Se cantry wif se kellars!
Update: Soulstorm Patch
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ya hans...
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Stop spam pls or i will have to show you the yellow card!
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u dont häv to wreite enlisch cause sjeg is an aussie

i don't write it for sjeg, i hope for the audience of thunder.

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Plz calm down everyone.
Enough spam.
@ thunder I hope that you can realy make it in one week.
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I hope so too.
I edited my original post to include the patch notes as they stand now.
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Sacht mal, habt ihr die deutsche Übersetzung des Changelog durch nen Autotranslater gejagt?
Geht ja gar net

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I dont understand the 10% damage reduction of rangers... just change infiltration to a t2 upgrade

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and do you also fix the "lobbchatybot" (that you can see how many players are online iat each channel?
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(my eng sucks
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thx for the update, but could you also please fix the bug of the stormboy grenade? It does zero damage against a non-moving target (a worker for instance).

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I have to admit i'm kinda impressed. You've really noticed the AM problematic and fixed it! Good job

Keep going!
Sjeg
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Original von Sjeg
I have to admit i'm kinda impressed. You've really noticed the AM problematic and fixed it! Good job
Keep going!
Sjeg
they already fixed it?
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To make a quote from the "not yet final" changelog of the upcoming patch
QuoteThe automatch matching range has been changed. Players will now only match up if they are within 200 points of each other
As far as I know this is what AM used to be in former days of WA and DC. So according to the changelog it has been fixed in SS 1.1!
Sjeg
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I don't like that Tau become now a higher rang
. Now they can destroy you without leaving their base (exaggeration).
Ok, it is good that the Main-problems will be fixed/are fixed. But I fear the balancing will become very bad.And why Ranger will do lower damage? If you look at Scouts with sniper-rifles(sm)! They are doing more dmg then an Eldar-Ranger. And you can build more then one Scout.
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Where did you read the tau range would be higher in 1.1?
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in the patch notes. There were a few rows which said that some upgrades will make their range goes more higher then now
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crossposting ftw..
#2
because ranger are ridiculous overpowered atm. -
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Original von _BRAIN_
And why Ranger will do lower damage? If you look at Scouts with sniper-rifles(sm)! They are doing more dmg then an Eldar-Ranger. And you can build more then one Scout.ever looked at some numbers?
1 Scout with Sniper costs 90/20, wich is more than twice the amount of requisition and four times the amount of energy needed. furthermore scouts needs the sniper training upgrade.
In comparison with rangers, they do more damage to infantery, granted, but they do nothing against commanders or buildings, where ranger still do a fair amount of damage.
Rangers can get infiltration asap on T1 for less costs than scouts and last but not least thanks to their sight range, they are a f*cking walking critical location -.-
Rangers are OP, i totally agree with Turrican. -
Belial - nice listing, but don't forgett hat Ranger have a sight range of 40 and as most eldar units they have fof!
Rangers are just stupidly op atm. They have so many advantages over standard T1 units that they can be considered as a cheap T1 elite.
Sjeg
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Original von Sjeg
Belial - nice listing, but don't forgett hat Ranger have a sight range of 40 and as most eldar units they have fof!
reading skills +1QuoteOriginal von Belial2003
Rangers can get infiltration asap on T1 for less costs than scouts and last but not least thanks to their sight range, they are a f*cking walking critical location -.- -
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