Hier das vorläufige Erebnis des Livechats, roh und ungeschnitten ![]()
QuoteDisplay More[18:56] EugenusMaximus: Ah, hello to Jonathan
[18:56] BoNeCrUsHeR666: ok
[18:56] rid: hello
[18:57] BoNeCrUsHeR666: also nun fragen bitte dann an mich per query
[18:57] RELICJonathanDo: Hello
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[18:57] Jukster2: hi
[18:57] prime|KinG: hi guys
[18:57] RELICJonathanDo: hi Jochen
[18:57] EugenusMaximus: OK, now the channel rights are set to the moderated mode
[18:57] Jukster2: hi jonathan!
[18:57] RELICJonathanDo: so I can't swear?
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[18:58] EugenusMaximus: sure you can :>
[18:58] prime|KinG:
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[18:58] RELICJonathanDo: woohoo
[18:58] EugenusMaximus: But then we will deactivate the moderated modus so every one here canI think noone really wants that *g*
[18:58] RELICJonathanDo: thanks for having me everybody!
[18:58] RELICJonathanDo: i've been looking forward to this.
[18:58] EugenusMaximus: OK, frist of all we would like to see you Jonathan introducing to everybody
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[18:59] RELICJonathanDo: okee dokee
[18:59] RELICJonathanDo: My full name is Jonathan Dowdeswell (looks like it doesn't fit my nickname thing.)
[18:59] RELICJonathanDo: I am the Producer at Relic on the Dawn of War franchise.
[19:00] RELICJonathanDo: Is that enough? Or should I talk about my childhood?
[19:00] EugenusMaximus: I think so :>
[19:00] EugenusMaximus: Well, would be interesting but we do have not that much time
[19:00] RELICJonathanDo: I was born by a set of railroad tracks, in a sleepy town....hahaha
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[19:01] RELICJonathanDo: We probably should stick to Dawn of War....does anyone have questions?
[19:01] EugenusMaximus: ok :> i won't ask any more about that :>
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[19:01] EugenusMaximus: ok, let's start
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[19:01] EugenusMaximus: First questions comes right from the dow.de Staff refering to the latest Informations, Tranj posted in the Relic Forum (Link: (Link: http://forums.relicnews.com/showthread.php…63&page=1&pp=15)http://forums.relicnews.com/showthread.php…63&page=1&pp=15). Is this maybe a sign that Relic and THQ are going to set an independant Online System, outside of Gamespy?
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[19:02] RELICJonathanDo: good question! any very astute spotting...
[19:02] RELICJonathanDo: I think this is really a Relic question too, and community in general.
[19:03] RELICJonathanDo: We want our games to be much more accessible, and have a much higher rate of connections and features than what we're currently providing.
[19:03] EugenusMaximus: Heh, this gives a large room for interpretations
[19:03] RELICJonathanDo: To do that, we are definitely exploring other options. We have Company of Heroes coming out next year, and obviously we plan to match the online feature set of Winter Assault, but we'd really like more, and we are running into limitations with how far the Gamespy tech can get us.
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[19:05] RELICJonathanDo: Next question? Was that enough?
[19:05] BoNeCrUsHeR666: yes
[19:05] EugenusMaximus: Tokreal would like to know if the loadiong screen of automatches will be changed. Currently you just have a nice action screenshot, Most people would like to see the oppenent and the map. Are you working on that?
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[19:07] RELICJonathanDo: Yes!!! That's something I want too, but we always seem to be rushing to finish our games and can't get that feature in. We already have a working prototype load screen that shows opponent names/race and map.
[19:07] RELICJonathanDo: We realize we want to add "Random" as a valid race there though, so that people who play Random get a benefit going into the game. (Their opponents don't get to know who they are.) This also means we have to add Random to the online stats though...
[19:08] RELICJonathanDo: One feature creates the need for 4....:-)
[19:08] RELICJonathanDo: However, as soon as we have it, I want to patch the game so that everyone can enjoy that feature. (No promises on dates, Relic is VERY busy finalling the Outfit right now, but I am on your side!)
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[19:09] EugenusMaximus: hehe, ok
[19:09] EugenusMaximus: Lets go on to the next one
[19:09] EugenusMaximus: Traiter asks why Relic has decided to put some of the 2on2 Maps into the mappool
[19:09] RELICJonathanDo: Do you mean into the 1v1 map pool?
[19:10] EugenusMaximus: yes
[19:10] EugenusMaximus: for automatches
[19:11] RELICJonathanDo: Mostly just to give some variety. Larger maps give players more of a chance to get to Tier 3 tech. (Bloodthirsters, Baneblades, Orbital Bombardment.) A lot of small map, 1v1 matches, tend to finish in the first tiers...
[19:11] RELICJonathanDo: Good question!
[19:11] EugenusMaximus: ok, k4tze wants to know if it's possible to get i direct map download when joining a game with a new custom map just like in starcraft and other games?
[19:12] RELICJonathanDo: Excellent feature. Definitely on my list, however there are a few problems we've run into with that one.
[19:12] EugenusMaximus: Just like the Map Size?
[19:12] EugenusMaximus: They are much bigger then in starcraft for example
[19:13] RELICJonathanDo: This may surprise you, but one of the biggest reasons we haven't been able to do that, is legal issues. As soon as you start letting people "auto-patch" each others systems with maps etc, we're basically facilitating the transfer of potentially "illegal content."
[19:14] RELICJonathanDo: Imagine if someone used textures from Half Life 2 in order to make a Dawn of War map. If we let people auto-transfer, we could be liable. Because of that, everytime we try to do this feature, we realize that we haven't spent enough time with THQ legal figuring out a way that they are comfortable with us doing this.
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[19:15] EugenusMaximus: Don't you have the same problems with banners and badges as well?
[19:15] RELICJonathanDo: Rest assured, I still want to see this happen. It's a much more elegant solution than relying on people going to websites to download maps. You guys (everyone on this chat) are all savvy enough to get the maps, but for the mainstream user, I'd like to have a simple checkbox or something. (You need to download a map to play this person. Auto-download? Yes/No.)
[19:16] EugenusMaximus: Yeah, that's what most people would like to seee i guess
[19:16] EugenusMaximus: but we are running out of time so let's get to another area which is really often asked i thinkThe Balancing
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[19:17] EugenusMaximus: We would like to know when we can expect the next patch and what will it contain
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[19:17] RELICJonathanDo: Hahaha, balance - always a sticky area...
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[19:18] prime|KinG: ;>
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[19:18] RELICJonathanDo: Well, our main multiplayer designer has already been working on a few balance adjustments. This is for patch 1.5. There will be balance adjustments, of course, depending on what seems to be the most necessary changes.
[19:19] RELICJonathanDo: As far as other features, like I said, I'm hoping to have the loading screen feature done, and possibly a few other ease of use things like that.
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[19:19] RELICJonathanDo: Patches are sort of funny for us, because we know there is such huge demand for updates from our players, and we'd love to do them way more often, but they are much more difficult than we ever expect.
[19:20] RELICJonathanDo: I really admire Blizzard actually for their patching process, their years of experience, and I think a fully dedicated patch team, have made their ability to update things much more efficient.
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[19:21] EugenusMaximus: Well, in the latest months we have seen some fan balance projects and they worked pretty well. Are you looking foe those developements? A famours example is the DoWPro Mod which contains lots of changes. But we also had some smaller patches from our User of dawnofwar.de which fixed bugs
[19:21] RELICJonathanDo: We're getting better at it, but we still find that developing patches that 1) satisfy all the balance demands of every player of every race, and 2) work for every single permutation of DOW and WA install (all languages, people at any patch level currently, people on WinXP vs. other OS's, people on.....??? crazy combos), is very difficult.
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[19:22] RELICJonathanDo: I love the DOW Pro Mod.
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[19:23] RELICJonathanDo: I've been in contact with Thudmeister (sp?) about their work too actually.
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[19:23] RELICJonathanDo: Yes, they shame us.
[19:23] EugenusMaximus: hehe
[19:23] EugenusMaximus: Well, the community is ready to help Relic in every way they can
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[19:24] RELICJonathanDo: One more question?
[19:24] EugenusMaximus: There were some rumours about the relic balance team, playing online with the RELIC| Tag. Are these players really of the balance team?
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[19:25] EugenusMaximus: ok, this one is that last one
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[19:26] RELICJonathanDo: I do believe some of the guys go online with that tag when they're trying to get input from other players about the balance. They all have other usernames as well, but sometimes they do use those. One of the things we actually might do on the next patch, is release a beta to some of the very active players online. (Possibly including some mod groups, so they can have their mods up to date immediately.) I think that would be pretty cool.
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[19:27] EugenusMaximus: and Fansite Administrators of course
[19:27] BoNeCrUsHeR666: lol
[19:27] RELICJonathanDo: Of course...
[19:27] Listoric:
[19:28] EugenusMaximus: ok, lets get to the latest questions
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[19:28] EugenusMaximus: Ah, ok. We got one
[19:28] EugenusMaximus: Are you workiong on dawn of war 2?
[19:28] EugenusMaximus: working, I'm sorry for the bad typing
[19:29] RELICJonathanDo: oooh......that question......I knew I should have stopped while I was ahead....;-)
[19:29] EugenusMaximus: hehe
[19:29] RELICJonathanDo: why do you ask by the way? do you guys want a sequel or something?
[19:30] RELICJonathanDo: something more about the Blood Ravens?
[19:30] EugenusMaximus: I can kick jukster for 5 minutes if you want
[19:30] RELICJonathanDo: Is that really why you're all here....? hahahah
[19:30] EugenusMaximus: Hmm, there are many reasons why we're here
[19:30] EugenusMaximus: First of of all because we are interested in the future of dawn of war
[19:31] EugenusMaximus: And that includes Informations like that
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[19:31] *** ToT|Left has been kicked from #dawnofwar.de by BoNeCrUsHeR666: It's been nice knowing you.. well actually, it hasn't
[19:31] *** NoDoW2Plz has been kicked from #dawnofwar.de by BoNeCrUsHeR666: ...and there was much rejoicing...
[19:31] RELICJonathanDo: Officially, I can't say anything about our current/future projects. Here's what I will say. I am the franchise producer for the Dawn of War series. We at Relic are very happy with how much fun we had making Dawn of Wars, and with how well the game has been received, and we would really like to have that experience again.
[19:31] RELICJonathanDo: Should I be a politician someday?
[19:32] EugenusMaximus: Hmm, No, you shouldn'tAs a producer we like you more i think
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[19:33] RELICJonathanDo: (Wouldn't Dawn of War 2 look freaking awesome in the Company of Heroes engine?)
[19:33] EugenusMaximus: it would
[19:33] EugenusMaximus: OK, this was our last question. Even if we would have a large number of other qustions we want to thank THQ and Relic for this really nice possibilty :>
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[19:33] EugenusMaximus: We would love to repeat this some day
[19:34] Jukster3: and we thank dawnofwar.de for supporting Relic and us in such a great manner
[19:34] RELICJonathanDo: Thank you too! It was a fun time - and I hope I answered at least a good amount of your questions.
[19:34] RELICJonathanDo: Thank you guys for setting it up....
[19:34] BoNeCrUsHeR666: yes u did
[19:34] BoNeCrUsHeR666: thank you
[19:34] EugenusMaximus: No problem. We are always ready for you :>
[19:35] RELICJonathanDo: Cheers everyone, see you next time...
[19:35] Listoric: cya
[19:35] Listoric: thx a lot
[19:35] EugenusMaximus: cya
[19:35] prime|KinG: cYa guys
[19:36] EugenusMaximus: OK, nbow it's time to set the old mode so every one will be able to speak again
[19:36] EugenusMaximus: Be carefull what you will say
[19:37] EugenusMaximus: ok, ihr könnt wieder :>
[19:37] RELICJonathanDo: Happy Holidays
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