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General:Special Attacks which were set to ability_knockback have been changed to weapon_knockback
Chaos Space Marines:
Chaos Lord Blood Maul cost changed from 150 / 50 to 150 / 35
Chaos Dreadnought cost reduced from 450 140 / to 410 / 120
Plague Marine Missile Snare reduced from 40% to 25%Eldar:
Wraith Lord Cost changed from 420 / 120 to 400 / 100
Imperial Guard:
Catachan Total Squad Size reduced from 7 to 5
Catachan Entity health scaled to 210 per entity
Catachan Shotgun damage scaled from 20 to 30
Catachan Melee damage scaled from 20 to 30Tyranid:
Tyrant Guard move speed increased from 3.5 to 4
Ravener Alpha Acid Splatter cost reduced from 135 / 30 to 120 / 20Orks:
Ork Deff Dread Burna upgrade cost changed from 180 / 20 to 160 / 20
Ork Battlewagon main cannon damage reduced from 200 to 170
Ork Battlewagon rotation rate increased from 30 degrees per second to 40 degrees per secondSpace Marines:
Dreadnought cost reduced from 500 / 140 to 450 / 120
Force Commander Armor of Alacrity cost increased from 110 / 20 to 120 /30
http://community.dawnofwar2.com/blog-post/3191-patch-notes
Sieht bis auf den blood maul change eigentlich ganz gut aus.
Wer wissen möchte wie sich der Catachaner change auf health und dps im gesamten auswirkt:
3.19. catachans: health 7*120 = 840 / range dps 7*20 = 140 / melee dps 7*20 = 140
3.19.1. catachans: health 5*210 = 1050 / range dps 5*30 =150 / melee dps 5*30 =150
Also klarer buff. Mehr health und dps und weniger models = weniger reinforce Kosten.