komplettes Wargear von den IG-Heroes bei Gamereplays enthüllt:
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Inquisitor
Weapons
Crossbow Bolt Pistol (130
/30
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"Grants the Crippling Volley ability which damages and immobilizes enemy infantry in an area."
Holy Brazier (100
/20
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"Grants the Holy Pyre ability which lights an area, damaging and debuffing nearby enemy units."
Inferno Pistol (150
/50
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"Grants the Judgement ability which deals massive damage to a single target."
Armors
Interrogator's Armor (125
/30
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"Increases the maximum energy of the Inquisitor and grants the Silently ability which allows the Inquisitor to grant infiltration to a target friendly squad."
Excruciators (140
/20
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"Increases the Inquisitor's health and grants the Assail ability which immobilizes, suppresses, and damages a target over time."
Purgatus (200
/35
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"Grants the Purgatus ability which unleashes a ring of flames that stuns and damages enemies."
Accessories
Rosarius (120
/30
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"Grants the Conversion Field ability to absorb energy instead of health when damaged."
Liber Heresius (110
/20
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"Greatly increases the maximum energy of the Inquisitor."
Inquisitorial Mandate (120
/35
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"Grants the Impenetrable ability which gives the Inquisitor invulnerability and a speed bonus."
Commissar Lord
Weapons
Power Sword (110
/20
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"Equip a power sword, effective against infantry. Grants the Lead by Example ability which when activated increases the Commissar's speed and knocks down infantry."
Power Fist (200
/50
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"Equip a power fist, effective against all targets."
Fist of Brockus (200
/50
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"A legendary powerfist. Effective against all targets. Grants the None Shall Fall ability."
Armors
Carapace Armor (150
/35
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"Increases the health of the Commissar, and reduces the energy cost and cooldown of Inspire Courage."
Flak Jacket (150
/35
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"Increases the health of the Commissar and grants the Inspire Terror ability, allowing the Commissar to execute enemy units."
Bionic Eye (150
/35
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"Increases the maximum energy of the Commissar and grants the Inspire Determination ability, adding new defensive benefits to the Inspire Courage ability."
Accessories
Aura of Discipline (125
/35
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"The Lord Commissar's presence inspires his men. When the Lord Commissar takes damage, nearby infantry will be healed."
Stubborness (175
/30
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"The Lord Commissar refuses to fall while his men fight. The Lord Commissar's health regenerates based on the number of nearby infantry."
Emperor's Wrath (200
/50
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"Grants the Off Map Artillery ability that calls down three off map Basilisk artillery shots."
Lord General
Weapons
Grenade Launchers (100
/20
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"Equip the General and his retinue with grenade launchers, which are effective against infantry and infantry in buildings. Grants the Move! Move! Move! ability, granting increased speed to infantry."
Sniper Rifle (75
/35
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"Equips the General with a Sniper Rifle. Grants the Fire on my Target! ability, granting increased range to weapons. Retinue weapons are reverted to default."
Melta Guns (100
/25
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"Equip the General and his retinue with meltaguns. Grants the Fight Harder! ability, which lowers weapon cooldowns."
Armors
Carapace Armor (150
/20
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"Grants the Stand Firm ability, rendering infantry immune to suppression."
Stabilisers (150
/20
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"Grants the Back in the Fight! ability, healing infantry over time." (and yes, "Stabilisers" is how Relic has it spelled in the tooltip)
Flak Jacket (150
/20
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"Grants the Incoming! ability, decreasing damage taken by infantry."
Retinue
Sergeant (30
/5
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"Adds a Sergeant to the General's retinue. Grants the Distribute Medi-pack Kit ability."
Commissar (40
/10
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"Adds a Commissar to the General's retinue. Grants the Call Reinforcements ability."
Vox Operator (120
/25
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"Adds a Vox Operator to the General's retinue. Grants the Refractor Field ability."