This thread will be in english only, so please post your questions only in english. German questions won`t be accepted. If you need a translation just write me a PM and i will put it in this thread myself.
______________________________________________________________________
Hey guys, so, following a somewhat irreverant xfire interview, some members of the community, who had many serious questions about dow2 were disappointed.
The moderator refused to ask negative questions and questions which had been asked many times before were asked for the umpteenth time.
So, I asked Mr. Thunder if I could have a more serious interview with him, and he agreed!
On Tuesday 02/06, Bogger will be having an MSN chat with thunder, putting serious questions to him about the current status of dow2.
If you have any questions you'd like him to ask, reply here with them!
Please note:
If the question has been asked before, don't ask it.
If someone asks a question to which the answer is known, could someone give them the answer and tell them to stfu?
I'll be taking few/no questions about 1.4, because I intend to run a 2nd interview purely based on this.
I'll also be taking no dow1 questions.
There is also a thread on dows:
http://dowsanctuary.com/index.php?showtopic=44453&st=0
There already a lot of accepted questions:
--) There has been a noticable downgrade in the dow2 physics from Company Of heroes, why?
--) What do relic intend to do about units becoming obsolete in later tiers? For example, why would an ork player build shootas/sluggas past t1?
--) Has there been any progress with DoW2 map editing tools?
--) How are priorities for balance/fix updates picked ?
--) Tasker mentioned that stances might return depending on...What would the conditions have to be for stances to return ?
--) In the current dow2 system, if you invest in a specific counter, that can't be changed easily, For example Tac squads, is it under consideration to allow upgrades to be swapped around (a là hero wargear)?
--) DoW2's game mechanics are drastically different from DoW1. So much so that many DoW1 veterans are even put off by all the differences. Was the differentiation a conscious risk, knowing that trying to lure in new players to the RTS genre might drive off some of the "old guard" RTS players?
--) DoW2 has been cited by Relic numerous times as a competitive e-sport title.
Numerous mechanics within the game are directly incompatible with this suggestion, so how does Relic intend to progress DoW2 further as an e-sport aside from fixing obvious bug and balance woes.?
--) How many more maps can we expect as DLC before the next expansion?
--) Is anything being done to get rid of command lag?
--) Auto cover finding, people don't like it, mixed responses in xfire convo, what's the official stance?
--) Are there any plans to add a cease fire button?
--) What does Relic intend to do to attempt to keep its competitive players when games like SC2 usurp that particular playerbase?
_________________________________________________________________________
I wil update this list with the accepted questions from dawnofwar.de
The interview can be found here: http://www.esl.eu/eu/dow2/news/89656/