16.50 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
    12:37:16.51 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 550 Ti
    12:37:16.51 VIDEO -- Driver Vendor = 0x10DE Device = 0x1244 SubSys = 0x15563842 Rev = 0x00A1
    12:37:16.51 VIDEO -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x000C Build = 0x1D6D (7533)
    12:37:16.51 VIDEO -- Driver GUID = {D7B71E3E-5104-11CF-9F46-5A351FC2C535}
    12:37:18.07 VIDEO -- Detected Display Video Memory [4065 MB]
    12:37:18.07 VIDEO -- 64bit OS Detected
    12:37:18.07 VIDEO - NVIDIA card version [65552], memory, dedicated [1024 MB], system [0 MB], shared [3071 MB]
    12:37:18.07 VIDEO -- Dedicated Video Memory [1024 MB]
    12:37:18.07 VIDEO -- Graphics Card Memory [1024 MB] Texture Memory Available [4050 MB].
    12:37:18.07 RTREF - Creating RenderTarget <worldscene render target>
    12:37:18.07 RTREF - Found Reservation
    12:37:18.07 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:37:18.07 RTREF - Found Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture worldscene render target texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture post process bright pass texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
    12:37:18.07 RTREF - Found RTT Reservation
    12:37:18.07 VIDEO - Using shader profile 'sm3'
    12:37:18.07 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
    12:37:18.07 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
    12:37:18.08 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
    12:37:18.25 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4050MB] Available [4017MB] Used [33MB].
    12:37:18.28 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4050MB] Available [4013MB] Used [37MB].
    12:37:18.48 RTREF - Creating RenderTarget <shadow texture dummy>
    12:37:19.03 SOUND -- FMOD System Initializing...
    12:37:19.03 SOUND -- Speaker output configuration set to Stereo
    12:37:19.07 SOUND -- FMOD System Initialized on device Lautsprecher (VIA High Definition Audio).
    12:37:19.29 SOUND -- SIR Filter 1 initialized
    12:37:19.29 SOUND -- SIR Filter 2 initialized
    12:37:19.29 SOUND -- Initializing ...
    12:37:19.29 SOUND -- 96 voices selected, using 96 LOD settings
    12:37:19.42 SOUND -- Initialization completed!
    12:37:19.43 1 GameObj::m_loadState = LOAD_None
    12:37:19.43 GAME -- Beginning FE
    12:37:19.44 starting fe
    12:37:19.44 ScaleformFrontEnd - Loading Front End
    12:37:20.00 Largest sent is now 56
    12:37:20.28 starting fe done
    12:37:20.28 APP -- Resetting fp control word.
    12:37:20.33 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
    12:37:28.28 LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
    12:37:28.28 LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
    12:37:28.29 LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
    12:37:29.79 PBGM Loaded in 3.677000 seconds.
    12:37:29.87 GAME -- Using player profile PC-PC
    12:37:32.44 FactoryT - CreateForm transition_movie
    12:37:32.45 FactoryT - CreateForm main_menu
    12:37:32.45 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3968MB] Used [82MB].
    12:37:32.58 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3973MB] Used [77MB].
    12:37:32.59 RTREF - Creating RenderTarget <worldscene render target>
    12:37:32.59 RTREF - Found Reservation
    12:37:32.59 RTREF - Reservation is available, allocating
    12:37:32.59 RTREF - Creating RenderTargetTexture WorldScene render target texture
    12:37:32.59 RTREF - Found RTT Reservation
    12:37:32.59 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:32.59 RTREF - Creating RenderTargetTexture FronEndVis render target
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    12:37:32.59 RTREF - Found RTT Reservation
    12:37:32.59 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    12:37:32.59 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    12:37:32.80 FactoryT - CreateForm news
    12:37:32.87 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:37:32.87 RTREF - Found Reservation
    12:37:32.87 RTREF - Reservation is available, allocating
    12:37:32.87 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    12:37:32.87 RTREF - Found RTT Reservation
    12:37:32.87 RTREF - RTT Reservation is Avaliable! Allocating!
    12:37:33.23 LiveGetNewsAsync::Initialization - download [server:dow2news.relic.com], [path:/relic/dow2/news/german.xhtml]
    12:37:33.25 HttpRequestAsync::Initialization - sending 0 bytes to dow2news.relic.com///relic/dow2/news/german.xhtml
    12:37:33.44 XNetGetTitleXnAddr changed our reporting address
    12:37:34.51 LiveGetNewsAsync::InProgress - retval [response:4294967246]
    12:37:34.51 LiveNewsService::ParseData - begin parse
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Dawn of War II: Retribution Beta!], [id:DOW2-en-TheLastStand], [date:February 8, 2011], [image:generic/fe/main_menu/news_chaos_rising]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Chaos Rising - Neuigkeiten zur Veröffentlichung:], [id:DOW2-en-TheLastStand], [date:March 11, 2010], [image:generic/fe/main_menu/news_chaos_rising]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:], [title:Erstellen Sie Ihre eigenen Karten!], [id:DOW2-de-CustomIcons], [date:2. Juli 2009 16:03:07 -0400], [image:generic/fe/main_menu/news_worldbuilder]
    12:37:34.51 LiveNewsService::ParseDataEndElement - item [level:3], [category:update], [title:], [id:DOW2-en-NewFeatures], [date:], [image:]
    12:37:34.51 LiveNewsService::ParseDataEndElement - channel [level:2], [date:2. Juli 2009 18:18:41 -0400]
    12:37:34.51 LiveNewsService::ParseData - completed [status=1], [error=0,(null)], [lastBuildDate=2. Juli 2009 18:18:41 -0400]
    12:37:41.24 Got XN_SYS_UI - guide enabled
    12:37:45.03 OnConnect: successful connection established, enabling reconnect
    12:37:45.03 OnConnect: this wasnt a reconnect, no need for autologin
    12:37:45.04 LiveAccountService:OnSignInChanged, clearing profile settings.
    12:37:45.04 OnLogin: no previous login, auto selecting profile not required
    12:37:45.11 Profile [00090000:05a47273] selected on controller#0
    12:37:45.11 LastStandManager -- Connect/SelectProfile -- Begin Loading.
    12:37:45.12 LiveGetProfileSettingsAsync - setting profile settings.
    12:37:45.56 LastStandManager -- Load StatsData Success.
    12:37:45.62 Got XN_SYS_UI - guide disabled
    12:37:45.74 LiveGetUserTitleData::OnComplete: success=1, error=0x00000000
    12:37:45.74 LastStandManager -- Begin GetUserTitleData.
    12:37:45.74 LastStandManager -- Processing.
    12:37:45.74 LastStandManager -- UserTitleData Event Successful.
    12:37:45.78 LastStandManager -- Load UserTitleData Success.
    12:37:45.78 LastStandManager -- End GetUserTitleData.
    12:37:46.49 LastStandManager -- Load RankData Success.
    12:37:48.70 MessageInternal::CreateChannel: Created channel CAMP
    12:37:48.80 FactoryT - CreateForm campaign_selection_form
    12:37:49.68 MessageInternal::DestroyChannel: Destroyed channel CAMP
    12:37:49.68 MessageInternal::CreateChannel: Created channel CAMP
    12:37:49.73 FEHelper::PrepToHost: appbinary=345554431, data=2047767160, moddll=1612087578, nat=2, joinable=1, skill=0
    12:37:49.75 FactoryT - CreateForm campaign_save_game_selection_form
    12:37:49.94 FactoryT - CreateForm campaign_party_panel
    12:37:49.94 Slot size does not match GameInfo::MAX_COOP_PLAYERS, did we accept an invite?
    12:37:49.94 FactoryT - CreateForm chat_panel
    12:37:49.94 Created Matchinfo
    12:37:49.94 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
    12:37:49.94 Creation callback for for user [00090000:05a47273] - steam [01100001:01d7b180] -
    12:37:49.94 starting online hosting
    12:37:49.94 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    12:37:50.85 OnJoinAdvertisementSuccess - joined online match, server leave notification required
    12:37:50.85 starting local hosting
    12:37:50.85 Transport::Connection request to live://192.168.178.22,87.78.30.234?port=524?mac=AA7S2B48?abOnline=Cv7dAAAhSLZrN6UAAAAA+wIAAAA=?XnKid=gAGDBvHoy9k=?XnKey=N83Em8xzCxkPuIxMzcBNvw==
    12:37:50.85 ValidateCustomData: called with 233 bytes of custom data
    12:37:50.85 Validation callback for user [00090000:05a47273] - steam [01100001:01d7b180] - host 1 - match type 0
    12:37:50.85 Steam ID is not registered [01100001:01d7b180]
    12:37:50.85 Host accepted Peer 1 into the match at address live://192.168.178.22,87.78.30.234?port=524?mac=AA7S2B48?abOnline=Cv7dAAAhSLZrN6UAAAAA+wIAAAA=?XnKid=gAGDBvHoy9k=?XnKey=N83Em8xzCxkPuIxMzcBNvw==
    12:37:50.85 AdvertisementInternal::Process - EVENT_NEWPEER
    12:37:50.85 LiveOnPeerAddAsync added playerID 2533274885059187 as Local player in index 0
    12:37:50.85 Registering steamID [01100001:01d7b180] with userID [00090000:05a47273]
    12:37:50.85 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
    12:37:50.87 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
    12:37:50.87 hosting - Session is connected
    12:37:50.87 Net::Session::SetHostGameStarted - session is set to SETUP.
    12:37:50.87 Net::Session::SetVisible - session is set to VISIBLE.
    12:37:50.87 hosting completed successfully
    12:37:50.87 HostAsync - completed with HostResult = 0
    12:37:50.87 AutomatchInternal::OnHostComplete - Completed Host with success=1
    12:37:50.87 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
    12:37:50.87 QuickMatchInternal::OnHostComplete - Host complete.
    12:37:50.87 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
    12:37:50.88 PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
    12:37:50.89 destLen = 291
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
    12:37:55.50 RTREF - Found Matching RenderTarget, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RenderTarget
    12:37:55.50 RTREF - Found Reserved RTT By Name <worldscene render target texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.50 RTREF - Found Reserved RTT By Name <post process bright pass texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Releasing RenderTarget
    12:37:55.50 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
    12:37:55.50 RTREF - Found Matching RenderTarget, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RenderTarget
    12:37:55.50 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
    12:37:55.50 RTREF - Found Matching RTT, ref count is <2>
    12:37:55.50 RTREF - Releasing Matching RTT
    12:37:55.59 APP -- Game Start
    12:37:55.59 MessageInternal::CreateChannel: Created channel PPGM
    12:37:55.59 GAME -- Ending FE
    12:37:55.59 ScaleformFrontEnd - Unloading Front End
    12:37:55.75 GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
    12:37:55.80 GameLoadPanel::Activate(true)
    12:37:55.80 2 GameObj::m_loadState = LOAD_Game
    12:37:55.80 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3833MB] Used [217MB].
    12:37:55.86 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3968MB] Used [82MB].
    12:37:55.91 PostStatsAsync::Initialization - Stats Upload Schema[Name:DOW2][Version:2][crc:3483360751][len:1131] Record[len:16]
    12:37:55.94 destLen = 291
    12:37:55.94 HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_schema_id.php?name=DOW2&version=2&crc=3483360751
    12:37:56.13 GAME -- Precaching Action
    12:37:56.74 GAME -- Loading Animators
    12:37:57.99 PostStatsAsync::WaitForGetSchema - schema is id 34
    12:37:58.08 HttpRequestAsync::Initialization - sending 16 bytes to dow2stats.relic.com///reports/post_report.php?schemaID=34
    12:38:12.50 ImpassMap Load CRC
    12:38:12.50 : 1056964608
    12:38:12.50 : 1059892375
    12:38:12.50 : 1053609165
    12:38:12.50 : 0
    12:38:12.50 g: 425632575
    12:38:12.50 f: 425632575
    12:38:13.55 MessageInternal::CreateChannel: Created channel GMCC
    12:38:13.83 Regenerating CanBuildMap data...
    12:38:13.93 Generating PathSectorMap...
    12:38:14.12 Finished GeneratePathfinding...
    12:38:14.17 Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
    12:38:14.98 MessageInternal::CreateChannel: Created channel MODM
    12:38:14.99 MOD UI - Error loading key bindings file settings:keydefaults.lua
    12:38:16.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
    12:38:16.63 GAME -- Loading completed (21 seconds)
    12:38:16.63 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3969MB] Used [81MB].
    12:38:16.78 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4050MB] Available [3970MB] Used [80MB].
    12:38:16.78 SIM -- Setting SyncErrorChecking level to None
    12:38:16.78 GameLoadPanel::SetPressAnyKey
    12:38:16.78 3 GameObj::m_loadState = LOAD_Wait
    12:38:18.45 4 GameObj::m_loadState = LOAD_Done
    12:38:18.56 5 GameObj::m_loadState = LOAD_Animatic
    12:38:31.37 6 GameObj::m_loadState = LOAD_Done
    12:38:31.38 7 GameObj::m_loadState = LOAD_None
    12:38:31.38 RTREF - Creating RenderTargetTexture Water render target texture
    12:38:31.38 RTREF - Creating RenderTarget <worldscene render target>
    12:38:31.38 RTREF - Found Reservation
    12:38:31.38 RTREF - Reservation is available, allocating
    12:38:31.38 RTREF - Creating RenderTargetTexture WorldScene render target texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTarget <depth pre-pass render target>
    12:38:31.38 RTREF - Found Reservation
    12:38:31.38 RTREF - Reservation is available, allocating
    12:38:31.38 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process bright pass texture
    12:38:31.38 RTREF - Found RTT Reservation
    12:38:31.38 RTREF - RTT Reservation is Avaliable! Allocating!
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 1
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 2
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 3
    12:38:31.38 RTREF - Creating RenderTargetTexture Post Process blur texture 4
    12:38:31.38 PerformanceRecorder::StartRecording for game size 8
    12:38:31.38 GAME -- Starting mission...
    12:38:31.60 RTREF - Creating RenderTargetTexture MiniMapScene render target texture

  • Wie schön, dass du die Threadvorlage durchgelesen hast :P.

    Quote

    [Threadvorlage][Bitte ein "X" ein die Klammer einfügen, falls zutreffend] Ich habe die Integrität meines DoW II via Steam (nicht) überprüft und/oder die Cache-Dateien defragmentiert [funktioniert über Steam > Meine Spiele > Rechtsklick auf DoWII > Eigenschaften > Lokale Dateien > "Integrität des Spiel-Cache überprüfen" und "Cache-Dateien defragmentieren"](, weil... [falls du das nicht gemacht hast, schreibe eine kurze Begründung warum]). [Falls es sich um ein Problem handelt, das nichts mit DoW II zu tun hat lösche diesen Absatz bitte ganz aus der Schablone heraus.]

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