Tja Jungs. Da es seid einiger Zeit recht still geworden ist in der "grünen Hölle" dachte ich ich geb euch mal einen Denkanstoss und will mal sehen wie ihr dem kommenden Patch 1.4 gegenüber steht. Ich bin im Offiziellen Forum über einen Post gestolpert der es verdammt gut auf den Punkt bringt was wir zu erwarten haben.
Original by OlBloodNgutz
"Hey folks. First thing's first. This is not a place to discuss nerfs in regards to where and why they are or are not deserved. So Nid, Eldar, and Space Marine sympathizers to the "Nerf the (insert easily countered ability/wargear/unit here) cause", need not apply.
On to business.
After a cursory glance at all six forums, it's becoming quite clear that a deep seated, seething cauldron of hate towards the Orks is forming and finding it's roots in a few main gripes with several of our units, wargears, and abilities. Now if I were an optimistic man, I would write these whine threads off, secure in the knowledge that Relic won't listen to just any two-bit hoodlums with an internet connection and the capability to read and write at a 3rd grade level. But alas, Relic's Canadian, and like the majestic Moose of the same lineage, both are prone to making rash decisions and causing fatal car accidents. So with this pessimistic worldview in hand, I bring to you this quandary. This dilemma. This perplexity. This, "wtf?" problem I have been forming in my head. So here it goes.
Given the amount of QQ'ing for nerfs to the following; Stikkbommas, Looted Tanks, Nobs, Trophy Rack, Power Klaw, and K-Nob Rokkit launcher, and under the assumption that the terrorists demands are met and in addition to a helicopter, and half a million dollars in gold bullion, these units/wargears are all nerfed, hard, the question I pose to you is how will the Ork Meta-game change accordingly?
Fair enough, we assume after several heavy handed nerfs to the units listed above, that a few token buffs are handed piecemeal to Stormboyz, TankBustahs, and perhaps even Nob Leaders, what will the Orks Modus Operandi be now?
As it stands, the usual is a hard hitting T1 followed up with a string of attacks on enemy power until that first vehicle comes out, at which point it's a game of Keep Away as your infantry ninja cap and huddle in fear at your main base while your enemy camps your power with a Razorback and you count the percantage points off to T3, then it's Tanks and Nobs ftw. Or Tanks and Nobs and pathing for the lose.
So, Nerfs are applied, our T2 is less horrendous, our T1 and T3 are both nerfed, what will we do?
Will Gen harass be something that waits until Lootas?
Or perhaps a stikk nerf will encourage more spam to equal the output of pre patch stikks?
Will Tankbustahs and Stormboyz rival Tac Marines in the spam department?
Will other wargear options for the Warboss become, or be found viable against masses of enemy units or will he be relagated to a support role a la Hive Tyrant, riding into battle on a green tide of meatshields?
Given their pathing and general vulnerabilities to anything that goes "BANG" will a more expensive and/or less health Looted Tank be used less often, or only in greater numbers, camping a base until a Tank company is fielded?
With those questions in mind, I now open this up to the public to discuss and bring up your own concerns about 1.4 Ork balance.
And if I may say this one thing, in the hopes that I shame all my green botherz and sisterz into behaving on this thread. The one thing I've noticed from trolling from Forum to Forum on this site, is that the Orks have fewer "NERF THIS NAO!" threads per square inch. (excluding whiners from other camps who got drunk and wandered into our neck of the woods by mistake and exacerbated the issue by having oppinions that differ from our own.) And aside from the laughs a minute threads we have popping up pretty regularly, the rest are constructive and pragmatic and are typically looking for a way to solve an in-game issue that doesn't require a 10 page hand written letter to the Relic Devs in hopes they will solve it for them. And this self sufficiency is something I hope we can maintain for alteast a few more patches until stikkbommas start throwing daisies, Tanks cost more teef then a luxury sedan, and a bug takes over newly built Stormboyz causing them to suicide themselves on your retreated units the moment they are finished being built."
So wie schauts. Seht ihr das genauso? Oder seid ihr ziemlich relaxed was den kommenden Patch angeht?