So, jetzt sind die offiziellen Änderungen da.
QuoteDisplay MoreTyranid Balance Updates
General Tyranid Balance updates
•Changed sight range on Capillary Towers from 20 m to 5 mTyranid Global Balance Changes
•Reduced the Biomass cost of Brood Nests from 225 to 100 Brood Nests no longer autoreinforce units
•Increased the health of Brood Nests from 200 HP to 300 HP
•Increased the cost of Mycetic Spore from 300 requisition / 400 Biomass to 400 requisition / 175 Biomass
•Decreased the cost of Warrior Vanguard from 500 requisition, 300 Biomass to 400 requisition, 150 Biomass
•Without Number now spawns Hormagaunts, Termagants, and WarriorsCarnifex
•Carnifex has been moved to Tier 2
•Thornback upgrade grants the Carnifex the Pheromone Cysts ability
•Pheromone Cysts allow the Carnifex to spawn Ripper Swarms
•Decreased Bioplasma damage down from 100 to 70Screamer-Killer
•Added the Screamer-Killer, a ranged Carnifex unit to Tier 3
•Screamer Killers are equipped with a Barbed Strangler
•Screamer Killers can be upgraded to equip Venom Cannons
•Increased the damage of the Screamer-Killer’s Barbed Strangler from 85 to 150
•Decreased the 8 m AOE Bioplasma damage size down to 5 mHive Tyrant
•Improved Synapse effect has been decreased from 50% to 25%
•Reduced the damage of the Tyrant’s Charge; previously it was 20, now it is 15
•Decreased the -70% effect of Psychic scream down to -25%
•Decreased the 160 requisition, 50 power cost of the Venom Cannon down to 140 requisition cost, 40 power
•Decreased the cost of Bonded Exoskeleton from 185 requisition and 45 power down to 140 requisition and 40 power
•Increased the Warp Field cost of 125 requisition and 20 power to 125 requisition and 25 power
•Decreased Bioplasma damage of 100 down to 80
•Decreased the AOE of Bioplasma; previously it was 8 m, now it is 5 mHormagaunts
•Increased the requisition cost of Hormagaunt cost to 375; previously it was 300
•Decreased the speed of Hormagaunts from 7.5 to 6.5
•Increased Scything Talon damage from 11.5 to 17
•Hormagaunt HP has increased from 65 to 81
•Added the Adrenal Glands ability, which increases Hormagaunt speed, and allows them to leap on opponentsLictors
•Lictors are now in Tier 3
•The Lictor’s HP has been increased from 600 to 1000
•Increase the damage of the Lictor from 51 to 75
•Increased the cost of the Lictor from 300 requisition and 30 power to 500 requisition and 50 power
•Flesh Hooks no longer knock back retreating units
•Removed initial energy cost from the infiltrate abilityLictor Alpha
•Feeder Tendrils now heal upon successful hit
•Feeder Tendrils no longer heal when killing an enemy unit
•Decreased the 7% healing effect of Feeder Tendrils down to 3%
•Decreased the 20 second suppression effect caused by Scything Talons down to 10 seconds
•The 100 requisition and 25 power cost for Scything Talons has been increased to 100 requisition and 40 power
•Decreased the 130 requisition and 30 power cost of Toxin Sacs down to 100 requisition and 20 power
•Decreased the 45 energy cost of Toxic Cysts down to 30 energy
•Corrosive claws’ cost has been decreased from 150 requisition and 60 power down to 120 requisition and 40 power
•Changed the name of the Loner upgrade to ‘The Lone Hunter’
•Removed initial energy cost from the infiltrate ability
•Pheromone Trail no longer reinforces units automaticallyRavener Alpha
•Crippling Talons’ damage has been decreased from 110 down to 80
•The Crippling Talons’ slow effect no longer affects retreating units
•Acid Splatter’s damage has been decreased from 110 down to 60
•Decreased the Corrosive Devourer’s cost of 135 requisition and 60 power down to 150 requisition and 50 power
•Decreased the 150 requisition cost of Hardened Carapace down to 100
•Strengthened Sinew now grants the Fleet of Claw ability
•Strengthened Sinew no longer grants the passive speed increase
•Decreased the damage of Toxic Miasma from 15 down to 7.5
•The initial energy cost of Toxic Miasma of 7 has been increased to 10
• The Corrosive Devourer’s damage of 160 has been reduced to 100Ravener Brood
•Moved raveners to Tier 1
•Reduced the power cost of raveners from 75 power down to 45 power
• Added the Ravener burrow strike ability, which allows Raveners to tunnel underground and knockback units at the target location
•Added the Enhanced Muscle Coil ability, which restores the original Ravener burrow ability.
•Decreased the damage of Scything Talons from 65 down to 35
•Changed Scything Talons to a power weapon
•Decreased each Ravener’s 450 HP down to 400 (the Squad HP is now 1200)Ripper Swarm
•Removed the Ripper Swarm from the HQTermagants
•A Termagant squad now costs 300 requisition
•Decreased the 7.5 m/s speed of the Termagants down to 6 m/s
•Increased Termagant’s 60 HP up to 81
• Added Toxin Sacs upgrade that grants Termagants the Crippling Poison ability, which slows targets to a crawl for a short period of time
•Decreased the Devourer damage of 8.5 down to 7.5
•Decreased the Devourer’s cooldown of 2 seconds down to 1 second
•Removed the Devourer’s knockbackSpore Mines
•Added Bio-Plasma Detonation, a new spore mine ability that allows them to explode for massive damage after a short build-upWarrior Brood
•Increased the power cost of the unit from 15 power to 30
•Changed the cost of Warriors from 400 requisition and 15 power to 300 requisition and 30 power
•Removed Venom Cannon upgrade
•Decreased the squad’s damage from 25 to 22
•Decreased the range of the Warrior’s Barbed Strangler from 44 m to 30 m
•Changed the Scything Talon to a power weapon
•Decreased the damage of Scything Talons from 22 to 18
•Changed the cost of the Adrenal Gland upgrade from 100 requisition and 30 power to 200 requisition and 20 power
•Increased the damage of Adrenal Glands from 33 to 45
•Increased the Barbed Strangler’s damage per second from 45 up to 60Venom Brood
•Added a Warrior Brood that comes outfitted with a Venom Cannon. Available in Tier 2
•Venom Cannons are now exclusively anti vehicle weaponsZoanthrope
•Warp blast damage of 120 has been reduced to 70
•Decreased the cooldown of the warp blast from 4.7 to 0
•Decreased the vehicular damage of the warp blast from 1 to 0.1
•Focused Warp Blast damage has been decreased from 200 to 100
Nicht im Log:
- Krieger können detecten
Edit 01.07.09 - Offiziellen Log eingefügt