Wie der Name schon sagt, alle nervigen technikmacken hier rein. (Würd n Sticky begrüssen, danke).
Allgemeiner Bug & Technische Probleme Sammelfred
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Mir ist gestern mein erstes DoWPro Match eingefroren... Hab ein wenig auf der Tastatur rumgedrückt und auf einmal verschwand alles, bis auf die Bodentextur der Map, wobei man am unteren Rand, wo normal das Interface ist, in den "Himmel" schaute... Also als ob man beim Map Editor an einer Kante der Map wäre. Ich hab leider keinen Screenshot sichern können, da ich den Rechner neu hochfahren musste...
Es gab keine Fehlermeldung. Bei DC ist mir das bisher noch nicht passiert.
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Poste mal plz die warnings.log.

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- Die Dokumentation der Fähigkeiten ist nicht da.
- Guidance der FS scheint ab einem bestimmten Upgrade nicht mehr "normal" zu Funktionieren...evtl auch gar nicht.
- Ruckeln bei manchen AoE Fähigkeiten z.B. dem Psysturm der FS
- Harlequinn movement grauenhafter als früher.
- DC nach DCPro zu starten ist umständlich
- FoF Bug is back
meißtens nach flamerangriffen bzw moralverlust. -
cephro:
War das gegen die KI? Und wie shihizu schon schrieb poste bitte die beiden warnings.log Dateien aus deinem Dark Crusade Ordner.P.Uri.Tanner:
- Die Dokumentation der Fähigkeiten ist nicht da.
ist ne Beta, hehe, manuals sind aber in Arbeit.- Guidance der FS scheint ab einem bestimmten Upgrade nicht mehr "normal" zu Funktionieren...evtl auch gar nicht.
doch, doch, das Upgrade welches du meinst gehört zur Helden Ausrüstung (aka Wargear) und verwandelt den Zauber in einen AoE Effekt der gleich mehrere Einheiten 'leiten' kann... extremmmm autschzor!!!
- Ruckeln bei manchen AoE Fähigkeiten z.B. dem Psysturm der FS
Ist mir noch nicht untergekommen, allerdings kann auch der Psysturm aufgewertet werden und ist dann auch grafisch aufgemotzt, nicht nur von den Werten her. Mag sein das dies mehr Performance frisst. Ähnliches gilt für viele AoE Attacken, vor allem bei Kommandanten
- Harlequinn movement grauenhafter als früher.
Kansch nix zu sagen, die kommt bei mir eher selten zum Einsatz
- DC nach DCPro zu starten ist umständlich
Hää? Mod Manager, wie bei jeder Mod. Was auch hilft:
Rechtsklick auf deine DC-Verknüpfung >>> Eigenschaften >>> und bei 'Ziel' folgenden Parameter hinzufügen:
-modname DXP2
^^nach den " !!
- FoF Bug is back
meißtens nach flamerangriffen bzw moralverlust.
bist nicht der erste der das meldet[/quote] -
Also bei mir ists eben eingefroren und danach ist das Spiel abgestürzt.
Warning.log sieht so aus:
Code
Display More10:28:50.17 DOWMODDCPRO started at 2007-07-12 10:28 10:28:50.17 OS NT 5.1, 2048MB Physical Memory 10:28:50.17 RUN-OPTIONS -modname DoWpro -nomovies 10:28:50.17 WORKING-DIR C:\Programme\THQ\Dawn of War - Dark Crusade 10:28:50.17 USER TD 10:28:50.17 10:28:56.42 MATHBOX -- Version=5, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 10:28:56.42 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data' 10:28:56.42 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'. 10:28:56.42 GAME -- Warhammer, 1.2, Build 96815 10:28:56.42 GAME -- Available memory: 2047MB RAM, 3890MB Pagefile 10:28:56.42 State::State - set socket send buffer to 131072 10:28:56.42 State::State - set socket receive buffer to 131072 10:28:56.42 HostState - 5.122.201.177:6112 / 5.122.201.177:6112 10:28:56.42 PeerState - 5.122.201.177:6112 / 5.122.201.177:6112 10:28:56.42 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112 10:28:56.42 GSTransport::Connect - GT2AddressError 10:28:56.42 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32] 10:28:56.42 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = Radeon X1950 Pro 10:28:56.42 SPDx9 -- Driver Vendor = 0x1002 Device = 0x7280 SubSys = 0x2204148C Rev = 0x0000 10:28:56.42 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1A2A (6698) 10:28:56.42 SPDx9 -- Driver GUID = {D7B71EE2-31C0-11CF-166D-0E02A1C2CB35} 10:28:56.42 SPOOGE -- 742.00MB available texture memory 10:28:56.42 SPOOGE -- 742.00MB available texture memory 10:28:56.42 GAME -- Beginning FE 10:28:56.54 FE -- Loading front end. 10:28:56.54 FE -- Cursor hidden. 10:29:43.96 MOD -- Initializing Mod dowpro, 2.0 10:29:43.96 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga' 10:29:43.96 MOD -- Warning: Failed to open folder 'DoWpro\Locale\german\Data'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DoWpro\Data_Shared_Textures\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DoWpro\Data_Sound\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DoWpro\Data_Whm\High'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'. 10:29:43.96 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'. 10:29:43.96 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'. 10:29:43.96 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'. 10:29:43.96 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'. 10:29:43.96 LOCALIZER -- Requested string ID '15904366' does not exist! 10:29:55.09 GAME -- Using player profile Terromortis 10:30:39.50 Skirmish - loading badge 'necron_race/NECRON' for player (0) 10:30:39.50 Skirmish - loading banner 'necron_race/NECRON' for player (0) 10:30:39.50 Skirmish - loading badge 'guard_race/Cadian101' for player (1) 10:30:39.50 Skirmish - loading banner 'guard_race/Cadian101' for player (1) 10:30:41.34 APP -- Game Start 10:30:41.34 GAME -- Ending FE 10:30:41.34 GAME -- Shutdown play 10:30:41.34 GAME -- Beginning skirmish mission 'diceyambush' (1 Computers) 10:30:41.34 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 10:30:41.34 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 10:30:41.34 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 10:30:41.34 LOCALIZER -- Requested string ID '15903526' does not fit in a valid key range! 10:30:41.34 LOCALIZER -- Requested string ID '12008' does not exist! 10:30:41.34 GAME -- Recording game 10:30:41.34 GAME -- Initializing sync checking... 10:30:41.35 GAME -- Initializing FX Manager... 10:30:41.37 GAME -- Initializing Rendering Systems... 10:30:41.37 GAME -- Initializing NISLets... 10:30:41.60 GAME -- Initializing World Blueprints... 10:30:41.60 GAME -- Initializing Scene Graph... 10:30:41.60 GAME -- Initializing MOD systems... 10:30:46.92 GAME -- Initializing Session... 10:30:46.95 GAME -- Initializing Players... 10:30:47.17 GAME -- Initializing SCAR (Pre-Sim) systems... 10:30:51.53 MOD -- Loading Win Condition(DATA:Scar/WinConditions/annihilate.scar) 10:30:51.53 GAME -- Initializing Team Colour Systems... 10:31:11.62 GAME -- Preloading all models... 10:31:11.62 RENDER ANIM -- Art/EBPs/: Unable to open file! 10:31:27.09 GAME -- Applying Team Colours... 10:31:28.43 GAME -- Initializing UI... 10:31:28.43 GAME -- Initializing LUA... 10:31:28.46 GAME -- Initializing SCAR (Post SIM)... 10:32:23.20 GAME -- Precaching Events... 10:32:23.20 GAME -- Initializing Sim-Vis Handlers... 10:32:29.92 GAME -- Initializing music... 10:32:31.18 GAME -- Initializing AI... 10:32:31.18 GAME -- Initializing SCAR... 10:32:31.35 GAME -- Preparing Sim-Vis... 10:32:31.37 SIM -- Setting SyncErrorChecking level to Low 10:32:31.37 GAME -- Local player (Terromortis, 0) finished loading (e35b758f) (110 seconds) 10:32:35.18 GAME -- Starting mission... -
10:31:11.62 RENDER ANIM -- Art/EBPs/: Unable to open file!
Is glaub der einzige Eintrag, der nicht sein sollte. Kann dir aber net helfen, vllt. wissen andere mehr.

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Ich habs irgenndwie (als Tau) geschafft mein pop limit auf xx/26 Infantrie zu bringen is das normal? oder is das'n bug?
mfg dymdez
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Das ist gewollt. Ein zweites HQ erhöht Poplimit um 6/6.
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Ich habs irgendwie geschafft nen Necron zu besiegen. Ist das nen bug oder ist das normal ?

Ne mal im ernst. Sind ne menge Rechtschreibfahler vorhanden. Beim überfliegen der Beschreibungen der neuen dinger sind mir da viele aufgefallen.
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Hatte mein Problem gerade wieder gehabt, hier die Log:
Code
Display More22:33:10.73 DOWMODDCPRO started at 2007-07-12 22:33 22:33:10.73 OS NT 5.1, 1023MB Physical Memory 22:33:10.73 RUN-OPTIONS -modname DoWpro -nomovies 22:33:10.73 WORKING-DIR D:\Programme\THQ\Dawn of War - Dark Crusade 22:33:10.73 USER Administrator 22:33:10.73 22:33:15.78 MATHBOX -- Version=5, Cpu=unknown:f=15,m=3, Mode=SSE 22:33:15.78 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data' 22:33:15.78 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'. 22:33:15.78 GAME -- Warhammer, 1.2, Build 96815 22:33:15.78 GAME -- Available memory: 1022MB RAM, 2409MB Pagefile 22:33:15.78 State::State - set socket send buffer to 131072 22:33:15.78 State::State - set socket receive buffer to 131072 22:33:15.78 HostState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112 22:33:15.78 GSTransport::Connect - GT2AddressError 22:33:15.78 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32] 22:33:15.78 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTX 22:33:15.78 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0191 SubSys = 0xE8373842 Rev = 0x00A2 22:33:15.78 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822) 22:33:15.78 SPDx9 -- Driver GUID = {D7B71E3E-42D1-11CF-4C4D-3CC803C2CB35} 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 GAME -- Beginning FE 22:33:15.79 FE -- Loading front end. 22:33:15.79 FE -- Cursor hidden. 22:33:58.46 MOD -- Initializing Mod dowpro, 2.0 22:33:58.46 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga' 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'. 22:33:58.46 LOCALIZER -- Requested string ID '15904366' does not exist! 22:34:03.50 GAME -- Using player profile cephro 22:34:03.50 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP 22:34:28.79 Lobby - LOE_LobbySystemConnectionResult received 22:34:31.42 Lobby - LIE_ValidateNickName received 22:34:31.42 Lobby - LOE_NickNameValidation received 22:34:36.54 Lobby - LIE_Initialise received 22:34:36.54 GSPeer::Logon - 7 Boon_Marine 22:34:36.54 GAME -- Creating session 22:34:39.60 GSPeer::Dispatch::OnChatConnect 1, 'Boon_Marine-thq' 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - 1 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - Authenticated 22:34:39.81 Lobby - LOE_LogInResult received 22:34:39.81 Lobby - LIE_CheckForPatch received 22:34:39.81 GSPatcher::CheckForPatch before 22:34:39.81 GSPatcher::CheckForPatch after 22:34:40.40 Lobby - received patch check result from gamespy 0, , 22:34:40.40 Lobby - LOE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_TA_Invitable received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListRooms received 22:34:40.40 Lobby - LIE_GetNews received 22:34:40.60 Lobby - LOE_Download_Complete received 22:34:40.60 Lobby - LIE_UpdateSpamConfig received 22:34:40.76 Lobby - LOE_News received 22:34:40.95 Lobby - LIE_JoinRoom received 22:34:40.96 Lobby - LOE_Download_Complete received 22:34:41.57 Lobby - LOE_RoomJoinResult received 22:34:41.95 Lobby - LOE_PlayerCompleteStats received 22:34:44.67 Lobby - LIE_StopAutoMatch received 22:34:44.67 Lobby - LIE_QuitGame received 22:34:44.67 GSPeer::SessionGetList() 22:34:44.67 GAME -- Closing session 22:34:44.67 GSPeer::SessionCancel 22:34:44.67 Lobby - LIE_JoinRoom received 22:34:44.67 GSPeer::OnServerClear 22:34:45.46 Lobby - LOE_RoomJoinResult received 22:34:45.57 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_StopAutoMatch received 22:34:50.40 Lobby - LIE_QuitGame received 22:34:50.40 GAME -- Closing session 22:34:50.40 GSPeer::SessionCancel 22:34:50.40 Lobby - LIE_TA_Invitable received 22:34:50.40 Lobby - LIE_ListPlayers received 22:34:50.40 GSPeer::SessionGetList() 22:34:50.40 GSPeer::OnServerClear 22:34:50.40 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_Initialise received 22:34:50.40 Lobby - LOE_LogInResult received 22:34:50.40 GAME -- Creating session 22:34:50.40 Lobby - LIE_ListGames received 22:34:50.40 GSPeer::OnServerClear 22:34:54.45 GSPeer::SessionGetList() 22:34:54.45 GSPeer::OnServerClear 22:34:54.45 GSPeer::OnServerClear 22:35:25.25 Lobby - LIE_ListPlayers received 22:35:25.42 Lobby - LOE_PlayerCompleteStats received 22:36:07.09 SPOOGE -- 999.00MB available texture memory 22:36:07.09 SPOOGE -- 992.00MB available texture memory 22:36:53.51 Lobby - LIE_StopListGames received 22:36:53.51 GSPeer::OnServerClear 22:36:53.51 Lobby - LIE_TA_Invitable received 22:36:53.51 Lobby - LIE_ListPlayers received 22:36:53.51 Lobby - LIE_ListRooms received 22:36:53.51 Lobby - LIE_JoinRoom received 22:36:53.51 Lobby - LIE_GetNews received 22:36:53.51 Lobby - LOE_News received 22:36:53.53 Lobby - LOE_PlayerCompleteStats received 22:37:13.23 Lobby - LIE_StopAutoMatch received 22:37:13.23 Lobby - LIE_QuitGame received 22:37:13.23 GSPeer::SessionGetList() 22:37:13.23 GAME -- Closing session 22:37:13.23 GSPeer::SessionCancel 22:37:13.23 Lobby - LIE_TA_Invitable received 22:37:13.23 Lobby - LIE_ListPlayers received 22:37:13.23 GSPeer::OnServerClear 22:37:13.23 Lobby - LIE_Initialise received 22:37:13.23 Lobby - LOE_LogInResult received 22:37:13.23 GAME -- Creating session 22:37:13.23 Lobby - LIE_ListGames received 22:37:13.42 Lobby - LOE_PlayerCompleteStats received 22:37:16.15 GSPeer::SessionGetList() 22:37:16.15 GSPeer::OnServerClear 22:37:16.15 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_StopListGames received 22:37:17.07 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_TA_Invitable received 22:37:17.07 Lobby - LIE_ListPlayers received 22:37:17.07 Lobby - LIE_ListRooms received 22:37:17.07 Lobby - LIE_JoinRoom received 22:37:17.09 Lobby - LIE_GetNews received 22:37:17.09 Lobby - LOE_News received 22:37:17.09 Lobby - LOE_PlayerCompleteStats received 22:37:28.64 Lobby - LIE_StopAutoMatch received 22:37:28.64 Lobby - LIE_QuitGame received 22:37:28.64 GSPeer::SessionGetList() 22:37:28.64 GAME -- Closing session 22:37:28.64 GSPeer::SessionCancel 22:37:28.64 Lobby - LIE_JoinRoom received 22:37:28.64 GSPeer::OnServerClear 22:37:29.14 Lobby - LOE_RoomJoinResult received 22:37:29.32 Lobby - LOE_PlayerCompleteStats received 22:37:46.21 Lobby - LIE_StopAutoMatch received 22:37:46.21 Lobby - LIE_QuitGame received 22:37:46.21 GSPeer::SessionGetList() 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 GAME -- Closing session 22:37:46.21 GSPeer::SessionCancel 22:37:46.21 Lobby - LIE_TA_Invitable received 22:37:46.21 Lobby - LIE_ListPlayers received 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 Lobby - LIE_Initialise received 22:37:46.21 Lobby - LOE_LogInResult received 22:37:46.21 GAME -- Creating session 22:37:46.21 Lobby - LIE_ListGames received 22:37:46.42 Lobby - LOE_PlayerCompleteStats received 22:37:49.18 GSPeer::SessionGetList() 22:37:49.18 GSPeer::OnServerClear 22:37:49.18 GSPeer::OnServerClear 22:38:14.65 SPOOGE -- 1000.00MB available texture memory 22:38:14.65 SPOOGE -- 992.00MB available texture memory 22:38:19.96 Lobby - LIE_ListGames received 22:38:19.96 GSPeer::SessionGetList() 22:38:19.96 GSPeer::OnServerClear 22:38:19.96 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_StopListGames received 22:38:24.78 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_ListPlayers received 22:38:24.96 Lobby - LOE_PlayerCompleteStats received 22:38:26.68 Lobby - LIE_QuitGame received 22:38:26.68 GSPeer::SessionGetList() 22:38:26.68 GAME -- Closing session 22:38:26.68 GSPeer::SessionCancel 22:38:26.68 Lobby - LIE_TA_Invitable received 22:38:26.68 Lobby - LIE_ListPlayers received 22:38:26.68 GSPeer::OnServerClear 22:38:26.68 Lobby - LIE_ListRooms received 22:38:26.68 Lobby - LIE_JoinRoom received 22:38:26.68 Lobby - LIE_GetNews received 22:38:26.68 Lobby - LOE_News received 22:38:26.68 Lobby - LOE_PlayerCompleteStats received 22:38:40.60 Lobby - LIE_StopAutoMatch received 22:38:40.60 Lobby - LIE_QuitGame received 22:38:40.60 GSPeer::SessionGetList() 22:38:40.60 GSPeer::OnServerClear 22:38:40.60 GAME -- Closing session 22:38:40.60 GSPeer::SessionCancel 22:38:40.60 Lobby - LIE_JoinRoom received 22:38:40.60 GSPeer::OnServerClear 22:38:41.39 Lobby - LOE_RoomJoinResult received 22:38:41.56 Lobby - LOE_PlayerCompleteStats received 22:39:01.54 Lobby - LIE_StopAutoMatch received 22:39:01.54 Lobby - LIE_QuitGame received 22:39:01.54 GSPeer::SessionGetList() 22:39:01.54 GSPeer::OnServerClear 22:39:01.54 GAME -- Closing session 22:39:01.54 GSPeer::SessionCancel 22:39:01.54 Lobby - LIE_JoinRoom received 22:39:01.54 GSPeer::OnServerClear 22:39:02.09 Lobby - LOE_RoomJoinResult received 22:39:02.26 Lobby - LOE_PlayerCompleteStats received 22:39:05.39 Lobby - LIE_StopAutoMatch received 22:39:05.39 Lobby - LIE_QuitGame received 22:39:05.39 GAME -- Closing session 22:39:05.39 GSPeer::SessionCancel 22:39:05.39 Lobby - LIE_JoinRoom received 22:39:05.56 GSPeer::SessionGetList() 22:39:05.56 GSPeer::OnServerClear 22:39:05.56 GSPeer::OnServerClear 22:39:06.00 Lobby - LOE_RoomJoinResult received 22:39:06.10 Lobby - LOE_PlayerCompleteStats received 22:39:47.76 Lobby - LIE_FriendGetList received 22:39:49.92 Lobby - LIE_ListPlayers received 22:39:50.03 Lobby - LOE_PlayerCompleteStats received 22:40:22.43 Lobby - LIE_FriendAddRemove received 22:40:23.78 Lobby - LOE_Friend_Result received 22:40:23.78 Lobby - LIE_FriendGetList received 22:40:24.18 Lobby - LIE_FriendGetList received 22:40:26.23 Lobby - LIE_GetPlayerCompleteStats received 22:40:26.23 Lobby - LOE_PlayerCompleteStats received 22:40:26.23 Lobby - LIE_ListPlayers received 22:40:43.93 SPOOGE -- 1000.00MB available texture memory 22:40:43.93 SPOOGE -- 992.00MB available texture memory 22:40:48.78 Lobby - LIE_StopAutoMatch received 22:40:48.78 Lobby - LIE_QuitGame received 22:40:48.78 GSPeer::SessionGetList() 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 GAME -- Closing session 22:40:48.78 GSPeer::SessionCancel 22:40:48.78 Lobby - LIE_TA_Invitable received 22:40:48.78 Lobby - LIE_ListPlayers received 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 Lobby - LIE_Initialise received 22:40:48.78 Lobby - LOE_LogInResult received 22:40:48.78 GAME -- Creating session 22:40:48.78 Lobby - LIE_ListGames received 22:40:48.95 Lobby - LOE_PlayerCompleteStats received 22:40:51.70 GSPeer::SessionGetList() 22:40:51.70 GSPeer::OnServerClear 22:40:51.70 GSPeer::OnServerClear 22:40:58.78 SPOOGE -- 1000.00MB available texture memory 22:40:58.78 SPOOGE -- 992.00MB available texture memory 22:43:01.21 Lobby - LIE_StopListGames received 22:43:01.21 GSPeer::OnServerClear 22:43:01.21 Lobby - LIE_ListPlayers received 22:43:01.40 Lobby - LOE_PlayerCompleteStats received 22:43:22.34 Lobby - LIE_HostGame received 22:43:22.34 GSPeer::OnServerClear 22:43:22.34 GAME -- Closing session 22:43:22.34 Lobby -- hosting on port 6112 22:43:22.34 GAME -- Creating session 22:43:22.34 HostState - 87.78.83.81:6112 / 192.168.0.100:6112 22:43:22.34 Session : Now Host 22:43:22.34 Session : We are now a Host 22:43:22.34 Lobby - Host created 782c3e8e 22:43:22.34 Lobby - LOE_JoinHostResult received 22:43:22.34 GSPeer::SessionHost( ) 22:43:22.34 Lobby - Ignoring New Peer for local player 22:43:22.34 Lobby - LIE_ListPlayers received 22:43:22.54 QRPublicAddressCallback - 1364414039:6112 22:43:22.54 Lobby - LOE_PlayerCompleteStats received 22:43:31.79 Lobby - LIE_PlayerUpdate received 22:43:31.79 Lobby - Sending a player update message to all players 22:43:34.60 Lobby - LIE_PlayerUpdate received 22:43:34.60 Lobby - Sending a player update message to all players 22:44:53.17 QRNatNegotiateCallback 22:44:53.17 NAT Negotiation - Incoming Request, cookie is 63378270 22:44:53.35 NAT Negotiation - Progress - connect ping 22:44:53.45 HostState::ProcessConnectAttempt - accepting connection for kyu-ti 22:44:53.45 HostState - Starting connection 22:44:53.48 HostState::HandlePeerDoneConnectingEvent - peer (kyu-ti) connected to all peers 22:44:53.50 Lobby -- Welcoming remote player (kyu-ti) (63ac3ad3) (2) 22:44:53.50 Lobby - LIE_OnPlayerUpdate received 22:44:53.81 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:44:53.81 Lobby - LIE_OnPlayerUpdate received 22:45:13.67 Lobby - LIE_ChangePlayerSlotState received 22:45:13.67 Lobby - LIE_OnPlayerUpdate received 22:45:15.21 Lobby - LIE_ChangePlayerSlotState received 22:45:15.21 Lobby - LIE_OnPlayerUpdate received 22:45:22.71 Lobby - LIE_PlayerUpdate received 22:45:22.71 Lobby - Sending a player update message to all players 22:45:26.92 Lobby - LIE_PlayerUpdate received 22:45:26.92 Lobby - Sending a player update message to all players 22:45:31.09 Lobby - LIE_PlayerUpdate received 22:45:31.09 Lobby - Sending a player update message to all players 22:45:32.85 Lobby - LIE_PlayerUpdate received 22:45:32.85 Lobby - Sending a player update message to all players 22:45:46.01 Lobby - LIE_PlayerUpdate received 22:45:46.01 Lobby - Sending a player update message to all players 22:45:48.00 Lobby - LIE_PlayerUpdate received 22:45:48.00 Lobby - Sending a player update message to all players 22:46:00.81 Lobby - LIE_PlayerUpdate received 22:46:00.81 Lobby - Sending a player update message to all players 22:46:39.31 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:39.31 Lobby - LIE_OnPlayerUpdate received 22:46:51.56 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:51.56 Lobby - LIE_OnPlayerUpdate received 22:46:53.10 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:53.10 Lobby - LIE_OnPlayerUpdate received 22:47:01.84 Lobby - LIE_PlayerUpdate received 22:47:01.84 Lobby - Sending a player update message to all players 22:47:01.84 Lobby - LIE_ListPlayers received 22:47:02.03 Lobby - LOE_PlayerCompleteStats received 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:19.32 SPOOGE -- 999.00MB available texture memory 22:47:19.32 SPOOGE -- 992.00MB available texture memory 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:30.23 Lobby - LIE_GameSettingsUpdate received 22:47:35.70 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:35.70 Lobby - LIE_OnPlayerUpdate received 22:47:36.85 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:36.85 Lobby - LIE_OnPlayerUpdate received 22:48:01.95 Lobby - LIE_GameSettingsUpdate received 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:18.01 Lobby - LIE_StartGame received 22:48:18.01 Lobby -- Starting game, setting joinable to false 22:48:18.01 Lobby - LIE_GameStarting received 22:48:18.01 Lobby - LOE_GameStarting received 22:48:18.01 GSPeer::SessionStart 22:48:18.01 GSPeer - setting player as playing 22:48:18.01 Lobby - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:18.01 Lobby - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:18.01 Lobby - Sending badge for player (0) 22:48:18.01 Lobby - loading badge 'eldar_race/IYANDEN' for player (2) 22:48:18.01 Lobby - loading banner 'eldar_race/BIEL_TAN' for player (2) 22:48:18.01 Lobby - Sending badge for player (2) 22:48:18.01 Lobby - loading badge 'tau_race/TAU' for player (3) 22:48:18.01 Lobby - loading banner 'tau_race/FALSHIA' for player (3) 22:48:18.01 Lobby - Sending badge for player (3) 22:48:21.15 Lobby - Badge received from net player 63ac3ad3 for 1, 0 left 22:48:21.15 Lobby - 782c3e8e Ready to start game, 1 now left 22:48:21.15 Lobby - 63ac3ad3 Ready to start game, 0 now left 22:48:21.15 Lobby - LOE_GameStart received 22:48:21.15 Skirmish - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:21.15 Skirmish - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:21.15 Skirmish - loading badge 'tau_race/TAU' for player (3) 22:48:21.15 Skirmish - loading banner 'tau_race/FALSHIA' for player (3) 22:48:22.48 APP -- Game Start 22:48:22.48 GAME -- Ending FE 22:48:22.48 GAME -- Shutdown play 22:48:22.48 GAME -- Beginning multi-player mission '4P_JANUS_SAVANNAH' (2 Humans, 2 Computers, 0 Observers) 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 22:48:22.48 LOCALIZER -- Requested string ID '15903526' does not fit in a valid key range! 22:48:22.48 LOCALIZER -- Requested string ID '12008' does not exist! 22:48:22.48 GAME -- Recording game 22:48:22.48 GAME -- Initializing sync checking... 22:48:22.50 GAME -- Initializing FX Manager... 22:48:22.53 GAME -- Initializing Rendering Systems... 22:48:22.53 GAME -- Initializing NISLets... 22:48:22.67 GAME -- Initializing World Blueprints... 22:48:22.67 GAME -- Initializing Scene Graph... 22:48:22.67 GAME -- Initializing MOD systems... 22:48:25.09 GAME -- Initializing Session... 22:48:25.09 GAME -- Initializing Players... 22:48:25.10 GAME -- Initializing SCAR (Pre-Sim) systems... 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/annihilate.scar) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 22:48:26.89 GAME -- Initializing Team Colour Systems... 22:48:38.73 GAME -- Preloading all models... 22:48:38.73 RENDER ANIM -- Art/EBPs/: Unable to open file! 22:48:38.73 RENDER ANIM -- Art/EBPs/Races/Tau/Troops/Broadside_Battlesuit_Deployed: Unable to open file! 22:48:52.26 GAME -- Applying Team Colours... 22:48:53.73 GAME -- Initializing UI... 22:48:53.73 GAME -- Initializing LUA... 22:48:53.76 GAME -- Initializing SCAR (Post SIM)... 22:49:50.68 GAME -- Precaching Events... 22:49:50.78 GAME -- Remote peer (kyu-ti, 63ac3ad3) finished loading (609a5108) 22:49:50.78 GAME -- Loading, still waiting on 782c3e8e 22:49:50.78 GAME -- Initializing Sim-Vis Handlers... 22:49:52.87 GAME -- Initializing music... 22:49:54.84 GAME -- Initializing AI... 22:49:54.85 GAME -- Initializing SCAR... 22:49:55.73 GAME -- Preparing Sim-Vis... 22:49:56.96 SIM -- Setting SyncErrorChecking level to Low 22:49:56.96 GAME -- Local player (Boon_Marine, 782c3e8e) finished loading (609a5108) (93 seconds) 22:49:56.96 GAME -- Starting mission... 23:01:49.00 MOD -- Player Computer 2 has been killed (1)(frame 5709) -
Wenn ihr die Logs als Code posted, ist es einfacher zu lesen und bleibt viel übersichtlicher, nur so als Randnotiz - helfen kann ich bei solchen Problemen leider nicht.

Hier mal Cephros als Beispiel:
Code
Display More22:33:10.73 DOWMODDCPRO started at 2007-07-12 22:33 22:33:10.73 OS NT 5.1, 1023MB Physical Memory 22:33:10.73 RUN-OPTIONS -modname DoWpro -nomovies 22:33:10.73 WORKING-DIR D:\Programme\THQ\Dawn of War - Dark Crusade 22:33:10.73 USER Administrator 22:33:10.73 22:33:15.78 MATHBOX -- Version=5, Cpu=unknown:f=15,m=3, Mode=SSE 22:33:15.78 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\german\Data' 22:33:15.78 GAME -- Warning: Failed to map folder 'Engine\Locale\german\Data'. 22:33:15.78 GAME -- Warhammer, 1.2, Build 96815 22:33:15.78 GAME -- Available memory: 1022MB RAM, 2409MB Pagefile 22:33:15.78 State::State - set socket send buffer to 131072 22:33:15.78 State::State - set socket receive buffer to 131072 22:33:15.78 HostState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState - 192.168.0.100:6112 / 192.168.0.100:6112 22:33:15.78 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112 22:33:15.78 GSTransport::Connect - GT2AddressError 22:33:15.78 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32] 22:33:15.78 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8800 GTX 22:33:15.78 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0191 SubSys = 0xE8373842 Rev = 0x00A2 22:33:15.78 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x16BE (5822) 22:33:15.78 SPDx9 -- Driver GUID = {D7B71E3E-42D1-11CF-4C4D-3CC803C2CB35} 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 SPOOGE -- 992.00MB available texture memory 22:33:15.78 GAME -- Beginning FE 22:33:15.79 FE -- Loading front end. 22:33:15.79 FE -- Cursor hidden. 22:33:58.46 MOD -- Initializing Mod dowpro, 2.0 22:33:58.46 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga' 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DoWpro\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'. 22:33:58.46 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Locale\german\Data'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'. 22:33:58.46 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'. 22:33:58.46 LOCALIZER -- Requested string ID '15904366' does not exist! 22:34:03.50 GAME -- Using player profile cephro 22:34:03.50 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP 22:34:28.79 Lobby - LOE_LobbySystemConnectionResult received 22:34:31.42 Lobby - LIE_ValidateNickName received 22:34:31.42 Lobby - LOE_NickNameValidation received 22:34:36.54 Lobby - LIE_Initialise received 22:34:36.54 GSPeer::Logon - 7 Boon_Marine 22:34:36.54 GAME -- Creating session 22:34:39.60 GSPeer::Dispatch::OnChatConnect 1, 'Boon_Marine-thq' 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - 1 22:34:39.81 GSPeer::Dispatch::OnCDAuthenticate - Authenticated 22:34:39.81 Lobby - LOE_LogInResult received 22:34:39.81 Lobby - LIE_CheckForPatch received 22:34:39.81 GSPatcher::CheckForPatch before 22:34:39.81 GSPatcher::CheckForPatch after 22:34:40.40 Lobby - received patch check result from gamespy 0, , 22:34:40.40 Lobby - LOE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_TA_Invitable received 22:34:40.40 Lobby - LIE_ListPlayers received 22:34:40.40 Lobby - LIE_PatchQueryResult received 22:34:40.40 Lobby - LIE_ListRooms received 22:34:40.40 Lobby - LIE_GetNews received 22:34:40.60 Lobby - LOE_Download_Complete received 22:34:40.60 Lobby - LIE_UpdateSpamConfig received 22:34:40.76 Lobby - LOE_News received 22:34:40.95 Lobby - LIE_JoinRoom received 22:34:40.96 Lobby - LOE_Download_Complete received 22:34:41.57 Lobby - LOE_RoomJoinResult received 22:34:41.95 Lobby - LOE_PlayerCompleteStats received 22:34:44.67 Lobby - LIE_StopAutoMatch received 22:34:44.67 Lobby - LIE_QuitGame received 22:34:44.67 GSPeer::SessionGetList() 22:34:44.67 GAME -- Closing session 22:34:44.67 GSPeer::SessionCancel 22:34:44.67 Lobby - LIE_JoinRoom received 22:34:44.67 GSPeer::OnServerClear 22:34:45.46 Lobby - LOE_RoomJoinResult received 22:34:45.57 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_StopAutoMatch received 22:34:50.40 Lobby - LIE_QuitGame received 22:34:50.40 GAME -- Closing session 22:34:50.40 GSPeer::SessionCancel 22:34:50.40 Lobby - LIE_TA_Invitable received 22:34:50.40 Lobby - LIE_ListPlayers received 22:34:50.40 GSPeer::SessionGetList() 22:34:50.40 GSPeer::OnServerClear 22:34:50.40 Lobby - LOE_PlayerCompleteStats received 22:34:50.40 Lobby - LIE_Initialise received 22:34:50.40 Lobby - LOE_LogInResult received 22:34:50.40 GAME -- Creating session 22:34:50.40 Lobby - LIE_ListGames received 22:34:50.40 GSPeer::OnServerClear 22:34:54.45 GSPeer::SessionGetList() 22:34:54.45 GSPeer::OnServerClear 22:34:54.45 GSPeer::OnServerClear 22:35:25.25 Lobby - LIE_ListPlayers received 22:35:25.42 Lobby - LOE_PlayerCompleteStats received 22:36:07.09 SPOOGE -- 999.00MB available texture memory 22:36:07.09 SPOOGE -- 992.00MB available texture memory 22:36:53.51 Lobby - LIE_StopListGames received 22:36:53.51 GSPeer::OnServerClear 22:36:53.51 Lobby - LIE_TA_Invitable received 22:36:53.51 Lobby - LIE_ListPlayers received 22:36:53.51 Lobby - LIE_ListRooms received 22:36:53.51 Lobby - LIE_JoinRoom received 22:36:53.51 Lobby - LIE_GetNews received 22:36:53.51 Lobby - LOE_News received 22:36:53.53 Lobby - LOE_PlayerCompleteStats received 22:37:13.23 Lobby - LIE_StopAutoMatch received 22:37:13.23 Lobby - LIE_QuitGame received 22:37:13.23 GSPeer::SessionGetList() 22:37:13.23 GAME -- Closing session 22:37:13.23 GSPeer::SessionCancel 22:37:13.23 Lobby - LIE_TA_Invitable received 22:37:13.23 Lobby - LIE_ListPlayers received 22:37:13.23 GSPeer::OnServerClear 22:37:13.23 Lobby - LIE_Initialise received 22:37:13.23 Lobby - LOE_LogInResult received 22:37:13.23 GAME -- Creating session 22:37:13.23 Lobby - LIE_ListGames received 22:37:13.42 Lobby - LOE_PlayerCompleteStats received 22:37:16.15 GSPeer::SessionGetList() 22:37:16.15 GSPeer::OnServerClear 22:37:16.15 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_StopListGames received 22:37:17.07 GSPeer::OnServerClear 22:37:17.07 Lobby - LIE_TA_Invitable received 22:37:17.07 Lobby - LIE_ListPlayers received 22:37:17.07 Lobby - LIE_ListRooms received 22:37:17.07 Lobby - LIE_JoinRoom received 22:37:17.09 Lobby - LIE_GetNews received 22:37:17.09 Lobby - LOE_News received 22:37:17.09 Lobby - LOE_PlayerCompleteStats received 22:37:28.64 Lobby - LIE_StopAutoMatch received 22:37:28.64 Lobby - LIE_QuitGame received 22:37:28.64 GSPeer::SessionGetList() 22:37:28.64 GAME -- Closing session 22:37:28.64 GSPeer::SessionCancel 22:37:28.64 Lobby - LIE_JoinRoom received 22:37:28.64 GSPeer::OnServerClear 22:37:29.14 Lobby - LOE_RoomJoinResult received 22:37:29.32 Lobby - LOE_PlayerCompleteStats received 22:37:46.21 Lobby - LIE_StopAutoMatch received 22:37:46.21 Lobby - LIE_QuitGame received 22:37:46.21 GSPeer::SessionGetList() 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 GAME -- Closing session 22:37:46.21 GSPeer::SessionCancel 22:37:46.21 Lobby - LIE_TA_Invitable received 22:37:46.21 Lobby - LIE_ListPlayers received 22:37:46.21 GSPeer::OnServerClear 22:37:46.21 Lobby - LIE_Initialise received 22:37:46.21 Lobby - LOE_LogInResult received 22:37:46.21 GAME -- Creating session 22:37:46.21 Lobby - LIE_ListGames received 22:37:46.42 Lobby - LOE_PlayerCompleteStats received 22:37:49.18 GSPeer::SessionGetList() 22:37:49.18 GSPeer::OnServerClear 22:37:49.18 GSPeer::OnServerClear 22:38:14.65 SPOOGE -- 1000.00MB available texture memory 22:38:14.65 SPOOGE -- 992.00MB available texture memory 22:38:19.96 Lobby - LIE_ListGames received 22:38:19.96 GSPeer::SessionGetList() 22:38:19.96 GSPeer::OnServerClear 22:38:19.96 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_StopListGames received 22:38:24.78 GSPeer::OnServerClear 22:38:24.78 Lobby - LIE_ListPlayers received 22:38:24.96 Lobby - LOE_PlayerCompleteStats received 22:38:26.68 Lobby - LIE_QuitGame received 22:38:26.68 GSPeer::SessionGetList() 22:38:26.68 GAME -- Closing session 22:38:26.68 GSPeer::SessionCancel 22:38:26.68 Lobby - LIE_TA_Invitable received 22:38:26.68 Lobby - LIE_ListPlayers received 22:38:26.68 GSPeer::OnServerClear 22:38:26.68 Lobby - LIE_ListRooms received 22:38:26.68 Lobby - LIE_JoinRoom received 22:38:26.68 Lobby - LIE_GetNews received 22:38:26.68 Lobby - LOE_News received 22:38:26.68 Lobby - LOE_PlayerCompleteStats received 22:38:40.60 Lobby - LIE_StopAutoMatch received 22:38:40.60 Lobby - LIE_QuitGame received 22:38:40.60 GSPeer::SessionGetList() 22:38:40.60 GSPeer::OnServerClear 22:38:40.60 GAME -- Closing session 22:38:40.60 GSPeer::SessionCancel 22:38:40.60 Lobby - LIE_JoinRoom received 22:38:40.60 GSPeer::OnServerClear 22:38:41.39 Lobby - LOE_RoomJoinResult received 22:38:41.56 Lobby - LOE_PlayerCompleteStats received 22:39:01.54 Lobby - LIE_StopAutoMatch received 22:39:01.54 Lobby - LIE_QuitGame received 22:39:01.54 GSPeer::SessionGetList() 22:39:01.54 GSPeer::OnServerClear 22:39:01.54 GAME -- Closing session 22:39:01.54 GSPeer::SessionCancel 22:39:01.54 Lobby - LIE_JoinRoom received 22:39:01.54 GSPeer::OnServerClear 22:39:02.09 Lobby - LOE_RoomJoinResult received 22:39:02.26 Lobby - LOE_PlayerCompleteStats received 22:39:05.39 Lobby - LIE_StopAutoMatch received 22:39:05.39 Lobby - LIE_QuitGame received 22:39:05.39 GAME -- Closing session 22:39:05.39 GSPeer::SessionCancel 22:39:05.39 Lobby - LIE_JoinRoom received 22:39:05.56 GSPeer::SessionGetList() 22:39:05.56 GSPeer::OnServerClear 22:39:05.56 GSPeer::OnServerClear 22:39:06.00 Lobby - LOE_RoomJoinResult received 22:39:06.10 Lobby - LOE_PlayerCompleteStats received 22:39:47.76 Lobby - LIE_FriendGetList received 22:39:49.92 Lobby - LIE_ListPlayers received 22:39:50.03 Lobby - LOE_PlayerCompleteStats received 22:40:22.43 Lobby - LIE_FriendAddRemove received 22:40:23.78 Lobby - LOE_Friend_Result received 22:40:23.78 Lobby - LIE_FriendGetList received 22:40:24.18 Lobby - LIE_FriendGetList received 22:40:26.23 Lobby - LIE_GetPlayerCompleteStats received 22:40:26.23 Lobby - LOE_PlayerCompleteStats received 22:40:26.23 Lobby - LIE_ListPlayers received 22:40:43.93 SPOOGE -- 1000.00MB available texture memory 22:40:43.93 SPOOGE -- 992.00MB available texture memory 22:40:48.78 Lobby - LIE_StopAutoMatch received 22:40:48.78 Lobby - LIE_QuitGame received 22:40:48.78 GSPeer::SessionGetList() 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 GAME -- Closing session 22:40:48.78 GSPeer::SessionCancel 22:40:48.78 Lobby - LIE_TA_Invitable received 22:40:48.78 Lobby - LIE_ListPlayers received 22:40:48.78 GSPeer::OnServerClear 22:40:48.78 Lobby - LIE_Initialise received 22:40:48.78 Lobby - LOE_LogInResult received 22:40:48.78 GAME -- Creating session 22:40:48.78 Lobby - LIE_ListGames received 22:40:48.95 Lobby - LOE_PlayerCompleteStats received 22:40:51.70 GSPeer::SessionGetList() 22:40:51.70 GSPeer::OnServerClear 22:40:51.70 GSPeer::OnServerClear 22:40:58.78 SPOOGE -- 1000.00MB available texture memory 22:40:58.78 SPOOGE -- 992.00MB available texture memory 22:43:01.21 Lobby - LIE_StopListGames received 22:43:01.21 GSPeer::OnServerClear 22:43:01.21 Lobby - LIE_ListPlayers received 22:43:01.40 Lobby - LOE_PlayerCompleteStats received 22:43:22.34 Lobby - LIE_HostGame received 22:43:22.34 GSPeer::OnServerClear 22:43:22.34 GAME -- Closing session 22:43:22.34 Lobby -- hosting on port 6112 22:43:22.34 GAME -- Creating session 22:43:22.34 HostState - 87.78.83.81:6112 / 192.168.0.100:6112 22:43:22.34 Session : Now Host 22:43:22.34 Session : We are now a Host 22:43:22.34 Lobby - Host created 782c3e8e 22:43:22.34 Lobby - LOE_JoinHostResult received 22:43:22.34 GSPeer::SessionHost( ) 22:43:22.34 Lobby - Ignoring New Peer for local player 22:43:22.34 Lobby - LIE_ListPlayers received 22:43:22.54 QRPublicAddressCallback - 1364414039:6112 22:43:22.54 Lobby - LOE_PlayerCompleteStats received 22:43:31.79 Lobby - LIE_PlayerUpdate received 22:43:31.79 Lobby - Sending a player update message to all players 22:43:34.60 Lobby - LIE_PlayerUpdate received 22:43:34.60 Lobby - Sending a player update message to all players 22:44:53.17 QRNatNegotiateCallback 22:44:53.17 NAT Negotiation - Incoming Request, cookie is 63378270 22:44:53.35 NAT Negotiation - Progress - connect ping 22:44:53.45 HostState::ProcessConnectAttempt - accepting connection for kyu-ti 22:44:53.45 HostState - Starting connection 22:44:53.48 HostState::HandlePeerDoneConnectingEvent - peer (kyu-ti) connected to all peers 22:44:53.50 Lobby -- Welcoming remote player (kyu-ti) (63ac3ad3) (2) 22:44:53.50 Lobby - LIE_OnPlayerUpdate received 22:44:53.81 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:44:53.81 Lobby - LIE_OnPlayerUpdate received 22:45:13.67 Lobby - LIE_ChangePlayerSlotState received 22:45:13.67 Lobby - LIE_OnPlayerUpdate received 22:45:15.21 Lobby - LIE_ChangePlayerSlotState received 22:45:15.21 Lobby - LIE_OnPlayerUpdate received 22:45:22.71 Lobby - LIE_PlayerUpdate received 22:45:22.71 Lobby - Sending a player update message to all players 22:45:26.92 Lobby - LIE_PlayerUpdate received 22:45:26.92 Lobby - Sending a player update message to all players 22:45:31.09 Lobby - LIE_PlayerUpdate received 22:45:31.09 Lobby - Sending a player update message to all players 22:45:32.85 Lobby - LIE_PlayerUpdate received 22:45:32.85 Lobby - Sending a player update message to all players 22:45:46.01 Lobby - LIE_PlayerUpdate received 22:45:46.01 Lobby - Sending a player update message to all players 22:45:48.00 Lobby - LIE_PlayerUpdate received 22:45:48.00 Lobby - Sending a player update message to all players 22:46:00.81 Lobby - LIE_PlayerUpdate received 22:46:00.81 Lobby - Sending a player update message to all players 22:46:39.31 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:39.31 Lobby - LIE_OnPlayerUpdate received 22:46:51.56 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:51.56 Lobby - LIE_OnPlayerUpdate received 22:46:53.10 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:46:53.10 Lobby - LIE_OnPlayerUpdate received 22:47:01.84 Lobby - LIE_PlayerUpdate received 22:47:01.84 Lobby - Sending a player update message to all players 22:47:01.84 Lobby - LIE_ListPlayers received 22:47:02.03 Lobby - LOE_PlayerCompleteStats received 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:07.15 Lobby - LIE_PlayerUpdate received 22:47:07.15 Lobby - Sending a player update message to all players 22:47:19.32 SPOOGE -- 999.00MB available texture memory 22:47:19.32 SPOOGE -- 992.00MB available texture memory 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:22.34 Lobby - LIE_PlayerUpdate received 22:47:22.34 Lobby - Sending a player update message to all players 22:47:30.23 Lobby - LIE_GameSettingsUpdate received 22:47:35.70 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:35.70 Lobby - LIE_OnPlayerUpdate received 22:47:36.85 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (kyu-ti) 22:47:36.85 Lobby - LIE_OnPlayerUpdate received 22:48:01.95 Lobby - LIE_GameSettingsUpdate received 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:03.90 Lobby - LIE_PlayerUpdate received 22:48:03.90 Lobby - Sending a player update message to all players 22:48:18.01 Lobby - LIE_StartGame received 22:48:18.01 Lobby -- Starting game, setting joinable to false 22:48:18.01 Lobby - LIE_GameStarting received 22:48:18.01 Lobby - LOE_GameStarting received 22:48:18.01 GSPeer::SessionStart 22:48:18.01 GSPeer - setting player as playing 22:48:18.01 Lobby - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:18.01 Lobby - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:18.01 Lobby - Sending badge for player (0) 22:48:18.01 Lobby - loading badge 'eldar_race/IYANDEN' for player (2) 22:48:18.01 Lobby - loading banner 'eldar_race/BIEL_TAN' for player (2) 22:48:18.01 Lobby - Sending badge for player (2) 22:48:18.01 Lobby - loading badge 'tau_race/TAU' for player (3) 22:48:18.01 Lobby - loading banner 'tau_race/FALSHIA' for player (3) 22:48:18.01 Lobby - Sending badge for player (3) 22:48:21.15 Lobby - Badge received from net player 63ac3ad3 for 1, 0 left 22:48:21.15 Lobby - 782c3e8e Ready to start game, 1 now left 22:48:21.15 Lobby - 63ac3ad3 Ready to start game, 0 now left 22:48:21.15 Lobby - LOE_GameStart received 22:48:21.15 Skirmish - loading badge 'BADGES:Arcana_Badge.tga' for player (0) 22:48:21.15 Skirmish - loading banner 'BANNERS:Arcana_Banner.tga' for player (0) 22:48:21.15 Skirmish - loading badge 'tau_race/TAU' for player (3) 22:48:21.15 Skirmish - loading banner 'tau_race/FALSHIA' for player (3) 22:48:22.48 APP -- Game Start 22:48:22.48 GAME -- Ending FE 22:48:22.48 GAME -- Shutdown play 22:48:22.48 GAME -- Beginning multi-player mission '4P_JANUS_SAVANNAH' (2 Humans, 2 Computers, 0 Observers) 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 22:48:22.48 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 22:48:22.48 LOCALIZER -- Requested string ID '15903526' does not fit in a valid key range! 22:48:22.48 LOCALIZER -- Requested string ID '12008' does not exist! 22:48:22.48 GAME -- Recording game 22:48:22.48 GAME -- Initializing sync checking... 22:48:22.50 GAME -- Initializing FX Manager... 22:48:22.53 GAME -- Initializing Rendering Systems... 22:48:22.53 GAME -- Initializing NISLets... 22:48:22.67 GAME -- Initializing World Blueprints... 22:48:22.67 GAME -- Initializing Scene Graph... 22:48:22.67 GAME -- Initializing MOD systems... 22:48:25.09 GAME -- Initializing Session... 22:48:25.09 GAME -- Initializing Players... 22:48:25.10 GAME -- Initializing SCAR (Pre-Sim) systems... 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/annihilate.scar) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR) 22:48:26.89 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 22:48:26.89 GAME -- Initializing Team Colour Systems... 22:48:38.73 GAME -- Preloading all models... 22:48:38.73 RENDER ANIM -- Art/EBPs/: Unable to open file! 22:48:38.73 RENDER ANIM -- Art/EBPs/Races/Tau/Troops/Broadside_Battlesuit_Deployed: Unable to open file! 22:48:52.26 GAME -- Applying Team Colours... 22:48:53.73 GAME -- Initializing UI... 22:48:53.73 GAME -- Initializing LUA... 22:48:53.76 GAME -- Initializing SCAR (Post SIM)... 22:49:50.68 GAME -- Precaching Events... 22:49:50.78 GAME -- Remote peer (kyu-ti, 63ac3ad3) finished loading (609a5108) 22:49:50.78 GAME -- Loading, still waiting on 782c3e8e 22:49:50.78 GAME -- Initializing Sim-Vis Handlers... 22:49:52.87 GAME -- Initializing music... 22:49:54.84 GAME -- Initializing AI... 22:49:54.85 GAME -- Initializing SCAR... 22:49:55.73 GAME -- Preparing Sim-Vis... 22:49:56.96 SIM -- Setting SyncErrorChecking level to Low 22:49:56.96 GAME -- Local player (Boon_Marine, 782c3e8e) finished loading (609a5108) (93 seconds) 22:49:56.96 GAME -- Starting mission... 23:01:49.00 MOD -- Player Computer 2 has been killed (1)(frame 5709) -
Is wohl nicht Fehlerquelle, aber überprüf mal dein WA-Key.Code22:48:38.73 RENDER ANIM -- Art/EBPs/: Unable to open file! 22:48:38.73 RENDER ANIM -- Art/EBPs/Races/Tau/Troops/Broadside_Battlesuit_Deployed: Unable to open file!Bei dem bin ich mir net sicher, kann der Fehler sein, muss aber net.

Ich frag ma bei DoWPro nach. -
Quote
22:48:22.48 GAME -- Beginning multi-player mission '4P_JANUS_SAVANNAH' (2 Humans, 2 Computers, 0 Observers)
Das Problem dürfte eher da begründet sein.
Die KI macht ab und an noch macken. Liegt daran das die KI quasi noch im Bau ist. Als Grundlage wird die Dawn of War Skirmish AI Mod in letzer Version benutzt. Die KI aber nicht nur etwa für eine Rasse angepasst werden, sondern für alle. Zudem ist ein ganzer Haufen sachen seeehr anders als bei DC basierten Mods. Ist ein Haufen Arbeit. Mittlerweile hängt auch mit LarkinVB auch wieder ein KI Veteran mit drin, der Kaiser Soze Arbeit abnimmt. Also sollte es voran gehen. Ich werde die warning logs mal im DoWPro Forum reinposten und sehen was die Technik sagt :P.Das mit dem 'can't open bleeh blaahhh' kann natürlich gut der Fehler sein - aber hier ists auch möglich das die KI nen falschen Pfad hat. Potenziell hat die KI immer die Möglichkeit das Game zu crashen :S. Ich hatte in letzter Zeit keine KI crashs, aber ich zock auch net viel atm und wenn, dann eher weniger gegen botze :).
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hallo hab grad ein 2on2 hinter mir und da ist mir folgendes aufgefallen.
dieser komische weiße kreis der dir zeigt wo man gebäude bauen kann der wird mir nicht angezeigt wenn ich beim mate etwas bauen will.ich war chaos und er ork und ich hab bei dem meine Maschinengrube gebaut und jo da ist mir aufgefallen das ich nicht angezeigt bekomme wo bei dem noch "baugebiet " ist und wo nicht. -
Maschinengrube ist kein Bug!! Da diese Gebädue gigantische Ausmasse haben und viele Maps vernünftiges platzieren oft behindern kann man die meisten Mech Shops ausserhalb jeglicher Bauzone platzieren. Ausnahme: Eldar, wegen ihrer Webgates.
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gestern hab ich ma zum antesten gg nene comp mit IG gespielt
einmal hab ich nen HWT aufgebaut, welches dann im stationären zustand über die karte gegleitet ist, bis ichs irgendwann wieder abbauen konnte und es wieder normal nutzen konnteschönes we
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O_o WoW, krasser Bug, lol. Danke für die Info. Ein Replay davon wäre genial.
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also ich wollt noch sagen dass die minimaps von den proversions falsch sind hab ich bei einem replay bemerkt
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der bug mit den hwt existiert solange wie die hwt^^ also auch in normal dc
(obwohl pro wa hatte die ja auch hmmm^^) -
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