Der Changelog wie er momentan für 3.2 aussieht. Ist natürlich noch nicht fix und erstmal nur als Diskussionsgrundlage da - Änderungen werden also noch kommen ^^.
QuoteDisplay MoreGlobal Changes:
- Plasma DPS nerfed to inf_med, inf_high, inf_hvy_high, vehs and buildings
- 20% AB buff to hand flamers
- All hero abilities put onto global timers excluding mini-heroesChaos:
- Max 2 raptors
- +5/+5 horror costEldar:
- WS and Exarch +2 movement speed
- BL's adjusted accuracy but no overall dps buff
- 10% Shee and DR buff vs building_low
- 15% shee buff to inf_hvy_highIG:
- GM nade AoE increased to cult nade AoE
- Ogryn morale regen revised. CC AB minorly buffed. DPS to inf_hvy_high in CC buffed
- Commi execute morale buff aura improved
- 15% Las HWT buff to veh_high
- HWT Autocannon range 35
- Assassin and Inq get 5 base armour as per other heroes
- +50% buff to GM knife vs commander
- IG melee weapons are missing minimum damage and/or morale damage values (At least Assassin knife, Priest Eviscerator and Kasrkin knife) fix
- IG pathing tweak implemented -> hopefully with enhance IG pathingNecron:
- Scarab DPS buffed 15% globally and +5hp
- FO's and Pariahs --> enhanced anti-daemon dps in special attacks ***
- Wraiths inf_hvy_high dps buffed. Wraiths immune to special attacks
- Destroyer Lord armour base and dmg taken bugs fixed along with phylactery fixed
- Review NW/FO/Imm HP and dps scaling ***
- 20% nerf to veh_high dps for H.destroyer and immortalsOrk:
- Supa Stikk bomb dps to buidling_high --> review ***
- 'Ard boy buffed 15% vs inf_hvy_high
- Slightly slower Slugga reinforceSM:
- Chappy charge modifiers nerfed...bit OTT atm
- 40% nerf to terminator inf and commander type Cyclone ML weapon
- Max 2 ASM squadsTau:
- SS burst cannon dps reverted to 3.0 stats (aka unbugged vs inf_hvy_med)
- TC burst cannon dps reverted to 3.0 stats (aka unbugged vs inf_hvy_med) ---> note this will weaken Tau t1 and we'll have to check tau vs meqs after this change, some compensatory buffs *MAY* be required but I'm not convinced of it and will hold off until proven. Do not ask for buffs until it is proven with the new build unless you can justify your request with something more than idle speculation.
- Turn rates on tau vehs checked ***
- Ethereal airstrike cooldown checked ***
- Crisis suit pathing tweak implemented -> hopefully will nerf crisis suit ramming and make them more prone to meleeChanges marked with *** are unconfirmed in code and will be updated later.