• Global

    Reduced the resources returned from deleting a finished Headquarters, Barracks, and Plasma Generator from 50% to 10%
    Space Marines

    Bionics health bonus reduced from 35% to 25% for Tactical Space Marines and Scouts
    Increased health of Scout Marines from 285 to 295
    Reduced health of Tactical Marines from 405 to 390
    Reduced penetration of Sniper Rifle versus infantry heavy medium from 75 to 50
    Increased damage of Space Marine Sergeant Plasma Pistol from 43-52 to 65-78
    Increased cost of Tactical Marines Plasma Guns from 40/10 to 40/15
    Reduced benefit of Target Finders on Heavy Bolters from 50% to 35%
    Reduced armor penetration of Tactical Marine's Knife versus infantry medium from 70.383003 to 56
    Reduced Tactical Marines' Frag Grenade stun duration from 3.0 to 2.5 seconds
    Chaplain Shout duration reduced from 20 to 15 seconds
    Reduced research time of Melta Bombs from 70 to 45 seconds
    Reduced cost of turret from 110/55 to 100/50


    Eldar
    Dark Reapers
    Can no longer fire on the move.
    Reduced damage from 33-44 to 30-40
    Increased penetration of War Spiders versus heavy high from 25.5 to 32


    Imperial Guard
    Guardsmen
    Increased starting squad of Guardsmen from 4 to 5 (squad cost remains unchanged)
    Increased health of Guardsmen from 150 to 160
    Increased health regeneration bonus of Imperial Guard Commissar by 25%
    Basilisk Earthshaker round fix - regular shots no longer expend resources after firing an Earthshaker.
    Reduced damage of Basilisk Cannon by 20%
    Reduced duration of Curse of the Machine Spirit from 20 to 15


    Chaos
    Reduced squad cap of Khorne Berserkers from 4 to 3
    Reduced support cap of Chaos Rhinos from 1 to 0 and implemented squad cap of 3.


    Orks
    Reduced Tankbusta Rokkit damage from 260-294 to 235-265
    Increased Shootaboyz squad train time from 26 seconds to 30 seconds
    Increased Sluggaboyz squad train time from 16 to 18 seconds
    Big Shoota weapon upgrade
    Increased damage by 20%
    Reduced cost from 40/30 to 40/10


    das ist das was vor 3 wochen
    wusste so ist es

    Quote


    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music...oh wait...."

  • Sauber relic :rolleyes:.

    Besonders das mit dem HQ finde ich kacke . Jez ist es deutlich schwerer in nem 2v2 , sich noch mit ner baueinheit in die base des mates zu retten und dort das hq wieder zu bauen , da man ja eben nur mehr ein fünftel der ressourcen kriegt , wenn man sein hq in seiner urpsungsbase verkauft . Finde ich nicht umbedingt sooooo gut die änderung -.-.


    Die änderung bei der IG sind auch nicht so über . Larg0s idee mit buffen der plattenpanzerung und death befor disghonor (die 2 1.5 erforschungen) wäre da besser gewesen.

    :imbaer:

    Edited once, last by Imbaer (August 22, 2006 at 8:49 PM).

  • Weiß garnicht wieso nun schon wieder alle direkt anfangen zu heulen. MEIN GOTT ... veröffentlich den richtigen changelog ..... oder sonstwas. Aber bitte heult nicht rum nur weil ihr ein paar Sachen "gelesen" habt. Ausprobieren. Dann könnt ihr immernoch heulen. -.-

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