so eine art Uberpainter mit Rang 60 wargear

  • das für mich interessante an der mod ist das absolut jede einheit im armypainter dargestellt wird. Es werden sogar die einheiten mehrmals gezeigt mit anderen upgrades... es soll zusätzlich noch das spielen im skirmish mit rang 60 wargear erlauben...

    es ist jetzt aufjedenfall möglich, seine armee besser im armypainter zu gestalten.

    Link

  • Einerseits habe ich ein bisschen Angst, dass die Überraschung dann weg ist aber.... acht egal :D

    Wenn ich die Mod installieren, kann ich dann trotzdem noch online spielen? Bei den CampaignMods geht das nämlich nicht. Da muss man immer erst die dow2.module austauschen :(


    EDIT: Kommando zurück, ich seh grad dass die Mod ne eigene Exe hat, oder?

    ToolOfMyDemons 2.0

  • jo hat ne eigene exe... ich nutze sie aber ledeglich um im armypainter die anderen einheiten zu sehen... danach geh wieder raus und starte wieder das normale dow2...
    ka betreff online

  • Ja klappt ohne Probleme und ist echt nett, um sich alle Einheiten in Ruhe anzuschauen. Es werden auch alle Wargear-Kombinationen der Helden durchgespielt, also z.B. FC mit Halo und Hammer, FC mit Teleporter und Hammer usw.

  • von welchem downloadlink soll ich mir das holen, oder is das egal?

    und muss ich, um online zu spielen, den mod iwie deaktivieren?

    und muss ich iwas am parameter verändern?, hab da nix gelesen.....

    It's better to live one day as a lion than a thousand years as a lamb.

  • 1) o.g. link nehmen, server egal
    2) aktivieren über eigene exe
    3) für MP, wieder rausgehen und normal dow2 starten

    Ist wirklich einfach und selbsterklärend, hat auch eine readme.

  • funzt bei mir nicht der mod, kommt nur für ein paar milisekunden das cmd fenster. Im Fenster steht irwie das Dow2.exe falsch geschrieben sei.

    Edited 3 times, last by DrStalker (June 25, 2009 at 10:54 AM).

  • Hier die Readme, ich habe alles genauso gemacht, es funzt.

    "EPIC Wargear Mod for Dawn of War II
    Author: DeathBlade
    Email: deathblade at gmail dot com
    Relicnews Forum Thread: http://forums.relicnews.com/showthread.php?t=218007

    What does this mod do?
    Basically, all the wargears (armour/weapon) available if you reach rank 60. This is for aesthetics only. This mod:

    * equip all units with their highest armour version. This includes Gabriel's armour for FC, armour of victory for apoth, mail of zeal for techmarine, orkamungus (epic armour with horns) for Warboss, etc.
    * equip all units with epic versions of their weapons. Along with the rank 60 armour, each unit (most of them actually) has an epic version of their weapon. Basically it's just the gold plated (if I may call it, the golden version) version of their weapons except for some. This is available only for SM as other factions seem to lack this option as for now.
    * enable available wrecks for dreadnought, predator and wartrukk.
    * add all units with all of their upgrades in the Army Painter.


    Limitations/Known Issues:

    * the FC cape only works with the thunderhammer wargear. If you want your FC to have a cape, you must equip thunderhammer (well who doesn't?). This is not mod-related issue.
    * the badge on the left arm shoulder pad for the FC is flipped horizontally. This is not an issue with the mod but with the game model itself.
    * stikbommas and tankbustas don't have higher version of their armour. Can't find one so they still use their default ones.
    * haven't found any higher version of armour/weapons for most vehicles so they're not changed.
    * only 3 vehicles have wrecks available. These are predator, dreadnought, and wartrukk.
    * due to the nature of my army painter module, user should not choose RANDOM when playing games as this would likely give you a regular unit instead of a real hero or worst it might crash the game.
    If you're a RANDOM lover, don't use the army painter module.


    Change Log:
    1.010:
    * Re-added vehicle wrecks (missing in v1.009).
    * Replaced one model of the scout squad members with one of campaign cyrus' squad members.
    * Replaced model of shotgun with lesson of strength.
    * Replaced model of frag grenade to mastercrafted grenade.
    * Replaced one model of the tactical marine squad members with campaign tarkus' veteran members.
    * Replaced model of missile launcher with unerring thunderbolt.
    * Replaced one model of devastator squad members with campaign tarkus' veteran members.
    * Replaced model of iron halo with laurels of hadrian.
    * Replaced model of FC's thunderhammer with gabriel's godsplitter thunderhammer.
    * Replaced model of mastercrafted bolter (of apothecary and techmarine) with unforgiving truth bolter.
    * Stikbommas now use slugga's epic armour (normally, they're just using their `common` armour).
    * Tankbustas now use kommando's epic armour (normally, they're just using their `common` armour).


    1.009:
    * Fixed mekboy's armour.
    * Fixed FC's powersword (wrong model).
    * Fixed missing FC's thunderhammer fx in army painter.
    * Added additional FXs in army painter.
    * Tweaked camera positions for some units in army painter.

    1.008:
    * Added Army Painter module (epic_wargear_army_painter.sga). Now you can see every single unit in the army painter (commanders, squad leaders, vehicles, etc ...) PLUS all of their available upgrades (that is visually noticeable) so you don't have to start a game just to see each unit's epic wargear.

    1.005:
    * Tweaked a little bit the wrecked vehicles so they are easier to destroy.

    1.004:
    * Enabled vehicle wrecks for dreadnought, predator, and wartrukk (included in epic_wargear_misc.sga).
    These wrecks are in no way complete. For example, predator always have blood ravens badge, dreadnought always have its right arm even though the dreadnought that died is using AC.
    If you don't want it just edit the epic_wargear_mod.module file and remove all entries referring to "epic_wargear_misc.sga".
    * Fixed techmarine's plasma gun. It's now epic too.
    * Fixed dup armor of ork slugga.
    * Rare version for carnifex scything talons and crushing claws wargear.
    * Rare version for carnifex venom cannon wargear.
    * Rare version for carnifex tail.
    * Rare version for warrior venom cannon wargear.


    1.003:
    * Regular dreadnought now uses the epic version for its right arm.

    1.002:
    * Venerable Dreadnought now uses the epic version for its right arm (dreadnought_rightarm_epic)
    * Added zip version of the mod. Thanks to Gorb@relicnews.

    1.001:
    * Found a workaround for stormboyz missing effects.


    How to Install:
    1. Extract the contents of the zip file to your Dawn of War 2 folder. It's like "C:\Program Files\Steam\SteamApps\common\dawn of war 2". Make sure the folder structure is preserved (extract with full paths).
    You should now have 4 files added to your dawn of war 2 directory:
    * epic_wargear_mod folder (which contains the modified files),
    * epic_wargear_mod.module,
    * run_epic_wargear_mod.bat, and
    * ReadMe_epic_wargear_mod.txt (this file).

    2. To run the mod, just double click the included batch file "run_epic_wargear_mod.bat". This batch file just contains 'DoW2.exe -modname "epic_wargear_mod" -nomovies' which means: run DoW2 with the mod epic_wargear_mod and don't play the movies.

    3. Enjoy! :D

    How to Uninstall:
    Just remove the 4 added files/folder.

    For feedback, email deathblade at gmail dot com.

    Thanks to relicnews community! :D"

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