also ich hab mir mal den changelog angesehen , hier noch mal nur für die Tyraniden:
Tyranids
Fixed a bug where the death of synapse creatures hurt the Tyranids around them twice instead of once.
Tyrannoformation tendrils now all generate light cover.
Fixed an issue with all Warrior and Zoanthrope synapse auras not increasing in effect with level. Additionally, the bonuses gained from leveling will stack with other synapse creatures.
Hive Tyrant
Brood Nest biomass cost increased to 225 from 175.
Hive Tyrant charge range increased from 10 to 15 meters, cooldown of charge decreased to 4 seconds from 6, speed increased to 4.5 from 4.
Health increased by 200.
Spore Mines
Spore mine explosion radius reduced to 8, from 15.
Lictor
Detection radius set to 30.
Flesh hook damage reduced to 180 from 230, can no longer target platforms.
HP increased to 600 from 500.
Damage decreased to 34, from 51.
Ravener
Ravener Devourer damage increased to 85 from 68, cooldown reduced to 1.4 from 1.8.
Fleet of Claw removed from Ravener squad.
Ravener Burrow now generates light cover.
Ravener Alpha
Ravener Toxic Miasma damage reduced to 15 per tick, from 20.
Catalyst damage taken reduced to 50% over 10 seconds, damage multiplier increased to 2.25, from 2.
Warriors
Increased damage of warrior melee with adrenal glands to 60, from 42.
Increased cost of warrior adrenal glands to 100/30, from 50/15.
Termagant
Termagant knockdown chance while under ranged synapse reduced to 25%, from 35%.
Zoanthrope
Zoanthrope reload reduced to 8 seconds, from 10.3
Fixed an issue with the Zoanthrope losing energy when leveling.
Carnifex
Increased cost of Venom Cannon to 100/30, from 30/10.
Increased cost of Barbed Strangler to 100/30, from 30/10.
Also ich finde , der Lictor kommt am schlechtesten dabei weg =///
Was sagt ihr dazu ?