If you set a ralley point on a VP, RP or PP the new builded unit dont conquer it. They just stand in front of it and to nothing.
Bugs & Suggestionlist (Patch 2.2.3) Chaos Rising
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Quak0r -
June 10, 2010 at 10:35 AM -
Closed
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There should be a abort function or something for sync kills.
Hive tyrant should not block everything appart, i mean the war boss is also not blocking so hard like the ht....
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I wish a button for random map in public games with the settings gamemod 1on1 , 2on2 and 3on3.
so you must select any map... that would be very nice. -
Improved targeters should not increase the dmg of the wse by 50%... thats way to much especially in eldar mirror games with another hero 30-40% or something around that should be fine.
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Connection Problems:
Host timed out... for NO Reason...
The Timeout sometimes must be buggy..
I Invited a Friend to play wiith me.. so he came in and we played together, Next game: he missclicked so he exited..

I reinvited him (no game restart or pc restart) and he got timeout....I have much Friends who said that they have same Problems... sometimes Invites works, other times they dont...
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-heretics need to cost more but be more sturdy and have a normal squad formation [to avoid being gibbed by a single grenade] , overall they need to be a proper squad
-sorceror still needs a kick in the teeth - icon of tzeench , dark flames and subjegate are OP, the zeal to use dark flames should be slightly increased.
-plaque marines need to be better OR cheaper, they maybe also need a bit higher upkeep or more pop cap
-worhship should not effect vehicles !!
-certain wargear needs tweaks [buffs ]
- shootaboys sometimes doesn t continue to shoot after they used the suppression ability.
The health of the wse should be slightly increased, but improved targetears has to be nerfed, 50% dmg plus is to much.
AND PLS GUYS pls fix the matchmaking.....
it s so fucked up to get pared with low skill players over and over again... ( i have a ts 41/35 2v2 acc and im getting newcomers over and over and over and over again.... same prob in 3v3 and also a bit in 1v1 ). -
-falcon decrease cost to 375/60
-increase speed to 9
-deaktivate pulse cannon
-add t2 weapon upgrade to reaktivate pulse cannon and decrease speed by 1.5 (cost 100/35)
-t3 shield also decrease speed by 1.5 -
Hier sollen keine Diskussionen stattfinden.
Danke.
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Each terminator need a hardcap of 1.
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AI:
The middle AI starts capping in Argus Desert Gate the lower line at the beginning, and not the middle line.
AI abort the Kaboom Shoot of the Orc Tank every time. The Icon for the Ability apears on the ground, but he never shoot.
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Fog of war on map "Judgment of Carrion" is too dark. You can't see the enviroment in the Fog.
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Advanced healing of the apo is to crazy, u should higher the cool down or so.
It should be possible to stun a carnifex with the tm grenade.
If you hit overcharge right before the melta gun becomes active he will rapid fire the melta gun.
The base heal rate is sometimes to low ( high hp low model squads like librarian, wierdboy etc....).
Eldar ranger need a higher upkeep or more pop cap.
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Eldar ranger need a higher upkeep or more pop cap.
they need range reduction sight reduction declocke reduction popcap change and higher upkeep then they are nearly balanced maybe a dmg reduction to because of the ranger guide combo 1shotting csm member-falcon decrease cost to 375/60
-increase speed to 9
-deaktivate pulse cannon
-add t2 weapon upgrade to reaktivate pulse cannon and decrease speed by 1.5 (cost 100/35)
-t3 shield also decrease speed by 1.5= pls buff eldar t2 falcon is fine ! global vehicle mechaniks should be worked on!
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waghh banners should not be spammable so easy.... dunno how but pls change em^^
The librarian smite is a bit to powerfull in my opinion.
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