
Heute ist der neuste Patch erschienen. Unter "Mehr" findet ihr auch die Patchnotes.
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Hier sind die Patchnotes zum neuen Patch:
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[h4]Balance Changes[/h4] [h5]Chaos[/h5] [h6]Heretics[/h6] - Grenade Launcher damage has been reduced versus retreating units [h5]Space Marines[/h5] [h6]Assault Marines[/h6] - Jump energy cost has been increased from 50 to 55 [h5]Orks[/h5] [h6]Kommando Nob Commander[/h6] - Speshul Shoota High Explosive Shells damage has been reduced versus retreating units [h6]Weirdboy[/h6] - Warp Vomit negative effects no longer apply to vehicles [h6]Nobs[/h6] - Reinforce cost has been increased from 62/12 to 75/15 [h6]Stikkbommas[/h6] - Stikkbomb damage has been reduced versus retreating units - Stikkbomb cost increased from 8 to 16 [h5]Tyranids[/h5] [h6]Lictor[/h6] - Assault leap no longer effects retreating units - Upkeep increased from 0.0425 to 0.06375 - Energy cost of Flesh Hook increased from 25 to 50 - Energy cost of Assault Leap increased from 20 to 40 [h4]Bug Fixes[/h4] - Fixed an issue that would prevent the AI from capping points - Improved performance on White Walls of Calderis - Fixed an issue that would lower the Kommado Nob’s health every time Extra Equipment was unequipped - Fixed an issue that was preventing single entity units (Librarian, Weirdboy, Lictor) from properly receiving commander health regen - Fixed a rare crash that could occur when users were leaving a game - Fixed an issue that could prevent setup teams from moving to other windows while garrisoned |
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