Ich habe das hier im dow2.com Forum gefunden. Da es kein offizieller Post von Relic ist, ist die glaubhaftigkeit mal in Frage gestellt.
This was up on Eurogamer today, but taken down after a while.
3.17 Update Notes
Bug Fixes
•Fixed issue where Lictor Alpha's Flesh Hook would charge energy without triggering.
•Plague Marine no longer debuffs enemy units on death
•Lord General's retinue deaths no longer count as commander deaths
•Fixed a graphical issue where bolter fire would clip through the ground on some maps
Balance Changes
SPACE MARINES
•Tactical Marine cost increased to 550 req
CHAOS
•Energy cost of Bloodcrusher reduced to 35 from 45.
•Bloodletters health increased to 1200
•Warpshift reset time reduced to 20
•Great Unclean One's health reduced to 5700 from 6125
•Cacophony no longer effects friendly units.
TYRANIDS
•Hive Tyrant health increased to 1280
•Warrior Brood synapse range increased to 45
•Health synapse modifier increased from 1.25 to 1.3
•Swarmlord speed increased to 6 from 5.5
IMPERIAL GUARD
•Holy Pyre radius increased to 45
•Inquisitor's detect range increased to 8 from 5
•Commissar health increased from 600 to 650
•Sentinel req increased to 350 and Ground Pound recharge reduced from 35 to 30.
•Manticore HP increased from 275 to 350
•Baneblade speed decreased from 3.5 to 3 and pop cost decreased to 22
ELDAR
•Howling Banshee armor changed from infantry to heavy_infantry and upkeep cost increase to 7.75 from 7.65
•Wraithlord speed increased from 4.5 to 5 and cost increased from 450/120 to 450/125.
•Seer Council destructor damage increased from 21 to 45
•Warp Spider Deathspinner weapon type changed to autocannon_pvp
•Farseer Levitate Field radius increased to 15
ORKS
•Warboss courage reduced to 125
•Shoota health descreased to 500 from 600
•Lootas upkeep increased from 10.2 to 12.1
•Deff Dread cost increased from 250/70 to 275/75.
•Wierdboy Vomit range decreased from 30 to 25