Bitte Bugs & Vorschläge alles auf Englisch posten.
Keine Diskussionen.
Go Go!
Bitte Bugs & Vorschläge alles auf Englisch posten.
Keine Diskussionen.
Go Go!
Sometimes when I play Eldar I have the bug that I can not cap VPs, reg Points, Power Notes or give the command to attack the opponent units. Only to take shelter is possible when the bug occurs.
To fix it i have to restart the game.
I'm not sure what triggers the bug ... but i think if the Hero is revived and then has to retreat or if the hero dies while he uses one of his abilities the bug is triggered.
- Explosions caused by the Chaos Sorcerer's Mark of Tzeentch Wargear can knock down retreating infantry.
1.) WSE on Golgotha Depths
When I used the shimmer orb of the WSE on Golgotha depths I was not able to cap a VP or res an allied commander inside.
This happened to me twice while I played that map (I only played the 2 games, so it never worked on that map). On all other maps I played the WSE the skill worked fine so I think this bug has to do something with the map.
2.) With Chaos Sorcerer's ability Subjugate you can take control of retreating units.
1.
Theres often timeout at many games for many players.
Something must have changed, couse this started with the patch.
2.
Sometimes units dont reatreat immediately, they wait some seconds
this can be horrible in high skilled games or close situations
3.
sometimes only 1 unit of a squad moves, the rest waits and suddenly the one goes back and you can't move until he arrived the squad who was waiting
4.
in 2on2 /3on3 matches, when someone in your team laggs, you have to choice you kick him or not
but the enemy should have this choice too couse he has the same pain
greetings
- Chaos Space Marines ocassionally don't make a sound when firing their Bolters.
Tactical marines with Flamer often dont move in Flamer Range and fire only with their bolters at max range.
- new trueskillsystem which ignores the averageskill of the team to prevent pusing by low tsplayers. for example Ts 40 with ts 1.
- powergenerators should be buildable on tunnels like in 1.9
- fix the bugs with liktor and t1 tyranid untis
-new dc system > a chance to reconnect in ~50-70 seconds
Apothecary Master-Crafted Bolter often doesn't shoot. The Apothecary is movable but he looks like not more than a articulated target
if a unit is suppressed, the suppression device remains after the respondent has ceased to shoot
eldar sniper often goes into meele combat without any reason
ranger squad often splits and gets totally buged
guardians hide and fight then, even in retreat > deadly
There is a bug with the shown range of all platform that have set-up time and the "white angle" as the sown range.
Often the shown range becomes much longer when an enemy unit is within this range and you have units in front of your "platform" incresing the line of sight, BUT the platform is not able to shoot this the whole range. It has still the normal range but the white angle is bigger than normal.
Here some screens:
1. shown range normal
2. shown range extended
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