Wie vielleicht schon einige von euch wissen, steht uns ja ein großer patch bevor. Dieser Thread soll alle neuen Infos dazu bereitstellen. Hier schonmal ein paar Infos von mir, die ich vor kurzem im off. Forum gefunden habe.
QuoteDisplay MoreThe upcoming patch focuses on bugfixes and new features. Some balance changes are included, and many bugfixes have an impact on balance, but there won't be any major balance changes with this patch. Balance is something that the designers are constantly monitoring and evaluating, and we don't want to make any dramatic changes without a lot of time and testing.
The upcoming patch should be out pretty soon (May). The changes are finalized in-house and we're testing it rigorously (and fixing any bugs we find with it). Thunder will have more info for you guys soon, likely when we go into cert.
....
I'm hoping that we can provide some pseudo patch-notes like we did with the previous patch pretty soon. The patch notes for this release will be quite a bit larger than previous ones (a good 4x-5x longer than the last patch notes).
....
We're not ignoring balance, it's just not the major focus of the upcoming patch.
...
This is a small example of what to expect for the upcoming patch:
* Replay improvements (4x speed, capture bars, decorators, unit upgrades, build queues all displayed, etc)
* Significant AI improvements
* UI improvements (targeted abilities working on squad tabs, an option for CoH style sub-selection, push-to-talk, etc)
* Bug-fixes like units not responding to orders, dev squads getting stuck unloading a buildingThere's a ton of great other stuff too, I'll talk to Thunder about when we can release more info.
Für mich hört sich das alles schon mal sehr gut an. Ich hatte nämlich schon die große Befürchtung, das der Patch so wird, wie einige die ich noch aus CnC Zeiten kenne. Soll heißen ein Patch der alles und jeden in der Balance verändert hat. Denn das ist, wie wir alle wissen, nicht der richtige Schritt zur Balance. Von daher schonmal von mir Daumen hoch.
Viel Spass beim Diskutieren ![]()
mfg StanGe