Hier sind mal ein paar Einheitenwerte, sie sind nur vorläufig und nicht durch das Auslesen der .lua´s verifiziert. Sollten aber eigentlich stimmen.
Some folks seemed to find the IG info helpful so I've decided to find what I can on the other races. Most of the stats are probably similar or the same as 1.4, but hopefully it's still useful to someone. This time for CSM:
Cultist - 125hp, 300 morale. Aspiring Champion has 650hp, adds 50 morale.
Chaos Space Marines - 300hp, 300 morale. Aspiring Champion has 650hp, adds 50 morale.
Raptors - 325hp, 300 morale. Aspiring Champion has 650hp, adds 50 morale.
Horrors - 700hp, 500 morale. Cannot reinforce and don't regenerate.
Khorne Berserkers - 610hp, immune to morale.
Possessed Space Marines - 950hp, immune to morale. Daemonic mutation upgrade increases melee damage from 62-78 to 75-94.
Obliterators - 1100hp, immune to morale.
Chaos Lord - 1305hp, 600 morale. Increases squad morale by 150 when attached. Commander veteran upgrade increases hp by 400 and increases melee damage from 135-165 to 155-184. Commander hero upgrade increases hp by another 400 and increases melee damage to 186-227.
Chaos Sorceror - 800hp, 400 morale. No squad attachment bonus. Commander veteran upgrade increases hp by 300 and increases melee damage from 108-132 to 124-151. Commander hero upgrade increases hp by another 300 and melee damage to 149-182.
Anmerkungen, da ich das Ganze auch noch für Eldar/SM/Orkze und Impse habe, werde ich es nicht übersetzen, denke mal es dürfte kein Problem sein, das auch auf Englisch zu verstehen.